Player Matchup

Horus
Horus
HSenapi
Horus
Level 6
God Stats
2W - 2L
1,724 SR
Queue Stats
2W - 4L
1,294 Elo+
Party 1
Olorun
Olorun
Luckerds11
Olorun
Level 12
God Stats
1W - 0L
1,343 SR
Queue Stats
13W - 15L
1,297 Elo+
Party 1
Anubis
Anubis
NERFANUBISPLS
Anubis
Level 2
God Stats
2W - 0L
1,699 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
NerfOdinPls
Heimdallr
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TotemBeaver
Tsukuyomi
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,294 Elo+
Party 1
Team Averages
Level 11
1,553 SR
1,377 Elo+

VS

Team Averages
Level 3
1,500 SR
1,500 Elo+
Nemesis
Nemesis
Dvo1s
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
LORDXOCCIR
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
LORDXOCRIM
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
TheFuture69
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ra
Ra
davidubi1
Ra
Level 3
God Stats
3W - 6L
1,500 SR
Queue Stats
157W - 147L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
HSenapi
Horus
15
10 / 1 / 3
9,719
572
8,641
10,910
6,410
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Luckerds11
Olorun
12
0 / 7 / 10
7,925
466
7,694
13,029
5,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
13 / 0 / 9
10,671
628
19,625
11,935
6,068
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
NerfOdinPls
Heimdallr
14
6 / 4 / 8
9,285
546
10,108
8,241
2,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
TotemBeaver
Tsukuyomi
13
4 / 1 / 7
8,729
513
6,451
11,991
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dvo1s
Nemesis
10
1 / 8 / 1
6,587
387
1,903
11,065
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 7 / 3
7,318
430
6,018
15,915
9,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
LORDXOCRIM
Apollo
9
0 / 5 / 3
6,474
381
4,517
11,969
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
TheFuture69
Guan Yu
11
2 / 7 / 3
7,439
438
5,410
11,985
8,145
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
8 / 6 / 2
8,560
504
14,461
15,477
4,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
33
Kills
13
13
Deaths
33
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dvo1s
Nemesis
1
8
1
0.19
W
Horus
HSenapi
Horus
10
1
3
11.5
L
2
7
3
0.5
L
Apollo
LORDXOCRIM
Apollo
0
5
3
0.3
W
Olorun
Luckerds11
Olorun
0
7
10
0.71
W
13
0
9
17.5
W
Heimdallr
NerfOdinPls
Heimdallr
6
4
8
2.5
L
Guan Yu
TheFuture69
Guan Yu
2
7
3
0.5
W
Tsukuyomi
TotemBeaver
Tsukuyomi
4
1
7
7.5
L
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,519
Damage
32,309
56,106
Taken
66,411
24,002
Mitigated
27,874
21,687
Healing
11,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dvo1s
Nemesis
1,903
636
0
1,740
11,065
2,676
0
3,968
7,097
0
18,749
W
Horus
HSenapi
Horus
8,641
4,302
330
4,608
10,910
6,410
637
3,944
6,966
133
39,176
L
6,018
979
0
1,148
15,915
9,988
0
7,059
8,856
19,514
0
L
Apollo
LORDXOCRIM
Apollo
4,517
2,908
0
3,487
11,969
2,785
0
3,046
8,923
0
34,487
W
Olorun
Luckerds11
Olorun
7,694
3,752
161
3,756
13,029
5,093
244
7,422
5,607
31,805
5,014
W
19,625
850
0
7,420
11,935
6,068
473
5,986
5,949
75,559
0
W
Heimdallr
NerfOdinPls
Heimdallr
10,108
6,050
0
750
8,241
2,745
2,303
2,736
5,505
0
45,033
L
Guan Yu
TheFuture69
Guan Yu
5,410
656
490
1,524
11,985
8,145
147
3,717
8,268
0
16,382
W
Tsukuyomi
TotemBeaver
Tsukuyomi
6,451
1,376
0
4,662
11,991
3,686
0
391
11,600
0
52,130
L
14,461
1,423
100
3,417
15,477
4,280
165
8,643
6,834
52,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,329
Gold Earned
36,378
392
Minions Killed
243
0
Camps Cleared
0
1,531,735
Distance Traveled
1,472,801
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,587
387
41
2
0
262,858
0
W
Horus
9,719
572
64
4
0
334,691
0
L
Ymir
7,318
430
21
1
0
299,203
6
L
Apollo
6,474
381
65
4
0
269,317
3
W
Olorun
7,925
466
60
4
0
271,781
0
W
Anubis
10,671
628
110
6
0
311,568
4
W
Heimdallr
9,285
546
74
4
0
300,419
0
L
Guan Yu
7,439
438
33
2
0
314,872
0
W
Tsukuyomi
8,729
513
84
5
0
313,276
0
L
Ra
8,560
504
83
5
0
326,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role