Player Matchup

Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
GrizzlyAde
Hel
Level 5
God Stats
2W - 3L
1,637 SR
Queue Stats
2W - 4L
1,442 Elo+
Solo
Hachiman
Hachiman
KINGSARIN
Hachiman
Level 5
God Stats
0W - 4L
1,160 SR
Queue Stats
3W - 9L
1,346 Elo+
Party 1
Merlin
Merlin
MaybeThePloker
Merlin
Level 17
God Stats
9W - 8L
1,582 SR
Queue Stats
41W - 16L
1,739 Elo+
Solo
Olorun
Olorun
Solo777ad
Olorun
Level 22
God Stats
231W - 211L
1,582 SR
Queue Stats
236W - 216L
1,530 Elo+
Solo
Team Averages
Level 41
1,492 SR
1,511 Elo+

VS

Team Averages
Level 21
1,614 SR
1,464 Elo+
Awilix
Awilix
Ir0nhawc
Awilix
Level 29
God Stats
5W - 4L
1,637 SR
Queue Stats
216W - 226L
1,500 Elo+
Solo
Hel
Hel
Saoridana
Hel
Level 22
God Stats
13W - 9L
1,924 SR
Queue Stats
77W - 71L
1,605 Elo+
Solo
Xbalanque
Xbalanque
pappoblues0
Xbalanque
Level 26
God Stats
67W - 65L
1,515 SR
Queue Stats
344W - 325L
1,600 Elo+
Solo
Heimdallr
Heimdallr
thiccdaddy50
Heimdallr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,109 Elo+
Solo
Mulan
Mulan
迈克柯里昂
Mulan
Level 25
God Stats
8W - 7L
1,496 SR
Queue Stats
126W - 111L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
0 / 4 / 8
9,466
947
8,361
20,421
29,041
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 5 / 4
8,372
837
8,269
9,889
8,511
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
KINGSARIN
Hachiman
16
0 / 15 / 6
8,958
896
7,254
21,543
9,420
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
7 / 2 / 1
11,203
1,120
23,010
12,730
6,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Solo777ad
Olorun
16
1 / 4 / 5
9,697
970
13,613
16,796
9,036
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

124

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ir0nhawc
Awilix
18
8 / 1 / 19
10,659
1,066
10,216
10,028
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 1 / 19
10,393
1,039
9,102
12,144
7,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
pappoblues0
Xbalanque
18
13 / 2 / 12
11,262
1,126
19,843
10,666
4,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
thiccdaddy50
Heimdallr
18
3 / 4 / 24
10,424
1,042
20,425
14,841
6,536
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 0 / 18
11,031
1,103
16,907
17,557
17,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
122
8
Kills
30
30
Deaths
8
24
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
8
1
L
0
5
4
0.4
W
Awilix
Ir0nhawc
Awilix
8
1
19
17.5
L
Hachiman
KINGSARIN
Hachiman
0
15
6
0.2
L
7
2
1
3.75
W
3
1
19
12.5
L
Olorun
Solo777ad
Olorun
1
4
5
0.88
W
Xbalanque
pappoblues0
Xbalanque
13
2
12
9.5
W
Heimdallr
thiccdaddy50
Heimdallr
3
4
24
3.75
W
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,507
Damage
76,493
81,379
Taken
65,236
62,668
Mitigated
40,250
12,968
Healing
26,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,361
2,600
0
3,107
20,421
29,041
0
4,115
16,306
0
22,637
L
8,269
1,187
1,432
1,293
9,889
8,511
0
520
9,369
16,485
0
W
Awilix
Ir0nhawc
Awilix
10,216
2,634
0
306
10,028
4,497
0
6,269
3,759
0
16,536
L
Hachiman
KINGSARIN
Hachiman
7,254
4,042
0
989
21,543
9,420
0
1,332
20,211
0
20,441
L
23,010
629
318
1,513
12,730
6,660
0
1,352
11,378
51,617
0
W
9,102
906
10,235
7,055
12,144
7,087
0
9,615
2,529
26,435
0
L
Olorun
Solo777ad
Olorun
13,613
8,142
993
3,323
16,796
9,036
0
2,273
14,523
32,816
0
W
Xbalanque
pappoblues0
Xbalanque
19,843
13,660
0
3,912
10,666
4,735
0
7,269
3,397
0
34,608
W
Heimdallr
thiccdaddy50
Heimdallr
20,425
7,895
0
1,408
14,841
6,536
0
9,544
5,297
0
44,650
W
16,907
1,829
0
3,415
17,557
17,395
0
12,195
5,362
490
29,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,696
Gold Earned
53,769
184
Minions Killed
195
8
Camps Cleared
7
847,921
Distance Traveled
932,028
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,466
947
31
3
1
213,885
0
L
Hel
8,372
837
22
2
0
129,607
3
W
Awilix
10,659
1,066
14
1
0
218,492
0
L
Hachiman
8,958
896
20
2
0
168,018
1
L
Merlin
11,203
1,120
61
6
1
174,897
0
W
Hel
10,393
1,039
58
6
0
199,220
2
L
Olorun
9,697
970
50
5
6
161,514
0
W
Xbalanque
11,262
1,126
36
4
5
143,824
3
W
Heimdallr
10,424
1,042
59
6
0
160,662
0
W
Mulan
11,031
1,103
28
3
2
209,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role