Player Matchup

Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Jamzzito
Chaac
Level 49
God Stats
47W - 44L
1,475 SR
Queue Stats
195W - 197L
1,501 Elo+
Party 1
Nox
Nox
VAMASUKA
Nox
Level 108
God Stats
5W - 11L
1,342 SR
Queue Stats
281W - 328L
1,457 Elo+
Party 1
Team Averages
Level 88
1,439 SR
1,486 Elo+

VS

Team Averages
Level 15
1,386 SR
1,437 Elo+
Anubis
Anubis
AfrickiJazavac
Anubis
Level 13
God Stats
0W - 2L
1,271 SR
Queue Stats
11W - 19L
1,452 Elo+
Solo
Merlin
Merlin
LukaYS
Merlin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 13L
1,430 Elo+
Party 2
Ra
Ra
YSRanko
Ra
Level 15
God Stats
0W - 2L
1,388 SR
Queue Stats
26W - 18L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
7 / 1 / 3
8,003
800
9,172
5,430
1,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Jamzzito
Chaac
11
1 / 0 / 9
7,200
720
6,281
6,049
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
5 / 0 / 7
8,026
803
6,727
5,390
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,344
634
1,568
7,409
3,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
LukaYS
Merlin
11
1 / 4 / 0
7,172
717
6,257
8,883
2,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 1
6,290
629
3,125
9,612
6,642
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
13
Kills
1
1
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
3
8.5
L
0
5
1
0.1
W
Chaac
Jamzzito
Chaac
1
0
9
5.5
L
Merlin
LukaYS
Merlin
1
4
0
0.25
W
5
0
7
8.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,180
Damage
10,950
16,869
Taken
25,904
7,651
Mitigated
12,361
3,679
Healing
5,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,172
3,682
0
974
5,430
1,907
395
3,506
1,924
0
30,746
L
1,568
236
0
1,115
7,409
3,041
0
1,903
5,506
13,176
0
W
Chaac
Jamzzito
Chaac
6,281
799
0
1,419
6,049
3,750
0
3,811
2,238
0
23,435
L
Merlin
LukaYS
Merlin
6,257
265
95
2,437
8,883
2,678
0
2,650
6,233
32,185
0
W
6,727
831
0
1,286
5,390
1,994
175
3,633
1,757
23,552
0
L
3,125
108
442
1,467
9,612
6,642
0
2,174
7,438
17,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,229
Gold Earned
19,806
125
Minions Killed
119
0
Camps Cleared
0
585,842
Distance Traveled
498,928
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,003
800
41
4
0
191,172
1
L
Anubis
6,344
634
24
2
0
151,716
0
W
Chaac
7,200
720
39
4
0
209,570
3
L
Merlin
7,172
717
67
7
0
172,641
2
W
Nox
8,026
803
45
5
0
185,100
2
L
Ra
6,290
629
28
3
0
174,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role