Player Matchup

Jormungandr
Jormungandr
CelticWarlord77
Jormungandr
Level 18
God Stats
3W - 4L
1,364 SR
Queue Stats
9W - 13L
1,350 Elo+
Solo
Sun Wukong
Sun Wukong
FeliceRabbit
Sun Wukong
Level 7
God Stats
11W - 16L
1,316 SR
Queue Stats
13W - 22L
1,197 Elo+
Party 1
Olorun
Olorun
I8tyan615
Olorun
Level 5
God Stats
4W - 9L
1,280 SR
Queue Stats
20W - 26L
1,168 Elo+
Party 1
Kukulkan
Kukulkan
Jay_RIGEL
Kukulkan
Level 6
God Stats
2W - 2L
1,390 SR
Queue Stats
16W - 17L
1,206 Elo+
Party 1
Tiamat
Tiamat
afmau
Tiamat
Level 16
God Stats
2W - 0L
1,570 SR
Queue Stats
7W - 16L
1,338 Elo+
Solo
Team Averages
Level 10
1,384 SR
1,252 Elo+

VS

Team Averages
Level 8
1,500 SR
1,356 Elo+
Baron Samedi
Baron Samedi
Josephine7443
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,285 Elo+
Party 2
Kukulkan
Kukulkan
Kcraan
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 46L
1,230 Elo+
Solo
Heimdallr
Heimdallr
ShadowSnyder608
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,263 Elo+
Party 2
Yemoja
Yemoja
boogie53
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
jgdfhui
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CelticWarlord77
Jormungandr
16
1 / 0 / 5
9,688
881
2,180
2,068
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
FeliceRabbit
Sun Wukong
17
9 / 3 / 3
11,241
1,022
10,771
16,509
15,711
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
I8tyan615
Olorun
18
4 / 3 / 10
11,576
1,052
16,509
15,113
6,588
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Jay_RIGEL
Kukulkan
17
3 / 4 / 7
11,290
1,026
11,405
8,232
3,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
afmau
Tiamat
16
2 / 3 / 2
9,449
859
1,504
5,837
3,052
Team 1 Tickets

222

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Josephine7443
Baron Samedi
16
1 / 0 / 3
9,709
883
2,332
6,476
2,545
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Kcraan
Kukulkan
17
2 / 3 / 3
10,825
984
12,618
8,001
2,877
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ShadowSnyder608
Heimdallr
16
0 / 3 / 7
10,024
911
10,107
9,700
4,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
boogie53
Yemoja
15
0 / 8 / 1
8,929
812
2,114
11,467
6,688
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
jgdfhui
Thor
17
10 / 5 / 1
12,073
1,098
15,056
14,635
5,842
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
19
Kills
13
13
Deaths
19
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CelticWarlord77
Jormungandr
1
0
5
3.5
W
Sun Wukong
FeliceRabbit
Sun Wukong
9
3
3
3.5
W
Olorun
I8tyan615
Olorun
4
3
10
3
W
Kukulkan
Jay_RIGEL
Kukulkan
3
4
7
1.63
L
Baron Samedi
Josephine7443
Baron Samedi
1
0
3
2.5
L
Kukulkan
Kcraan
Kukulkan
2
3
3
1.17
L
Heimdallr
ShadowSnyder608
Heimdallr
0
3
7
1.17
W
Tiamat
afmau
Tiamat
2
3
2
1
L
Yemoja
boogie53
Yemoja
0
8
1
0.06
L
Thor
jgdfhui
Thor
10
5
1
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,369
Damage
42,227
47,759
Taken
50,279
29,744
Mitigated
22,207
9,496
Healing
1,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CelticWarlord77
Jormungandr
2,180
222
0
0
2,068
1,135
0
410
1,658
13,606
0
W
Sun Wukong
FeliceRabbit
Sun Wukong
10,771
5,044
0
591
16,509
15,711
0
7,240
9,269
494
26,405
W
Olorun
I8tyan615
Olorun
16,509
12,362
708
7,802
15,113
6,588
0
4,812
10,301
36,982
0
W
Kukulkan
Jay_RIGEL
Kukulkan
11,405
860
0
177
8,232
3,258
0
3,022
5,210
33,695
0
L
Baron Samedi
Josephine7443
Baron Samedi
2,332
481
161
403
6,476
2,545
0
3,969
2,467
10,496
0
L
Kukulkan
Kcraan
Kukulkan
12,618
1,342
0
173
8,001
2,877
0
5,361
2,546
46,277
0
L
Heimdallr
ShadowSnyder608
Heimdallr
10,107
4,903
0
714
9,700
4,255
0
5,914
3,720
0
29,912
W
Tiamat
afmau
Tiamat
1,504
414
0
218
5,837
3,052
0
1,580
4,257
6,737
0
L
Yemoja
boogie53
Yemoja
2,114
1,360
434
0
11,467
6,688
0
6,908
4,477
7,594
0
L
Thor
jgdfhui
Thor
15,056
5,241
0
0
14,635
5,842
0
9,504
4,977
0
30,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,244
Gold Earned
51,560
183
Minions Killed
187
4
Camps Cleared
5
1,038,714
Distance Traveled
880,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,688
881
24
2
0
145,572
0
W
Sun Wukong
11,241
1,022
35
3
2
223,627
0
W
Olorun
11,576
1,052
54
5
0
260,348
0
W
Kukulkan
11,290
1,026
52
5
1
197,632
0
L
Baron Samedi
9,709
883
20
2
1
177,992
0
L
Kukulkan
10,825
984
96
9
1
202,359
0
L
Heimdallr
10,024
911
33
3
0
182,601
0
W
Tiamat
9,449
859
18
2
1
211,535
0
L
Yemoja
8,929
812
9
1
2
109,661
0
L
Thor
12,073
1,098
29
3
1
207,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role