Player Matchup

Serqet
Serqet
 
Serqet
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Alexgs1742
Sylvanus
Level 36
God Stats
0W - 1L
1,195 SR
Queue Stats
88W - 128L
1,399 Elo+
Party 2
Olorun
Olorun
N1coMateo
Olorun
Level 12
God Stats
1W - 1L
1,733 SR
Queue Stats
11W - 11L
1,714 Elo+
Party 2
Set
Set
Samuel1313
Set
Level 89
God Stats
4W - 12L
1,299 SR
Queue Stats
80W - 97L
1,416 Elo+
Party 2
Cernunnos
Cernunnos
gunnaGOD
Cernunnos
Level 12
God Stats
4W - 9L
1,320 SR
Queue Stats
20W - 29L
1,409 Elo+
Party 3
Team Averages
Level 56
1,410 SR
1,488 Elo+

VS

Team Averages
Level 83
1,714 SR
1,691 Elo+
Rama
Rama
CEOofGarlicBread
Rama
Level 155
God Stats
5W - 2L
1,672 SR
Queue Stats
422W - 250L
1,774 Elo+
Party 1
Kuzenbo
Kuzenbo
Jawswhite
Kuzenbo
Level 156
God Stats
24W - 7L
1,892 SR
Queue Stats
635W - 227L
1,841 Elo+
Party 1
Thoth
Thoth
R3neeXD
Thoth
Level 39
God Stats
2W - 3L
1,607 SR
Queue Stats
49W - 49L
1,506 Elo+
Solo
Osiris
Osiris
Tomato6Soup9
Osiris
Level 29
God Stats
16W - 7L
1,711 SR
Queue Stats
227W - 75L
1,798 Elo+
Party 1
Kali
Kali
xyzJcob
Kali
Level 37
God Stats
45W - 24L
1,689 SR
Queue Stats
120W - 136L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
3 / 5 / 0
5,525
553
4,341
6,849
1,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Alexgs1742
Sylvanus
6
0 / 5 / 0
4,337
434
1,364
8,496
2,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
N1coMateo
Olorun
8
0 / 5 / 1
4,647
465
1,717
6,246
2,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
0 / 2 / 0
5,113
511
1,263
5,179
1,907
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cernunnos
gunnaGOD
Cernunnos
7
0 / 3 / 2
4,631
463
2,618
3,853
1,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 2
7,212
721
7,860
4,786
1,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
Jawswhite
Kuzenbo
7
1 / 1 / 7
5,013
501
2,375
4,833
5,172
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
R3neeXD
Thoth
10
5 / 0 / 1
6,018
602
4,182
2,083
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
10
4 / 0 / 0
6,264
626
4,094
4,509
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
xyzJcob
Kali
9
3 / 1 / 4
5,990
599
3,401
7,711
2,095
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
20
20
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
5
0
0.6
L
Sylvanus
Alexgs1742
Sylvanus
0
5
0
0
W
7
1
2
8
W
Kuzenbo
Jawswhite
Kuzenbo
1
1
7
4.5
L
Olorun
N1coMateo
Olorun
0
5
1
0.1
W
Thoth
R3neeXD
Thoth
5
0
1
5.5
L
0
2
0
0
W
Osiris
4
0
0
4
L
Cernunnos
gunnaGOD
Cernunnos
0
3
2
0.33
W
Kali
xyzJcob
Kali
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,303
Damage
21,912
30,623
Taken
23,922
9,656
Mitigated
12,404
4,180
Healing
9,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,341
1,078
0
0
6,849
1,957
0
937
5,912
0
25,684
L
Sylvanus
Alexgs1742
Sylvanus
1,364
479
226
809
8,496
2,517
0
2,349
6,147
12,491
0
W
7,860
6,191
0
2,515
4,786
1,303
0
710
4,076
0
58,560
W
Kuzenbo
Jawswhite
Kuzenbo
2,375
1,076
0
750
4,833
5,172
0
659
4,174
8,974
0
L
Olorun
N1coMateo
Olorun
1,717
697
0
1,342
6,246
2,001
35
2,760
3,486
17,320
2,183
W
Thoth
R3neeXD
Thoth
4,182
159
0
437
2,083
586
86
1,092
991
29,502
0
L
1,263
509
0
1,500
5,179
1,907
0
0
5,179
0
25,727
W
Osiris
4,094
1,461
0
2,704
4,509
3,248
0
417
4,092
0
26,361
L
Cernunnos
gunnaGOD
Cernunnos
2,618
1,437
0
303
3,853
1,274
0
511
3,342
0
17,253
W
Kali
xyzJcob
Kali
3,401
1,574
0
3,562
7,711
2,095
0
49
7,277
0
28,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,253
Gold Earned
30,497
203
Minions Killed
302
0
Camps Cleared
0
863,782
Distance Traveled
992,964
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,525
553
48
5
0
174,523
3
L
Sylvanus
4,337
434
22
2
0
159,474
2
W
Rama
7,212
721
115
12
0
187,795
1
W
Kuzenbo
5,013
501
20
2
0
196,957
3
L
Olorun
4,647
465
39
4
0
165,280
3
W
Thoth
6,018
602
56
6
0
188,750
3
L
Set
5,113
511
54
5
0
194,790
1
W
Osiris
6,264
626
61
6
0
216,893
2
L
Cernunnos
4,631
463
40
4
0
169,715
1
W
Kali
5,990
599
50
5
0
202,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role