Player Matchup

Neith
Neith
 
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Mr_Adrii12
Kuzenbo
Level 106
God Stats
7W - 4L
1,638 SR
Queue Stats
111W - 64L
1,595 Elo+
Party 2
Thoth
Thoth
migueerxulito
Thoth
Level 109
God Stats
3W - 1L
1,811 SR
Queue Stats
260W - 208L
1,561 Elo+
Party 2
Team Averages
Level 105
1,650 SR
1,552 Elo+

VS

Team Averages
Level 7
1,232 SR
1,209 Elo+
Ymir
Ymir
Chuspina
Ymir
Level 7
God Stats
0W - 2L
1,232 SR
Queue Stats
7W - 41L
1,081 Elo+
Party 1
Mulan
Mulan
Peachpeachy
Mulan
Level 6
God Stats
1W - 15L
1,232 SR
Queue Stats
4W - 41L
1,273 Elo+
Party 1
Kukulkan
Kukulkan
xShernovylx
Kukulkan
Level 7
God Stats
0W - 1L
1,232 SR
Queue Stats
11W - 59L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
8 / 0 / 8
7,691
961
8,674
3,704
1,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
Mr_Adrii12
Kuzenbo
10
3 / 1 / 11
7,390
924
2,832
5,302
4,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

11
6 / 0 / 11
7,583
948
9,489
3,541
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 3 / 0
5,329
666
982
8,856
6,283
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

7
0 / 9 / 1
4,973
622
1,022
9,370
3,951
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
xShernovylx
Kukulkan
7
0 / 5 / 1
4,997
625
1,600
6,880
2,051
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
17
Kills
1
1
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
0
8
12
L
Ymir
1
3
0
0.33
W
Kuzenbo
Mr_Adrii12
Kuzenbo
3
1
11
8.5
L
0
9
1
0.06
W
6
0
11
11.5
L
Kukulkan
xShernovylx
Kukulkan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,995
Damage
3,604
12,547
Taken
25,106
6,915
Mitigated
12,285
4,078
Healing
664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,674
4,928
0
1,177
3,704
1,528
1,220
1,041
2,663
0
26,506
L
Ymir
982
26
0
0
8,856
6,283
0
4,575
4,281
4,738
0
W
Kuzenbo
Mr_Adrii12
Kuzenbo
2,832
1,123
0
1,201
5,302
4,388
546
536
4,766
14,009
0
L
1,022
245
0
40
9,370
3,951
0
3,945
5,425
0
6,204
W
9,489
639
0
1,700
3,541
999
809
1,005
2,536
27,080
0
L
Kukulkan
xShernovylx
Kukulkan
1,600
201
0
624
6,880
2,051
0
3,801
3,079
12,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,664
Gold Earned
15,299
101
Minions Killed
34
0
Camps Cleared
0
432,986
Distance Traveled
362,214
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,691
961
54
7
0
135,708
2
L
Ymir
5,329
666
7
1
0
128,980
0
W
Kuzenbo
7,390
924
18
2
0
150,130
2
L
Mulan
4,973
622
8
1
0
107,226
0
W
Thoth
7,583
948
29
4
0
147,148
0
L
Kukulkan
4,997
625
19
2
0
126,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role