Player Matchup

Erlang Shen
Erlang Shen
AusmPott123
Erlang Shen
Level 24
God Stats
5W - 9L
1,352 SR
Queue Stats
52W - 61L
1,344 Elo+
Solo
Arachne
Arachne
MestreKuku
Arachne
Level 18
God Stats
3W - 2L
1,691 SR
Queue Stats
54W - 44L
1,560 Elo+
Solo
Hera
Hera
Persona_Prodigy
Hera
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 20L
1,673 Elo+
Solo
Skadi
Skadi
Zub7ero
Skadi
Level 21
God Stats
70W - 79L
1,552 SR
Queue Stats
77W - 84L
1,570 Elo+
Solo
Ah Puch
Ah Puch
yaboijac0b
Ah Puch
Level 7
God Stats
6W - 6L
1,213 SR
Queue Stats
53W - 53L
1,583 Elo+
Solo
Team Averages
Level 18
1,461 SR
1,546 Elo+

VS

Team Averages
Level 12
1,614 SR
1,700 Elo+
Tiamat
Tiamat
Huesos996xx
Tiamat
Level 18
God Stats
7W - 3L
1,780 SR
Queue Stats
374W - 291L
1,689 Elo+
Solo
Set
Set
ItsVygor
Set
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,607 Elo+
Solo
Jing Wei
Jing Wei
PouvMeister
Jing Wei
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 44L
1,704 Elo+
Solo
Tsukuyomi
Tsukuyomi
Randollini
Tsukuyomi
Level 17
God Stats
3W - 0L
1,792 SR
Queue Stats
4W - 4L
1,732 Elo+
Solo
Bellona
Bellona
soyluis13zapata
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AusmPott123
Erlang Shen
10
1 / 13 / 3
7,785
371
3,025
15,449
6,172
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
MestreKuku
Arachne
15
6 / 8 / 2
9,952
474
13,198
22,463
13,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
7 / 7 / 3
11,732
559
20,330
16,847
7,329
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Zub7ero
Skadi
16
6 / 7 / 0
10,826
516
8,961
12,818
3,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
yaboijac0b
Ah Puch
12
1 / 5 / 1
8,503
405
6,909
11,110
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
15 / 2 / 8
13,192
628
23,215
18,595
12,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 2 / 11
13,434
640
13,253
19,601
9,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
PouvMeister
Jing Wei
19
2 / 4 / 2
12,332
587
5,729
14,552
5,490
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Randollini
Tsukuyomi
13
1 / 9 / 4
8,972
427
2,797
13,539
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
11 / 4 / 13
12,161
579
15,611
19,619
18,275
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
77
21
Kills
39
40
Deaths
21
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AusmPott123
Erlang Shen
1
13
3
0.19
W
Tiamat
15
2
8
9.5
W
10
2
11
7.75
L
Arachne
MestreKuku
Arachne
6
8
2
0.88
L
7
7
3
1.21
W
Jing Wei
PouvMeister
Jing Wei
2
4
2
0.75
W
Tsukuyomi
Randollini
Tsukuyomi
1
9
4
0.33
L
Skadi
Zub7ero
Skadi
6
7
0
0.86
W
11
4
13
4.38
L
Ah Puch
yaboijac0b
Ah Puch
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,423
Damage
60,605
78,687
Taken
85,906
34,281
Mitigated
50,452
14,201
Healing
27,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AusmPott123
Erlang Shen
3,025
1,479
0
453
15,449
6,172
0
5,077
10,372
0
19,150
W
Tiamat
23,215
2,875
145
8,113
18,595
12,948
1,044
10,039
8,556
80,286
0
W
13,253
7,379
0
7,477
19,601
9,560
2,507
5,270
14,331
0
131,517
L
Arachne
MestreKuku
Arachne
13,198
7,525
0
8,578
22,463
13,216
1,034
4,069
18,394
0
58,305
L
20,330
6,440
54
3,858
16,847
7,329
461
3,035
13,812
65,212
0
W
Jing Wei
PouvMeister
Jing Wei
5,729
4,944
0
6,657
14,552
5,490
5,025
4,295
10,257
0
106,961
W
Tsukuyomi
Randollini
Tsukuyomi
2,797
901
0
1,734
13,539
4,179
709
4,228
9,311
0
22,219
L
Skadi
Zub7ero
Skadi
8,961
3,512
0
0
12,818
3,841
38
7,310
5,508
0
62,442
W
15,611
4,981
0
3,080
19,619
18,275
1,607
3,650
15,969
8,674
52,781
L
Ah Puch
yaboijac0b
Ah Puch
6,909
471
0
1,258
11,110
3,723
131
6,315
4,795
40,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,798
Gold Earned
60,091
397
Minions Killed
620
0
Camps Cleared
0
1,546,696
Distance Traveled
1,962,457
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,785
371
38
2
0
284,917
0
W
Tiamat
13,192
628
121
6
0
384,416
2
W
Set
13,434
640
192
9
0
449,499
1
L
Arachne
9,952
474
74
4
0
371,535
1
L
Hera
11,732
559
105
5
0
318,196
4
W
Jing Wei
12,332
587
162
8
0
390,322
5
W
Tsukuyomi
8,972
427
36
2
0
330,285
3
L
Skadi
10,826
516
100
5
0
321,700
4
W
Bellona
12,161
579
109
5
0
407,935
1
L
Ah Puch
8,503
405
80
4
0
250,348
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role