Player Matchup

Ares
Ares
Bronze IV
 
Ares
Bronze IV
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver I
DavidStreet
Kukulkan
Silver I
Level 126
God Stats
4W - 8L
1,494 SR
Queue Stats
88W - 102L
1,263 MMR
Solo
Hachiman
Hachiman
Silver I
Emmettinho
Hachiman
Silver I
Level 89
God Stats
1W - 4L
1,515 SR
Queue Stats
10W - 24L
1,307 MMR
Solo
Achilles
Achilles
Bronze III
Fujigod
Achilles
Bronze III
Level 39
God Stats
1W - 1L
1,509 SR
Queue Stats
10W - 20L
1,302 MMR
Solo
Set
Set
Silver I
Neovigil
Set
Silver I
Level 103
God Stats
0W - 2L
1,604 SR
Queue Stats
16W - 23L
1,292 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,524 SR
1,333 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,449 SR
1,306 MMR
Cabrakan
Cabrakan
Gold V
CatalinaCharlote
Cabrakan
Gold V
Level 154
God Stats
1W - 4L
1,198 SR
Queue Stats
346W - 352L
1,332 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
Jaygamer
Gilgamesh
Silver II
Level 105
God Stats
1W - 1L
1,610 SR
Queue Stats
28W - 38L
1,051 MMR
Solo
Apollo
Apollo
Gold V
Sheepdog4521
Apollo
Gold V
Level 156
God Stats
22W - 17L
1,589 SR
Queue Stats
519W - 533L
1,389 MMR
Solo
Raijin
Raijin
Gold V
meowzamix
Raijin
Gold V
Level 147
God Stats
1W - 0L
1,534 SR
Queue Stats
28W - 27L
1,426 MMR
Solo
Sylvanus
Sylvanus
Silver I
ntfbuckshot
Sylvanus
Silver I
Level 129
God Stats
3W - 3L
1,313 SR
Queue Stats
56W - 62L
1,330 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 3 / 0
6,539
327
887
6,217
1,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
DavidStreet
Kukulkan
18
3 / 6 / 5
11,130
557
13,903
10,650
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Emmettinho
Hachiman
16
0 / 0 / 1
9,295
465
5,528
7,215
2,056
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Fujigod
Achilles
16
2 / 3 / 2
9,909
495
2,943
13,064
12,114
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
7 / 3 / 2
10,049
502
10,543
13,182
6,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AthenaMorgan Le FayAnubisArtemisScylla

VS

Bans
NemesisDanzaburouYmirOdinKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 1
12,385
619
6,818
10,581
14,142
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Jaygamer
Gilgamesh
18
4 / 3 / 7
12,059
603
8,228
13,592
9,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
20
4 / 1 / 4
12,478
624
8,648
14,194
5,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
meowzamix
Raijin
19
2 / 3 / 4
12,446
622
2,802
11,671
4,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
ntfbuckshot
Sylvanus
14
2 / 3 / 5
9,655
483
5,769
12,655
10,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
12
Kills
15
15
Deaths
12
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
0
0
W
3
2
1
1.75
L
Kukulkan
DavidStreet
Kukulkan
3
6
5
0.92
L
Hachiman
Emmettinho
Hachiman
0
0
1
0.5
L
Achilles
Fujigod
Achilles
2
3
2
1
W
Gilgamesh
Jaygamer
Gilgamesh
4
3
7
2.5
L
7
3
2
2.67
W
Apollo
4
1
4
6
W
Raijin
meowzamix
Raijin
2
3
4
1.33
W
Sylvanus
ntfbuckshot
Sylvanus
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,804
Damage
32,265
50,328
Taken
62,693
25,531
Mitigated
44,312
12,206
Healing
22,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
887
65
0
250
6,217
1,999
0
1,089
5,128
5,491
0
W
6,818
601
0
2,830
10,581
14,142
128
1,321
9,260
75,786
0
L
Kukulkan
DavidStreet
Kukulkan
13,903
1,270
0
110
10,650
3,359
160
3,099
7,333
101,822
0
L
Hachiman
Emmettinho
Hachiman
5,528
1,862
0
4,757
7,215
2,056
964
1,248
5,967
0
74,511
L
Achilles
Fujigod
Achilles
2,943
316
0
2,163
13,064
12,114
0
4,757
8,127
0
54,482
W
Gilgamesh
Jaygamer
Gilgamesh
8,228
2,085
0
4,154
13,592
9,644
2,112
3,634
9,958
0
78,799
L
10,543
4,499
0
4,926
13,182
6,003
0
4,287
8,827
0
68,572
W
Apollo
8,648
5,549
0
8,143
14,194
5,722
2,930
3,785
10,409
0
119,343
W
Raijin
meowzamix
Raijin
2,802
250
50
2,667
11,671
4,656
309
4,775
6,896
84,061
0
W
Sylvanus
ntfbuckshot
Sylvanus
5,769
1,450
970
3,296
12,655
10,148
280
3,423
9,232
23,223
8,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,922
Gold Earned
59,023
573
Minions Killed
704
0
Camps Cleared
0
1,726,578
Distance Traveled
1,847,361
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,539
327
9
0
0
199,012
5
W
Cabrakan
12,385
619
185
9
0
361,117
4
L
Kukulkan
11,130
557
188
9
0
356,910
2
L
Hachiman
9,295
465
134
7
0
372,758
4
L
Achilles
9,909
495
136
7
0
382,792
0
W
Gilgamesh
12,059
603
121
6
0
408,938
4
L
Set
10,049
502
106
5
0
415,106
4
W
Apollo
12,478
624
177
9
0
354,979
9
W
Raijin
12,446
622
167
8
0
370,003
4
W
Sylvanus
9,655
483
54
3
0
352,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role