Player Matchup

Neith
Neith
DanFlashes
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Chaac
Chaac
NanoSyko
Chaac
Level 16
God Stats
8W - 6L
1,581 SR
Queue Stats
45W - 21L
1,537 Elo+
Party 2
Olorun
Olorun
Ray_sempaii27
Olorun
Level 123
God Stats
4W - 2L
1,650 SR
Queue Stats
142W - 123L
1,551 Elo+
Party 2
Team Averages
Level 48
1,577 SR
1,529 Elo+

VS

Team Averages
Level 80
1,504 SR
1,419 Elo+
Cthulhu
Cthulhu
Dante-A-M-R-P
Cthulhu
Level 5
God Stats
0W - 1L
1,507 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
Marmas_Maraca
Hades
Level 126
God Stats
2W - 2L
1,507 SR
Queue Stats
16W - 7L
1,492 Elo+
Party 1
Odin
Odin
im-supa-smexy
Odin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 208L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
4 / 1 / 10
7,336
815
6,957
3,803
1,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
NanoSyko
Chaac
11
3 / 1 / 10
7,326
814
5,429
11,995
7,414
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
10 / 1 / 5
8,305
923
9,868
6,554
2,647
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
0 / 6 / 0
5,178
575
5,626
10,295
4,414
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
3 / 6 / 0
7,117
791
6,651
11,308
4,878
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 5 / 1
5,677
631
2,904
8,728
4,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
17
Kills
3
3
Deaths
17
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
4
1
10
9
L
Cthulhu
0
6
0
0
L
3
6
0
0.5
W
Chaac
NanoSyko
Chaac
3
1
10
8
W
10
1
5
12.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,254
Damage
15,181
22,352
Taken
30,331
11,309
Mitigated
14,194
13,191
Healing
4,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,957
3,919
0
1,124
3,803
1,248
1,002
2,637
1,124
0
17,145
L
Cthulhu
5,626
466
167
602
10,295
4,414
0
3,100
7,195
15,458
0
L
6,651
696
615
2,083
11,308
4,878
12
4,032
7,276
17,537
0
W
Chaac
NanoSyko
Chaac
5,429
1,995
249
6,456
11,995
7,414
249
6,009
5,817
0
18,923
W
9,868
6,605
1,417
3,945
6,554
2,647
1,079
3,631
2,842
33,931
0
L
2,904
749
0
917
8,728
4,902
0
2,736
5,992
0
10,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,967
Gold Earned
17,972
89
Minions Killed
53
0
Camps Cleared
0
432,589
Distance Traveled
417,144
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,336
815
20
2
0
141,234
2
L
Cthulhu
5,178
575
11
1
0
147,078
0
L
Hades
7,117
791
26
3
0
122,853
1
W
Chaac
7,326
814
23
3
0
164,658
1
W
Olorun
8,305
923
46
5
0
126,697
1
L
Odin
5,677
631
16
2
0
147,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role