Player Matchup

Sun Wukong
Sun Wukong
IThinkImJesus
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,477 Elo+
Party 2
Artemis
Artemis
LuciferMorning97
Artemis
Level 107
God Stats
1W - 0L
1,151 SR
Queue Stats
38W - 42L
1,560 Elo+
Party 2
Nox
Nox
sherozi
Nox
Level 27
God Stats
2W - 3L
1,546 SR
Queue Stats
2W - 4L
1,645 Elo+
Solo
Team Averages
Level 46
1,399 SR
1,561 Elo+

VS

Team Averages
Level 9
1,590 SR
1,473 Elo+
Merlin
Merlin
Morningsider
Merlin
Level 6
God Stats
3W - 2L
1,741 SR
Queue Stats
8W - 7L
1,424 Elo+
Party 1
Ymir
Ymir
erosl
Ymir
Level 15
God Stats
4W - 2L
1,741 SR
Queue Stats
7W - 5L
1,494 Elo+
Party 1
Fenrir
Fenrir
salkhokhe
Fenrir
Level 5
God Stats
0W - 2L
1,288 SR
Queue Stats
8W - 14L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IThinkImJesus
Sun Wukong
13
4 / 6 / 9
9,274
773
4,924
11,415
5,808
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
9 / 6 / 5
10,807
901
17,170
12,026
3,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
13
5 / 3 / 8
9,532
794
10,539
6,210
2,699
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
7 / 7 / 4
9,761
813
11,697
11,201
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
erosl
Ymir
12
3 / 5 / 11
9,312
776
5,492
17,162
20,087
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
salkhokhe
Fenrir
12
5 / 7 / 9
8,891
741
6,643
13,028
9,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
39
18
Kills
15
15
Deaths
19
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
IThinkImJesus
Sun Wukong
4
6
9
1.42
W
9
6
5
1.92
L
Merlin
7
7
4
1.29
L
Ymir
erosl
Ymir
3
5
11
1.7
L
Fenrir
salkhokhe
Fenrir
5
7
9
1.36
W
Nox
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,633
Damage
23,832
29,651
Taken
41,391
12,007
Mitigated
33,772
4,256
Healing
1,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
IThinkImJesus
Sun Wukong
4,924
1,320
0
424
11,415
5,808
168
8,100
3,315
0
14,153
W
17,170
8,236
0
3,832
12,026
3,500
1,548
6,064
5,962
0
55,865
L
Merlin
11,697
599
453
470
11,201
4,261
430
3,454
7,747
36,476
0
L
Ymir
erosl
Ymir
5,492
1,526
0
0
17,162
20,087
161
4,390
12,772
17,875
0
L
Fenrir
salkhokhe
Fenrir
6,643
1,651
0
941
13,028
9,424
0
2,695
10,333
0
20,548
W
Nox
10,539
682
0
0
6,210
2,699
505
3,025
3,185
28,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,613
Gold Earned
27,964
122
Minions Killed
101
0
Camps Cleared
0
608,177
Distance Traveled
584,757
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,274
773
19
2
0
199,068
1
W
Artemis
10,807
901
69
6
0
205,564
4
L
Merlin
9,761
813
55
5
0
190,793
1
L
Ymir
9,312
776
17
1
0
195,359
3
L
Fenrir
8,891
741
29
2
0
198,605
3
W
Nox
9,532
794
34
3
0
203,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role