Player Matchup

Anubis
Anubis
MarcoRF
Anubis
Level 8
God Stats
2W - 3L
1,200 SR
Queue Stats
65W - 122L
1,188 Elo+
Party 1
Nu Wa
Nu Wa
Pandusia
Nu Wa
Level 24
God Stats
4W - 2L
1,482 SR
Queue Stats
16W - 25L
1,241 Elo+
Party 3
Artemis
Artemis
Pocotli
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,241 Elo+
Party 3
Jing Wei
Jing Wei
RayTeKFR
Jing Wei
Level 18
God Stats
5W - 2L
1,416 SR
Queue Stats
37W - 25L
1,348 Elo+
Solo
Fenrir
Fenrir
Verditoo
Fenrir
Level 28
God Stats
1W - 0L
1,344 SR
Queue Stats
8W - 8L
1,375 Elo+
Party 1
Team Averages
Level 21
1,388 SR
1,278 Elo+

VS

Team Averages
Level 17
1,469 SR
1,283 Elo+
Ullr
Ullr
Asmant
Ullr
Level 3
God Stats
1W - 6L
1,132 SR
Queue Stats
1W - 7L
1,020 Elo+
Solo
Fafnir
Fafnir
BeTheNewGod
Fafnir
Level 23
God Stats
14W - 10L
1,528 SR
Queue Stats
92W - 91L
1,368 Elo+
Solo
Thor
Thor
LEMONTRiiXS
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
MelloMarcy
Kukulkan
Level 46
God Stats
1W - 2L
1,686 SR
Queue Stats
3W - 9L
1,249 Elo+
Party 2
Neith
Neith
Skixx94
Neith
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MarcoRF
Anubis
17
2 / 11 / 12
12,801
457
13,854
22,365
18,825
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nu Wa
Pandusia
Nu Wa
16
3 / 4 / 5
11,694
418
7,629
10,033
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Pocotli
Artemis
19
5 / 5 / 10
14,201
507
19,687
25,484
9,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
RayTeKFR
Jing Wei
20
18 / 3 / 6
20,054
716
38,107
21,822
10,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Verditoo
Fenrir
18
4 / 11 / 5
12,630
451
9,355
27,322
9,078
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Asmant
Ullr
14
6 / 7 / 7
10,826
387
7,707
13,826
5,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
18
2 / 6 / 9
13,011
465
10,405
31,065
36,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
7 / 9 / 8
12,547
448
15,661
22,311
12,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
MelloMarcy
Kukulkan
20
15 / 8 / 13
15,452
552
30,293
28,520
16,007
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Skixx94
Neith
20
4 / 3 / 1
13,869
495
10,065
13,500
6,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
72
32
Kills
34
34
Deaths
33
38
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ullr
Asmant
Ullr
6
7
7
1.36
L
Fafnir
2
6
9
1.08
L
7
9
8
1.22
W
Anubis
MarcoRF
Anubis
2
11
12
0.73
L
Kukulkan
MelloMarcy
Kukulkan
15
8
13
2.69
W
Nu Wa
Pandusia
Nu Wa
3
4
5
1.38
W
Artemis
Pocotli
Artemis
5
5
10
2
W
Jing Wei
RayTeKFR
Jing Wei
18
3
6
7
L
Neith
Skixx94
Neith
4
3
1
1.5
W
Fenrir
Verditoo
Fenrir
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,632
Damage
74,131
107,026
Taken
109,222
50,570
Mitigated
77,082
28,063
Healing
24,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Asmant
Ullr
7,707
3,670
0
43
13,826
5,466
102
2,074
11,716
0
29,517
L
Fafnir
10,405
2,063
0
6,419
31,065
36,364
0
5,696
24,975
40,145
0
L
15,661
4,175
0
2,077
22,311
12,725
276
4,794
17,481
0
52,452
W
Anubis
MarcoRF
Anubis
13,854
2,954
0
2,487
22,365
18,825
500
8,979
13,386
45,254
0
L
Kukulkan
MelloMarcy
Kukulkan
30,293
3,451
1,183
6,471
28,520
16,007
619
7,364
21,040
88,594
0
W
Nu Wa
Pandusia
Nu Wa
7,629
3,075
0
1,284
10,033
2,910
2,386
2,683
7,350
29,520
0
W
Artemis
Pocotli
Artemis
19,687
9,638
0
7,561
25,484
9,426
5,513
13,039
12,445
0
70,171
W
Jing Wei
RayTeKFR
Jing Wei
38,107
24,901
718
8,352
21,822
10,331
4,368
4,052
17,770
0
230,811
L
Neith
Skixx94
Neith
10,065
3,319
0
8,195
13,500
6,520
2,383
835
12,527
0
105,666
W
Fenrir
Verditoo
Fenrir
9,355
1,347
810
6,851
27,322
9,078
1,040
11,945
15,377
0
52,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,380
Gold Earned
65,705
613
Minions Killed
486
0
Camps Cleared
0
2,218,456
Distance Traveled
2,150,658
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,826
387
47
2
0
341,558
3
L
Fafnir
13,011
465
58
2
0
432,370
6
L
Thor
12,547
448
67
2
0
430,329
1
W
Anubis
12,801
457
71
3
0
458,009
0
L
Kukulkan
15,452
552
135
5
0
472,283
4
W
Nu Wa
11,694
418
35
1
0
339,391
1
W
Artemis
14,201
507
109
4
0
414,734
3
W
Jing Wei
20,054
716
320
11
0
508,937
3
L
Neith
13,869
495
179
6
0
474,118
1
W
Fenrir
12,630
451
78
3
0
497,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role