Player Matchup

Izanami
Izanami
Diamond II
 
Izanami
Diamond II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Diamond II
Phenølphthalein
Raijin
Diamond II
Level 158
God Stats
9W - 4L
1,688 SR
Queue Stats
166W - 163L
2,343 MMR
Party 1
Cabrakan
Cabrakan
Diamond II
WMWMWMWMWMWMWM37
Cabrakan
Diamond II
Level 80
God Stats
1W - 1L
1,314 SR
Queue Stats
117W - 90L
2,252 MMR
Solo
Bellona
Bellona
Diamond IV
agrisvsgaming
Bellona
Diamond IV
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
406W - 412L
2,060 MMR
Solo
Arachne
Arachne
Diamond IV
raki33
Arachne
Diamond IV
Level 156
God Stats
14W - 9L
1,701 SR
Queue Stats
284W - 278L
2,234 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,540 SR
2,078 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 114
1,752 SR
2,249 MMR
Medusa
Medusa
Platinum I
J0N4
Medusa
Platinum I
Level 126
God Stats
5W - 4L
1,690 SR
Queue Stats
256W - 229L
2,001 MMR
Solo
Xing Tian
Xing Tian
Diamond IV
Salahlalala
Xing Tian
Diamond IV
Level 98
God Stats
6W - 5L
1,878 SR
Queue Stats
51W - 54L
2,249 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
StrongEstetTV
Gilgamesh
Diamond II
Level 156
God Stats
41W - 35L
1,827 SR
Queue Stats
908W - 902L
2,350 MMR
Solo
Osiris
Osiris
Diamond II
rodrirtm25
Osiris
Diamond II
Level 49
God Stats
2W - 4L
1,667 SR
Queue Stats
101W - 75L
2,310 MMR
Solo
Janus
Janus
Diamond IV
СаняЗМЕЙ
Janus
Diamond IV
Level 143
God Stats
32W - 26L
1,697 SR
Queue Stats
329W - 331L
2,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
5 / 6 / 10
14,302
572
19,389
16,869
7,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 2 / 14
15,703
628
31,251
23,818
12,833
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 3 / 11
12,590
504
7,972
21,846
37,944
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
20
8 / 3 / 10
16,138
646
10,858
22,041
23,545
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
raki33
Arachne
20
13 / 4 / 7
15,475
619
13,480
21,054
15,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetMorgan Le FayAthenaTiamatSol

VS

Bans
ArtemisKhepriSobekGebYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
J0N4
Medusa
17
0 / 8 / 6
11,051
442
9,615
17,584
6,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
Salahlalala
Xing Tian
16
2 / 6 / 9
10,877
435
9,180
26,190
29,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
StrongEstetTV
Gilgamesh
15
3 / 8 / 5
10,598
424
12,100
20,344
9,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
rodrirtm25
Osiris
19
6 / 6 / 2
12,646
506
17,023
26,244
33,190
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 4 / 3
14,257
570
14,132
13,771
5,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
41
32
Kills
16
18
Deaths
32
52
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
6
10
1.67
L
Medusa
J0N4
Medusa
0
8
6
0.38
W
6
2
14
6.5
L
Xing Tian
Salahlalala
Xing Tian
2
6
9
1.08
L
Gilgamesh
StrongEstetTV
Gilgamesh
3
8
5
0.69
W
0
3
11
1.83
W
Bellona
8
3
10
4.33
W
Arachne
raki33
Arachne
13
4
7
4.13
L
Osiris
rodrirtm25
Osiris
6
6
2
1.17
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,950
Damage
62,050
105,628
Taken
104,133
97,575
Mitigated
83,416
37,841
Healing
15,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
19,389
11,138
0
3,087
16,869
7,995
5,447
3,911
12,770
0
134,049
L
Medusa
J0N4
Medusa
9,615
4,230
0
2,710
17,584
6,205
0
4,609
12,975
0
93,249
W
31,251
3,011
1,236
9,668
23,818
12,833
2,334
6,852
16,329
146,652
0
L
Xing Tian
Salahlalala
Xing Tian
9,180
583
0
1,909
26,190
29,737
0
12,420
13,770
20,840
0
L
Gilgamesh
StrongEstetTV
Gilgamesh
12,100
2,760
0
1,205
20,344
9,174
0
8,492
11,593
0
69,181
W
7,972
1,617
0
6,326
21,846
37,944
451
4,783
16,542
40,676
0
W
Bellona
10,858
2,648
0
6,038
22,041
23,545
1,845
5,037
16,221
21,493
80,010
W
Arachne
raki33
Arachne
13,480
7,575
0
11,486
21,054
15,258
1,183
4,102
16,649
0
119,998
L
Osiris
rodrirtm25
Osiris
17,023
2,205
0
6,496
26,244
33,190
0
10,221
15,878
489
80,655
L
14,132
1,016
720
2,433
13,771
5,110
0
4,919
8,852
138,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,208
Gold Earned
59,429
846
Minions Killed
711
0
Camps Cleared
0
2,468,858
Distance Traveled
2,373,579
33
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,302
572
216
9
0
436,152
9
L
Medusa
11,051
442
159
6
0
420,844
4
W
Raijin
15,703
628
245
10
0
479,924
4
L
Xing Tian
10,877
435
14
1
0
497,072
10
L
Gilgamesh
10,598
424
112
4
0
456,808
2
W
Cabrakan
12,590
504
70
3
0
479,292
7
W
Bellona
16,138
646
186
7
0
523,842
9
W
Arachne
15,475
619
129
5
0
549,648
4
L
Osiris
12,646
506
161
6
0
449,027
6
L
Janus
14,257
570
265
11
0
549,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role