Player Matchup

Anubis
Anubis
 
Anubis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
MaxFonSudof
Achilles
Level 101
God Stats
4W - 3L
1,511 SR
Queue Stats
310W - 291L
1,472 Elo+
Solo
Thanatos
Thanatos
SolatryK DJK
Thanatos
Level 145
God Stats
4W - 3L
1,519 SR
Queue Stats
315W - 311L
1,488 Elo+
Party 1
Guan Yu
Guan Yu
jujutkt47
Guan Yu
Level 126
God Stats
3W - 0L
1,740 SR
Queue Stats
205W - 190L
1,479 Elo+
Party 1
Team Averages
Level 129
1,554 SR
1,488 Elo+

VS

Team Averages
Level 139
1,405 SR
1,487 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Bistko77
Erlang Shen
Level 144
God Stats
0W - 5L
1,256 SR
Queue Stats
188W - 220L
1,443 Elo+
Solo
Chronos
Chronos
Gorkis
Chronos
Level 129
God Stats
6W - 5L
1,270 SR
Queue Stats
425W - 402L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
7 / 2 / 17
9,264
1,029
20,090
9,848
4,709
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
 
Ymir
13
4 / 4 / 11
8,708
968
6,711
14,797
15,737
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Achilles
MaxFonSudof
Achilles
15
8 / 2 / 17
9,209
1,023
9,792
16,453
14,966
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
SolatryK DJK
Thanatos
15
6 / 2 / 17
9,026
1,003
11,131
11,644
4,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
jujutkt47
Guan Yu
14
0 / 1 / 17
7,886
876
4,204
13,767
9,910
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 5 / 7
8,233
915
13,714
10,566
5,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
 
Sylvanus
12
2 / 6 / 9
7,682
854
6,522
15,005
9,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
 
Ganesha
12
0 / 5 / 11
6,881
765
8,334
10,385
4,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Bistko77
Erlang Shen
13
4 / 5 / 7
7,427
825
11,290
12,020
7,365
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
Gorkis
Chronos
13
1 / 4 / 9
7,647
850
8,642
8,885
2,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
54
25
Kills
11
11
Deaths
25
79
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
2
17
7.75
W
Ymir
 
Ymir
4
4
11
2.38
L
Anubis
 
Anubis
4
5
7
1.5
L
Sylvanus
 
Sylvanus
2
6
9
1.08
L
Ganesha
 
Ganesha
0
5
11
1.1
L
Erlang Shen
Bistko77
Erlang Shen
4
5
7
1.5
L
Chronos
Gorkis
Chronos
1
4
9
1.38
W
Achilles
MaxFonSudof
Achilles
8
2
17
8.25
W
Thanatos
SolatryK DJK
Thanatos
6
2
17
7.25
W
Guan Yu
jujutkt47
Guan Yu
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,928
Damage
48,502
66,509
Taken
56,861
49,616
Mitigated
29,355
43,766
Healing
13,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
20,090
1,646
3,182
3,427
9,848
4,709
1,371
6,843
3,005
40,258
0
W
Ymir
 
Ymir
6,711
93
646
1,490
14,797
15,737
414
7,972
6,825
13,847
0
L
Anubis
 
Anubis
13,714
756
288
1,523
10,566
5,392
40
5,157
5,320
21,973
0
L
Sylvanus
 
Sylvanus
6,522
2,138
2,842
2,339
15,005
9,822
146
8,092
6,696
7,714
0
L
Ganesha
 
Ganesha
8,334
590
0
1,304
10,385
4,157
116
2,699
7,422
18,922
0
L
Erlang Shen
Bistko77
Erlang Shen
11,290
4,578
955
2,375
12,020
7,365
340
6,460
5,301
0
15,306
L
Chronos
Gorkis
Chronos
8,642
2,649
841
874
8,885
2,619
776
4,393
4,403
20,977
0
W
Achilles
MaxFonSudof
Achilles
9,792
3,279
1,031
4,525
16,453
14,966
1,105
7,482
8,971
0
13,707
W
Thanatos
SolatryK DJK
Thanatos
11,131
2,935
1,946
7,575
11,644
4,294
2,137
7,174
4,470
0
21,751
W
Guan Yu
jujutkt47
Guan Yu
4,204
196
12,950
6,994
13,767
9,910
498
7,741
6,026
0
9,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,093
Gold Earned
37,870
96
Minions Killed
68
0
Camps Cleared
0
895,989
Distance Traveled
804,346
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,264
1,029
41
5
0
161,493
0
W
Ymir
8,708
968
11
1
0
161,801
0
L
Anubis
8,233
915
22
2
0
155,781
0
L
Sylvanus
7,682
854
2
0
0
137,568
2
L
Ganesha
6,881
765
1
0
0
173,104
0
L
Erlang Shen
7,427
825
9
1
0
180,005
2
L
Chronos
7,647
850
34
4
0
157,888
2
W
Achilles
9,209
1,023
11
1
0
153,478
0
W
Thanatos
9,026
1,003
25
3
0
201,795
1
W
Guan Yu
7,886
876
8
1
0
217,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role