Player Matchup

Medusa
Medusa
Bubulaminu
Medusa
Level 26
God Stats
4W - 4L
1,353 SR
Queue Stats
43W - 51L
1,214 Elo+
Party 1
Sun Wukong
Sun Wukong
ChrisRey109
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,331 Elo+
Party 1
Fafnir
Fafnir
Solvryn
Fafnir
Level 7
God Stats
11W - 20L
1,491 SR
Queue Stats
184W - 210L
1,383 Elo+
Solo
Ne Zha
Ne Zha
Wrency
Ne Zha
Level 15
God Stats
5W - 5L
1,500 SR
Queue Stats
103W - 111L
1,281 Elo+
Solo
Anubis
Anubis
gusitosan
Anubis
Level 34
God Stats
1W - 3L
1,283 SR
Queue Stats
19W - 22L
1,414 Elo+
Party 1
Team Averages
Level 22
1,425 SR
1,325 Elo+

VS

Team Averages
Level 12
1,420 SR
1,341 Elo+
Agni
Agni
Brazubka
Agni
Level 17
God Stats
1W - 3L
1,395 SR
Queue Stats
8W - 12L
1,346 Elo+
Solo
Loki
Loki
Danirex89
Loki
Level 14
God Stats
4W - 4L
1,524 SR
Queue Stats
8W - 16L
1,321 Elo+
Solo
Nu Wa
Nu Wa
GamerWP
Nu Wa
Level 14
God Stats
1W - 1L
1,171 SR
Queue Stats
24W - 18L
1,412 Elo+
Solo
Jormungandr
Jormungandr
Thymeter
Jormungandr
Level 4
God Stats
1W - 2L
1,512 SR
Queue Stats
17W - 30L
1,352 Elo+
Solo
Neith
Neith
Yongshing
Neith
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 42L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bubulaminu
Medusa
19
6 / 2 / 16
11,296
1,027
9,314
9,859
3,611
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
ChrisRey109
Sun Wukong
20
16 / 1 / 16
13,231
1,203
15,490
11,812
8,060
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fafnir
Solvryn
Fafnir
17
2 / 2 / 19
10,662
969
6,561
10,044
11,579
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
Wrency
Ne Zha
18
3 / 4 / 15
10,470
952
12,740
11,275
3,957
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
gusitosan
Anubis
20
15 / 2 / 23
13,583
1,235
33,422
17,318
7,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

281

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
0 / 8 / 4
9,163
833
5,189
11,816
3,363
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Loki
16
7 / 6 / 0
11,776
1,071
8,080
12,464
3,507
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
GamerWP
Nu Wa
17
4 / 4 / 3
10,910
992
16,527
13,302
3,290
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Thymeter
Jormungandr
17
0 / 13 / 7
10,008
910
11,481
27,700
9,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Yongshing
Neith
16
0 / 11 / 7
9,602
873
13,102
17,991
4,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
32
42
Kills
11
11
Deaths
42
89
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Agni
0
8
4
0.25
W
Medusa
Bubulaminu
Medusa
6
2
16
7
W
Sun Wukong
ChrisRey109
Sun Wukong
16
1
16
24
L
Loki
7
6
0
1.17
L
Nu Wa
GamerWP
Nu Wa
4
4
3
1.38
W
Fafnir
Solvryn
Fafnir
2
2
19
5.75
L
Jormungandr
Thymeter
Jormungandr
0
13
7
0.27
W
Ne Zha
Wrency
Ne Zha
3
4
15
2.63
L
Neith
Yongshing
Neith
0
11
7
0.32
W
Anubis
gusitosan
Anubis
15
2
23
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,527
Damage
54,379
60,308
Taken
83,273
34,823
Mitigated
24,387
19,303
Healing
5,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
5,189
1,032
96
429
11,816
3,363
0
5,125
6,691
7,208
0
W
Medusa
Bubulaminu
Medusa
9,314
3,907
579
1,324
9,859
3,611
0
5,343
4,516
0
28,353
W
Sun Wukong
ChrisRey109
Sun Wukong
15,490
3,672
758
1,812
11,812
8,060
0
6,877
4,935
0
36,205
L
Loki
8,080
1,004
0
214
12,464
3,507
0
3,466
8,998
0
24,174
L
Nu Wa
GamerWP
Nu Wa
16,527
5,728
79
1,239
13,302
3,290
0
7,125
6,177
30,442
0
W
Fafnir
Solvryn
Fafnir
6,561
893
0
1,230
10,044
11,579
0
6,002
4,042
18,629
0
L
Jormungandr
Thymeter
Jormungandr
11,481
5,356
0
1,318
27,700
9,313
0
15,583
12,117
28,714
0
W
Ne Zha
Wrency
Ne Zha
12,740
3,332
0
2,721
11,275
3,957
0
5,939
5,336
0
27,939
L
Neith
Yongshing
Neith
13,102
6,155
0
1,866
17,991
4,914
0
8,684
9,307
0
31,136
W
Anubis
gusitosan
Anubis
33,422
1,188
0
10,879
17,318
7,616
0
9,036
8,282
67,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,242
Gold Earned
51,459
222
Minions Killed
144
5
Camps Cleared
1
951,334
Distance Traveled
866,206
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,163
833
6
1
0
110,785
0
W
Medusa
11,296
1,027
29
3
2
207,189
0
W
Sun Wukong
13,231
1,203
51
5
1
221,912
0
L
Loki
11,776
1,071
22
2
0
229,075
0
L
Nu Wa
10,910
992
33
3
0
188,013
1
W
Fafnir
10,662
969
26
2
0
154,354
0
L
Jormungandr
10,008
910
49
4
1
174,854
1
W
Ne Zha
10,470
952
20
2
0
171,405
0
L
Neith
9,602
873
34
3
0
163,479
2
W
Anubis
13,583
1,235
96
9
2
196,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role