Player Matchup

Olorun
Olorun
I Haribo I5911
Olorun
Level 11
God Stats
0W - 1L
1,243 SR
Queue Stats
2W - 7L
1,338 Elo+
Solo
Neith
Neith
Im_RealxZ
Neith
Level 25
God Stats
13W - 13L
1,514 SR
Queue Stats
116W - 141L
1,442 Elo+
Solo
Nox
Nox
Ohayo17
Nox
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
8W - 25L
1,324 Elo+
Party 1
Sun Wukong
Sun Wukong
lukas10975
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 60L
1,410 Elo+
Solo
Merlin
Merlin
shoutgun93
Merlin
Level 26
God Stats
1W - 3L
1,467 SR
Queue Stats
2W - 6L
1,371 Elo+
Party 1
Team Averages
Level 20
1,445 SR
1,377 Elo+

VS

Team Averages
Level 17
1,469 SR
1,504 Elo+
Kukulkan
Kukulkan
Banegas VK
Kukulkan
Level 29
God Stats
107W - 136L
1,581 SR
Queue Stats
193W - 263L
1,509 Elo+
Solo
Neith
Neith
Kovminator
Neith
Level 14
God Stats
5W - 5L
1,105 SR
Queue Stats
360W - 385L
1,463 Elo+
Solo
Nu Wa
Nu Wa
artaixete
Nu Wa
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 6L
1,594 Elo+
Solo
Sun Wukong
Sun Wukong
iliasel117
Sun Wukong
Level 9
God Stats
8W - 12L
1,661 SR
Queue Stats
20W - 30L
1,455 Elo+
Party 2
Merlin
Merlin
tedz_10k
Merlin
Level 3
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 14 / 5
10,545
959
6,201
22,806
7,516
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Im_RealxZ
Neith
18
3 / 7 / 10
11,424
1,039
15,637
19,567
7,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
18
3 / 6 / 8
10,933
994
6,988
13,742
5,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
lukas10975
Sun Wukong
18
2 / 8 / 11
11,046
1,004
8,975
20,520
13,261
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
shoutgun93
Merlin
18
6 / 12 / 8
12,307
1,119
21,129
22,762
7,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Banegas VK
Kukulkan
20
4 / 3 / 29
12,517
1,138
19,730
8,572
3,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
20
19 / 0 / 21
15,586
1,417
29,170
13,130
6,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
artaixete
Nu Wa
19
5 / 2 / 30
12,236
1,112
13,151
10,591
4,442
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
iliasel117
Sun Wukong
19
12 / 6 / 21
13,059
1,187
14,057
19,164
19,663
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
tedz_10k
Merlin
19
7 / 6 / 20
11,927
1,084
16,119
11,782
5,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
168
17
Kills
47
47
Deaths
17
42
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Banegas VK
Kukulkan
4
3
29
6.17
L
3
14
5
0.39
L
Neith
Im_RealxZ
Neith
3
7
10
1.14
W
Neith
19
0
21
29.5
L
Nox
3
6
8
1.17
W
Nu Wa
artaixete
Nu Wa
5
2
30
10
W
Sun Wukong
iliasel117
Sun Wukong
12
6
21
3.75
L
Sun Wukong
lukas10975
Sun Wukong
2
8
11
0.94
L
Merlin
shoutgun93
Merlin
6
12
8
0.83
W
Merlin
tedz_10k
Merlin
7
6
20
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,930
Damage
92,227
99,397
Taken
63,239
41,002
Mitigated
38,584
8,203
Healing
7,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Banegas VK
Kukulkan
19,730
1,665
0
602
8,572
3,343
0
5,337
3,031
47,809
0
L
6,201
3,239
316
3,212
22,806
7,516
0
11,866
10,940
33,920
0
L
Neith
Im_RealxZ
Neith
15,637
8,113
0
2,143
19,567
7,553
0
10,658
8,909
0
51,124
W
Neith
29,170
13,229
0
3,735
13,130
6,021
0
6,102
6,872
0
58,018
L
Nox
6,988
953
0
181
13,742
5,275
0
5,893
7,849
19,206
0
W
Nu Wa
artaixete
Nu Wa
13,151
7,552
160
936
10,591
4,442
0
4,845
5,638
28,224
0
W
Sun Wukong
iliasel117
Sun Wukong
14,057
3,058
0
796
19,164
19,663
0
11,070
7,764
0
20,333
L
Sun Wukong
lukas10975
Sun Wukong
8,975
1,734
0
492
20,520
13,261
0
9,036
11,484
0
19,192
L
Merlin
shoutgun93
Merlin
21,129
899
334
1,525
22,762
7,397
0
11,547
11,215
63,986
0
W
Merlin
tedz_10k
Merlin
16,119
1,272
124
1,271
11,782
5,115
0
6,004
5,616
24,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,255
Gold Earned
65,325
248
Minions Killed
197
3
Camps Cleared
5
913,174
Distance Traveled
1,026,619
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,517
1,138
71
6
0
197,322
0
L
Olorun
10,545
959
43
4
1
155,320
4
L
Neith
11,424
1,039
85
8
1
180,444
0
W
Neith
15,586
1,417
52
5
3
222,498
0
L
Nox
10,933
994
27
2
1
189,174
0
W
Nu Wa
12,236
1,112
37
3
1
214,392
0
W
Sun Wukong
13,059
1,187
11
1
1
210,501
0
L
Sun Wukong
11,046
1,004
9
1
0
206,112
1
L
Merlin
12,307
1,119
84
8
0
182,124
0
W
Merlin
11,927
1,084
26
2
0
181,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role