Player Matchup

Loki
Loki
JungleMeSenpi
Loki
Level 7
God Stats
11W - 3L
1,500 SR
Queue Stats
50W - 13L
1,674 Elo+
Party 1
Ymir
Ymir
LeapinLeeroy942
Ymir
Level 22
God Stats
2W - 0L
1,703 SR
Queue Stats
65W - 47L
1,569 Elo+
Solo
Xbalanque
Xbalanque
Mr_Guwop2122
Xbalanque
Level 27
God Stats
1W - 0L
1,828 SR
Queue Stats
86W - 67L
1,574 Elo+
Party 2
Anubis
Anubis
OneTone4All
Anubis
Level 58
God Stats
8W - 4L
1,867 SR
Queue Stats
544W - 343L
1,705 Elo+
Party 1
Guan Yu
Guan Yu
niceCap3
Guan Yu
Level 20
God Stats
4W - 3L
1,161 SR
Queue Stats
52W - 51L
1,566 Elo+
Party 2
Team Averages
Level 27
1,612 SR
1,618 Elo+

VS

Team Averages
Level 21
1,630 SR
1,636 Elo+
Bacchus
Bacchus
SH FaLLeN
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 53L
1,500 Elo+
Solo
Arachne
Arachne
SadBoy4You
Arachne
Level 25
God Stats
15W - 8L
1,813 SR
Queue Stats
120W - 93L
1,664 Elo+
Solo
Ra
Ra
SugDeezzzzz
Ra
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
127W - 109L
1,753 Elo+
Solo
Apollo
Apollo
iPoopNiScoop
Apollo
Level 18
God Stats
17W - 14L
1,656 SR
Queue Stats
63W - 53L
1,648 Elo+
Solo
Hun Batz
Hun Batz
topical_need4
Hun Batz
Level 28
God Stats
2W - 3L
1,679 SR
Queue Stats
141W - 161L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,269
585
3,327
4,746
1,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
1 / 1 / 1
4,783
531
1,362
4,204
1,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Mr_Guwop2122
Xbalanque
7
0 / 3 / 0
4,251
472
2,070
4,527
882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Anubis
11
3 / 1 / 0
6,106
678
3,805
4,808
1,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
niceCap3
Guan Yu
8
0 / 1 / 0
4,654
517
3,046
5,247
3,164
Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SH FaLLeN
Bacchus
8
3 / 1 / 3
5,557
617
3,552
4,820
3,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
SadBoy4You
Arachne
11
1 / 1 / 1
5,988
665
4,226
6,342
1,679
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 1
5,537
615
1,385
4,264
1,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
10
2 / 0 / 3
5,877
653
4,539
6,092
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
topical_need4
Hun Batz
2
0 / 1 / 0
3,496
388
340
1,191
197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
5
Kills
7
8
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
1
1
1
1.5
W
Xbalanque
Mr_Guwop2122
Xbalanque
0
3
0
0
W
Anubis
3
1
0
3
L
Bacchus
SH FaLLeN
Bacchus
3
1
3
4.5
L
Arachne
SadBoy4You
Arachne
1
1
1
1.5
L
1
2
1
0.75
L
Apollo
2
0
3
3.5
W
Guan Yu
niceCap3
Guan Yu
0
1
0
0
L
Hun Batz
topical_need4
Hun Batz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,610
Damage
14,042
23,532
Taken
22,709
8,684
Mitigated
8,712
7,198
Healing
8,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,327
630
0
1,830
4,746
1,345
0
847
3,899
0
28,103
W
1,362
46
0
825
4,204
1,325
150
1,644
2,560
9,567
0
W
Xbalanque
Mr_Guwop2122
Xbalanque
2,070
699
51
1,038
4,527
882
0
706
3,821
0
17,743
W
Anubis
3,805
117
0
2,585
4,808
1,968
126
1,740
3,068
40,505
0
L
Bacchus
SH FaLLeN
Bacchus
3,552
834
0
586
4,820
3,561
0
2,123
2,697
9,200
0
L
Arachne
SadBoy4You
Arachne
4,226
3,141
0
3,179
6,342
1,679
0
0
6,342
0
32,864
L
1,385
256
126
1,079
4,264
1,702
0
1,465
2,799
35,092
0
L
Apollo
4,539
2,857
0
3,664
6,092
1,573
464
1,335
4,757
0
35,514
W
Guan Yu
niceCap3
Guan Yu
3,046
849
0
869
5,247
3,164
0
0
5,247
0
25,233
L
Hun Batz
topical_need4
Hun Batz
340
84
0
214
1,191
197
0
244
947
0
3,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,063
Gold Earned
26,455
271
Minions Killed
232
0
Camps Cleared
0
830,311
Distance Traveled
694,807
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,269
585
67
7
0
184,629
5
W
Ymir
4,783
531
13
1
0
156,512
3
W
Xbalanque
4,251
472
32
4
0
165,049
1
W
Anubis
6,106
678
90
10
0
160,127
3
L
Bacchus
5,557
617
7
1
0
170,245
4
L
Arachne
5,988
665
73
8
0
165,308
2
L
Ra
5,537
615
75
8
0
170,741
5
L
Apollo
5,877
653
69
8
0
158,371
2
W
Guan Yu
4,654
517
69
8
0
163,994
0
L
Hun Batz
3,496
388
8
1
0
30,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role