Player Matchup

Jormungandr
Jormungandr
Ethervent
Jormungandr
Level 16
God Stats
11W - 7L
1,459 SR
Queue Stats
91W - 92L
1,488 Elo+
Solo
Mercury
Mercury
Gangstarru
Mercury
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,557 Elo+
Party 1
The Morrigan
The Morrigan
SIMPIBOY
The Morrigan
Level 14
God Stats
1W - 2L
1,257 SR
Queue Stats
45W - 43L
1,219 Elo+
Solo
Tiamat
Tiamat
Visceille
Tiamat
Level 14
God Stats
4W - 4L
1,500 SR
Queue Stats
242W - 241L
1,476 Elo+
Solo
Chaac
Chaac
r23r1212r1r
Chaac
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 36L
1,557 Elo+
Party 1
Team Averages
Level 17
1,443 SR
1,459 Elo+

VS

Team Averages
Level 15
1,448 SR
1,366 Elo+
Bellona
Bellona
Blooha
Bellona
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,272 Elo+
Party 2
Hel
Hel
Fishie888
Hel
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,274 Elo+
Party 2
Raijin
Raijin
GrizzlyBearMack
Raijin
Level 28
God Stats
8W - 12L
1,306 SR
Queue Stats
187W - 119L
1,572 Elo+
Solo
Ymir
Ymir
Konasena
Ymir
Level 7
God Stats
5W - 5L
1,434 SR
Queue Stats
6W - 10L
1,319 Elo+
Solo
Cernunnos
Cernunnos
KouLavi03
Cernunnos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 36L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ethervent
Jormungandr
19
6 / 6 / 8
13,624
973
17,604
27,261
32,433
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
Gangstarru
Mercury
19
2 / 14 / 8
11,512
822
5,308
21,485
6,359
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
SIMPIBOY
The Morrigan
19
1 / 11 / 14
11,960
854
15,471
22,029
6,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
Visceille
Tiamat
19
5 / 8 / 8
12,916
923
18,602
22,995
12,355
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 6 / 12
13,671
977
20,492
26,698
31,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blooha
Bellona
20
5 / 7 / 24
13,972
998
13,787
17,536
15,420
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
0 / 6 / 11
11,888
849
1,933
13,324
7,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
30 / 2 / 13
19,407
1,386
64,776
20,808
9,210
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
20
5 / 0 / 31
14,630
1,045
15,606
15,792
23,042
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
KouLavi03
Cernunnos
20
5 / 4 / 24
13,882
992
16,098
15,922
6,417
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
148
19
Kills
45
45
Deaths
19
50
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Bellona
Blooha
Bellona
5
7
24
2.43
L
Jormungandr
Ethervent
Jormungandr
6
6
8
1.67
W
0
6
11
0.92
L
Mercury
Gangstarru
Mercury
2
14
8
0.43
W
30
2
13
18.25
W
Ymir
5
0
31
20.5
W
Cernunnos
KouLavi03
Cernunnos
5
4
24
4.25
L
The Morrigan
SIMPIBOY
The Morrigan
1
11
14
0.73
L
Tiamat
Visceille
Tiamat
5
8
8
1.13
L
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,477
Damage
112,200
120,468
Taken
83,382
89,064
Mitigated
62,040
13,665
Healing
15,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Blooha
Bellona
13,787
4,589
0
244
17,536
15,420
0
10,252
6,864
0
32,615
L
Jormungandr
Ethervent
Jormungandr
17,604
4,324
0
275
27,261
32,433
0
18,110
8,738
37,097
0
W
1,933
1,380
1,059
2,323
13,324
7,951
0
10,211
2,871
12,354
0
L
Mercury
Gangstarru
Mercury
5,308
2,771
0
209
21,485
6,359
0
15,181
6,230
0
7,971
W
64,776
5,897
1,022
7,646
20,808
9,210
0
13,325
7,122
109,316
0
W
Ymir
15,606
2,430
0
0
15,792
23,042
0
8,362
7,024
27,763
0
W
Cernunnos
KouLavi03
Cernunnos
16,098
6,722
0
2,802
15,922
6,417
0
9,527
5,975
0
36,833
L
The Morrigan
SIMPIBOY
The Morrigan
15,471
833
0
395
22,029
6,250
0
17,523
4,468
37,516
0
L
Tiamat
Visceille
Tiamat
18,602
2,919
333
4,778
22,995
12,355
0
14,760
8,083
41,001
0
L
20,492
2,867
0
7,675
26,698
31,667
0
16,370
10,237
0
47,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,683
Gold Earned
73,779
186
Minions Killed
238
1
Camps Cleared
6
1,230,843
Distance Traveled
1,277,348
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,972
998
40
3
1
248,646
1
L
Jormungandr
13,624
973
29
2
0
250,534
2
W
Hel
11,888
849
32
2
0
227,742
0
L
Mercury
11,512
822
8
1
0
228,369
0
W
Raijin
19,407
1,386
98
7
3
274,085
2
W
Ymir
14,630
1,045
31
2
0
257,238
0
W
Cernunnos
13,882
992
37
3
2
269,637
1
L
The Morrigan
11,960
854
45
3
0
231,704
0
L
Tiamat
12,916
923
26
2
1
243,497
1
L
Chaac
13,671
977
78
6
0
276,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role