Player Matchup

Xbalanque
Xbalanque
MAIKEL_TRUJILLO_
Xbalanque
Level 22
God Stats
24W - 12L
1,361 SR
Queue Stats
45W - 36L
1,246 Elo+
Solo
Olorun
Olorun
SniXXer187
Olorun
Level 28
God Stats
6W - 2L
1,680 SR
Queue Stats
138W - 203L
1,399 Elo+
Solo
Neith
Neith
UltimeNaru
Neith
Level 9
God Stats
1W - 1L
1,568 SR
Queue Stats
2W - 3L
1,257 Elo+
Solo
Ne Zha
Ne Zha
ebww1
Ne Zha
Level 27
God Stats
3W - 2L
1,506 SR
Queue Stats
26W - 28L
1,312 Elo+
Party 1
Geb
Geb
sebmine2003
Geb
Level 18
God Stats
3W - 4L
1,358 SR
Queue Stats
13W - 17L
1,180 Elo+
Party 1
Team Averages
Level 21
1,495 SR
1,279 Elo+

VS

Team Averages
Level 13
1,400 SR
1,317 Elo+
Arachne
Arachne
Frédérick1718
Arachne
Level 16
God Stats
9W - 9L
1,288 SR
Queue Stats
46W - 65L
1,211 Elo+
Party 3
Bellona
Bellona
b1zZ3l_93
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,607 Elo+
Party 2
Baba Yaga
Baba Yaga
fireon-123
Baba Yaga
Level 11
God Stats
0W - 1L
1,307 SR
Queue Stats
1W - 2L
1,316 Elo+
Party 2
Cthulhu
Cthulhu
gaulthier59
Cthulhu
Level 12
God Stats
27W - 34L
1,407 SR
Queue Stats
31W - 48L
1,180 Elo+
Party 3
Heimdallr
Heimdallr
vlas-96-vlas
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
9
2 / 1 / 1
5,157
516
3,842
3,580
927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
SniXXer187
Olorun
10
0 / 0 / 1
5,560
556
2,599
4,778
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
10
3 / 0 / 1
5,792
579
2,471
2,820
848
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
ebww1
Ne Zha
9
3 / 1 / 0
5,663
566
2,253
4,073
1,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 0 / 3
4,410
441
1,399
4,987
1,971
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,617
462
3,217
5,709
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
b1zZ3l_93
Bellona
6
0 / 0 / 0
4,368
437
397
4,886
3,269
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
fireon-123
Baba Yaga
8
0 / 1 / 0
4,813
481
2,952
4,434
1,577
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
gaulthier59
Cthulhu
8
1 / 0 / 0
4,921
492
2,040
3,592
2,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
vlas-96-vlas
Heimdallr
7
1 / 4 / 0
4,511
451
1,079
5,067
1,165
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
8
Kills
2
2
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Xbalanque
2
1
1
2.5
W
Olorun
SniXXer187
Olorun
0
0
1
0.5
W
Neith
3
0
1
3.5
L
Bellona
b1zZ3l_93
Bellona
0
0
0
0
W
Ne Zha
ebww1
Ne Zha
3
1
0
3
L
Baba Yaga
fireon-123
Baba Yaga
0
1
0
0
L
Cthulhu
gaulthier59
Cthulhu
1
0
0
1
W
0
0
3
1.5
L
Heimdallr
vlas-96-vlas
Heimdallr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,564
Damage
9,685
20,238
Taken
23,688
6,343
Mitigated
10,388
7,135
Healing
2,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,217
1,836
0
1,049
5,709
2,122
0
743
4,966
0
19,376
W
Xbalanque
3,842
2,682
0
1,714
3,580
927
591
1,119
2,461
0
25,328
W
Olorun
SniXXer187
Olorun
2,599
858
0
2,113
4,778
1,565
308
2,453
2,325
27,286
0
W
Neith
2,471
1,710
0
521
2,820
848
893
0
2,820
0
21,878
L
Bellona
b1zZ3l_93
Bellona
397
47
0
592
4,886
3,269
0
238
4,648
0
16,542
W
Ne Zha
ebww1
Ne Zha
2,253
702
0
1,357
4,073
1,032
315
499
3,574
0
23,916
L
Baba Yaga
fireon-123
Baba Yaga
2,952
42
0
1,004
4,434
1,577
0
2,361
2,073
18,305
0
L
Cthulhu
gaulthier59
Cthulhu
2,040
0
0
0
3,592
2,255
0
656
2,936
13,777
0
W
1,399
288
0
1,430
4,987
1,971
34
921
4,066
8,342
0
L
Heimdallr
vlas-96-vlas
Heimdallr
1,079
1,025
0
0
5,067
1,165
0
0
5,067
0
12,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,582
Gold Earned
23,230
234
Minions Killed
166
0
Camps Cleared
0
919,412
Distance Traveled
868,768
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,617
462
43
4
0
197,106
2
W
Xbalanque
5,157
516
55
6
0
156,410
1
W
Olorun
5,560
556
66
7
0
195,572
0
W
Neith
5,792
579
41
4
0
139,416
3
L
Bellona
4,368
437
36
4
0
154,970
0
W
Ne Zha
5,663
566
55
6
0
247,025
1
L
Baba Yaga
4,813
481
37
4
0
180,509
0
L
Cthulhu
4,921
492
28
3
0
181,347
1
W
Geb
4,410
441
17
2
0
180,989
2
L
Heimdallr
4,511
451
22
2
0
154,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role