Player Matchup

Tyr
Tyr
TeslaGun
Tyr
Level 84
God Stats
10W - 9L
1,611 SR
Queue Stats
70W - 68L
1,474 Elo+
Solo
Janus
Janus
WhateWolf36
Janus
Level 17
God Stats
6W - 5L
1,638 SR
Queue Stats
23W - 34L
1,331 Elo+
Solo
Medusa
Medusa
anaid1020
Medusa
Level 114
God Stats
1W - 0L
1,291 SR
Queue Stats
8W - 7L
1,425 Elo+
Solo
Team Averages
Level 72
1,513 SR
1,410 Elo+

VS

Team Averages
Level 19
1,483 SR
1,266 Elo+
Cernunnos
Cernunnos
MarcoRF
Cernunnos
Level 7
God Stats
3W - 12L
1,486 SR
Queue Stats
69W - 187L
897 Elo+
Party 1
Sun Wukong
Sun Wukong
Ten07113
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
belzebute666
Tiamat
Level 34
God Stats
44W - 56L
1,464 SR
Queue Stats
277W - 341L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 15
13,806
767
11,747
15,164
21,633
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
10 / 4 / 13
13,256
736
16,421
11,072
5,583
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
anaid1020
Medusa
17
6 / 5 / 21
13,642
758
14,334
15,136
6,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MarcoRF
Cernunnos
13
0 / 11 / 3
9,738
541
3,926
15,102
5,508
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
Ten07113
Sun Wukong
14
1 / 12 / 3
10,355
575
6,162
18,688
13,553
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
17
8 / 5 / 1
12,788
710
20,912
19,886
16,063
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
16
28
Kills
9
9
Deaths
28
49
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
MarcoRF
Cernunnos
0
11
3
0.14
L
Sun Wukong
Ten07113
Sun Wukong
1
12
3
0.21
W
12
0
15
19.5
W
10
4
13
4.13
W
Medusa
anaid1020
Medusa
6
5
21
3.3
L
Tiamat
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,502
Damage
31,000
41,372
Taken
53,676
33,837
Mitigated
35,124
4,953
Healing
9,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
MarcoRF
Cernunnos
3,926
1,377
0
364
15,102
5,508
138
3,521
11,581
0
22,858
L
Sun Wukong
Ten07113
Sun Wukong
6,162
380
248
1,219
18,688
13,553
0
6,633
12,055
0
31,172
W
11,747
1,105
0
2,009
15,164
21,633
1,017
6,180
8,984
0
27,777
W
16,421
1,021
0
2,944
11,072
5,583
780
8,535
2,537
66,947
0
W
Medusa
anaid1020
Medusa
14,334
7,252
0
0
15,136
6,621
1,743
6,197
8,939
0
68,385
L
Tiamat
20,912
1,190
128
7,280
19,886
16,063
0
6,267
13,619
59,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,704
Gold Earned
32,881
221
Minions Killed
165
0
Camps Cleared
0
975,610
Distance Traveled
839,709
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,738
541
42
2
0
244,641
0
L
Sun Wukong
10,355
575
52
3
0
285,640
0
W
Tyr
13,806
767
22
1
0
389,530
0
W
Janus
13,256
736
112
6
0
286,182
2
W
Medusa
13,642
758
87
5
0
299,898
1
L
Tiamat
12,788
710
71
4
0
309,428
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role