Player Matchup

Cernunnos
Cernunnos
Arkanjusbr
Cernunnos
Level 8
God Stats
15W - 14L
1,450 SR
Queue Stats
21W - 28L
1,338 Elo+
Solo
Sun Wukong
Sun Wukong
PointFall
Sun Wukong
Level 16
God Stats
2W - 2L
1,473 SR
Queue Stats
20W - 21L
1,407 Elo+
Solo
Bacchus
Bacchus
anticafe2
Bacchus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,341 Elo+
Solo
The Morrigan
The Morrigan
catmaster81
The Morrigan
Level 16
God Stats
2W - 7L
1,308 SR
Queue Stats
153W - 160L
1,375 Elo+
Solo
Gilgamesh
Gilgamesh
miguellls
Gilgamesh
Level 9
God Stats
12W - 12L
1,502 SR
Queue Stats
15W - 17L
1,474 Elo+
Solo
Team Averages
Level 12
1,447 SR
1,387 Elo+

VS

Team Averages
Level 18
1,476 SR
1,449 Elo+
Khepri
Khepri
HaTe4397
Khepri
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Merlin
Merlin
Sugaiirfan
Merlin
Level 16
God Stats
23W - 15L
1,587 SR
Queue Stats
34W - 32L
1,460 Elo+
Party 1
Tiamat
Tiamat
Visceille
Tiamat
Level 14
God Stats
4W - 4L
1,100 SR
Queue Stats
242W - 241L
1,437 Elo+
Solo
Odin
Odin
eqikong
Odin
Level 45
God Stats
7W - 3L
1,567 SR
Queue Stats
53W - 50L
1,492 Elo+
Party 1
Artemis
Artemis
小喵喵酱
Artemis
Level 15
God Stats
12W - 11L
1,626 SR
Queue Stats
195W - 184L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arkanjusbr
Cernunnos
20
1 / 2 / 9
13,369
891
20,989
22,691
9,759
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
PointFall
Sun Wukong
19
1 / 3 / 7
12,544
836
9,246
23,856
31,008
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
anticafe2
Bacchus
18
0 / 5 / 9
11,848
790
8,665
18,181
21,740
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
catmaster81
The Morrigan
19
7 / 11 / 5
13,644
910
18,382
18,452
7,015
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
miguellls
Gilgamesh
19
6 / 13 / 6
13,998
933
21,504
26,229
12,760
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
HaTe4397
Khepri
20
0 / 3 / 25
13,337
889
8,166
21,346
31,103
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Sugaiirfan
Merlin
20
14 / 3 / 12
16,782
1,119
26,009
13,687
8,834
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Visceille
Tiamat
20
11 / 3 / 12
15,585
1,039
29,098
16,856
14,835
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Odin
eqikong
Odin
20
4 / 1 / 26
14,189
946
17,955
17,516
28,380
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
小喵喵酱
Artemis
20
5 / 5 / 17
13,933
929
22,393
18,079
9,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
126
15
Kills
34
34
Deaths
15
36
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Arkanjusbr
Cernunnos
1
2
9
2.75
W
Khepri
HaTe4397
Khepri
0
3
25
4.17
L
Sun Wukong
PointFall
Sun Wukong
1
3
7
1.5
W
Merlin
Sugaiirfan
Merlin
14
3
12
6.67
W
Tiamat
Visceille
Tiamat
11
3
12
5.67
L
Bacchus
anticafe2
Bacchus
0
5
9
0.9
L
The Morrigan
catmaster81
The Morrigan
7
11
5
0.86
W
Odin
eqikong
Odin
4
1
26
17
L
Gilgamesh
miguellls
Gilgamesh
6
13
6
0.69
W
Artemis
小喵喵酱
Artemis
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,786
Damage
103,621
109,409
Taken
87,484
82,282
Mitigated
92,641
8,047
Healing
12,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Arkanjusbr
Cernunnos
20,989
9,032
283
6,462
22,691
9,759
0
11,522
11,169
0
83,222
W
Khepri
HaTe4397
Khepri
8,166
836
0
0
21,346
31,103
0
5,706
15,640
18,578
0
L
Sun Wukong
PointFall
Sun Wukong
9,246
1,112
0
609
23,856
31,008
0
14,680
9,176
0
30,745
W
Merlin
Sugaiirfan
Merlin
26,009
1,216
691
1,413
13,687
8,834
0
2,703
10,984
78,888
0
W
Tiamat
Visceille
Tiamat
29,098
4,090
302
5,820
16,856
14,835
0
3,482
13,374
62,498
0
L
Bacchus
anticafe2
Bacchus
8,665
898
0
204
18,181
21,740
0
9,213
8,163
14,771
0
L
The Morrigan
catmaster81
The Morrigan
18,382
6,191
0
61
18,452
7,015
0
13,309
5,105
24,319
5,217
W
Odin
eqikong
Odin
17,955
2,537
754
597
17,516
28,380
0
4,765
12,751
7,531
29,205
L
Gilgamesh
miguellls
Gilgamesh
21,504
9,025
0
428
26,229
12,760
0
18,719
7,510
0
37,189
W
Artemis
小喵喵酱
Artemis
22,393
16,000
0
2,734
18,079
9,489
0
5,638
12,441
0
45,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,403
Gold Earned
73,826
271
Minions Killed
293
6
Camps Cleared
6
1,274,080
Distance Traveled
1,428,345
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
13,369
891
137
9
1
231,422
0
W
Khepri
13,337
889
17
1
1
296,140
2
L
Sun Wukong
12,544
836
58
4
2
292,908
1
W
Merlin
16,782
1,119
122
8
0
303,318
3
W
Tiamat
15,585
1,039
70
5
3
270,841
3
L
Bacchus
11,848
790
21
1
0
244,255
1
L
The Morrigan
13,644
910
30
2
0
216,716
1
W
Odin
14,189
946
40
3
2
338,385
2
L
Gilgamesh
13,998
933
25
2
3
288,779
1
W
Artemis
13,933
929
44
3
0
219,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role