Player Matchup

Terra
Terra
 
Terra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
RedBroly
Chernobog
Level 17
God Stats
2W - 0L
1,716 SR
Queue Stats
18W - 5L
1,685 Elo+
Party 1
Anubis
Anubis
Szyza
Anubis
Level 119
God Stats
38W - 30L
1,608 SR
Queue Stats
945W - 830L
1,584 Elo+
Party 1
Zhong Kui
Zhong Kui
seanyboy7x2
Zhong Kui
Level 48
God Stats
27W - 16L
1,577 SR
Queue Stats
170W - 159L
1,562 Elo+
Party 1
Pele
Pele
xHotel
Pele
Level 146
God Stats
2W - 1L
1,612 SR
Queue Stats
66W - 60L
1,573 Elo+
Party 1
Team Averages
Level 80
1,603 SR
1,581 Elo+

VS

Team Averages
Level 43
1,578 SR
1,469 Elo+
Cerberus
Cerberus
 
Cerberus
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DarckDragonGame
Artemis
Level 40
God Stats
14W - 5L
1,526 SR
Queue Stats
181W - 195L
1,478 Elo+
Solo
Athena
Athena
Invictus Jinxed
Athena
Level 49
God Stats
6W - 11L
1,511 SR
Queue Stats
190W - 186L
1,502 Elo+
Party 2
Baron Samedi
Baron Samedi
YShoelace
Baron Samedi
Level 49
God Stats
2W - 2L
1,726 SR
Queue Stats
226W - 223L
1,490 Elo+
Party 2
Gilgamesh
Gilgamesh
trusty_panda
Gilgamesh
Level 44
God Stats
4W - 7L
1,627 SR
Queue Stats
191W - 210L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
2 / 0 / 5
5,775
578
2,251
5,990
3,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chernobog
RedBroly
Chernobog
11
3 / 1 / 4
6,175
618
4,973
6,970
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Szyza
Anubis
12
8 / 0 / 3
7,217
722
8,017
5,671
2,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
seanyboy7x2
Zhong Kui
12
1 / 1 / 0
6,458
646
2,537
4,916
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
xHotel
Pele
12
4 / 0 / 3
6,971
697
5,065
7,062
2,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 5 / 1
4,830
483
2,714
8,991
2,472
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 3 / 0
4,936
494
4,306
6,148
1,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
5,497
550
1,778
6,583
2,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
YShoelace
Baron Samedi
8
0 / 6 / 0
4,845
485
3,967
8,701
2,840
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
trusty_panda
Gilgamesh
11
1 / 1 / 0
6,245
625
2,582
5,642
2,529
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
18
Kills
2
2
Deaths
18
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
0
5
4.5
L
Cerberus
 
Cerberus
0
5
1
0.1
L
1
3
0
0.33
L
0
3
0
0
W
Chernobog
RedBroly
Chernobog
3
1
4
5
W
Anubis
Szyza
Anubis
8
0
3
9.5
L
Baron Samedi
YShoelace
Baron Samedi
0
6
0
0
W
Zhong Kui
seanyboy7x2
Zhong Kui
1
1
0
1
L
Gilgamesh
trusty_panda
Gilgamesh
1
1
0
1
W
Pele
xHotel
Pele
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,843
Damage
15,347
30,609
Taken
36,065
12,923
Mitigated
11,333
15,741
Healing
9,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,251
355
4
2,203
5,990
3,162
54
2,314
3,676
9,887
0
L
Cerberus
 
Cerberus
2,714
511
177
1,884
8,991
2,472
238
2,497
6,447
18,832
0
L
4,306
2,398
321
2,259
6,148
1,164
297
1,016
5,132
0
21,878
L
1,778
712
0
1,752
6,583
2,328
352
2,449
4,134
25,004
6,288
W
Chernobog
RedBroly
Chernobog
4,973
2,977
0
3,444
6,970
1,955
408
1,505
5,465
0
35,705
W
Anubis
Szyza
Anubis
8,017
336
0
4,303
5,671
2,927
114
3,521
2,150
42,680
0
L
Baron Samedi
YShoelace
Baron Samedi
3,967
1,128
170
2,092
8,701
2,840
0
4,458
4,243
23,775
0
W
Zhong Kui
seanyboy7x2
Zhong Kui
2,537
379
0
3,236
4,916
2,763
0
0
4,916
37,492
0
L
Gilgamesh
trusty_panda
Gilgamesh
2,582
695
0
632
5,642
2,529
0
2,338
3,304
0
30,263
W
Pele
xHotel
Pele
5,065
1,593
0
2,551
7,062
2,116
0
953
6,109
0
47,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,596
Gold Earned
26,353
360
Minions Killed
245
0
Camps Cleared
0
979,340
Distance Traveled
947,591
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,775
578
11
1
0
211,906
0
L
Cerberus
4,830
483
36
4
0
165,942
1
L
Artemis
4,936
494
37
4
0
160,307
3
L
Athena
5,497
550
72
7
0
220,796
3
W
Chernobog
6,175
618
61
6
0
171,876
0
W
Anubis
7,217
722
91
9
0
188,332
1
L
Baron Samedi
4,845
485
36
4
0
185,277
2
W
Zhong Kui
6,458
646
103
10
0
172,588
1
L
Gilgamesh
6,245
625
64
6
0
215,269
2
W
Pele
6,971
697
94
9
0
234,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role