Player Matchup

Chaac
Chaac
BIG X36011
Chaac
Level 122
God Stats
16W - 7L
1,702 SR
Queue Stats
421W - 418L
1,476 Elo+
Party 1
Sol
Sol
MEDINA232323
Sol
Level 137
God Stats
5W - 1L
1,723 SR
Queue Stats
421W - 390L
1,521 Elo+
Party 1
Neith
Neith
Micfireball
Neith
Level 139
God Stats
1W - 2L
1,427 SR
Queue Stats
33W - 23L
1,697 Elo+
Party 2
Hades
Hades
bluechevy94
Hades
Level 159
God Stats
6W - 6L
1,669 SR
Queue Stats
127W - 122L
1,701 Elo+
Party 2
Thanatos
Thanatos
jongarcia1207
Thanatos
Level 145
God Stats
15W - 12L
1,728 SR
Queue Stats
203W - 202L
1,578 Elo+
Solo
Team Averages
Level 140
1,650 SR
1,594 Elo+

VS

Team Averages
Level 89
1,618 SR
1,556 Elo+
Thoth
Thoth
 
Thoth
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Rudedaio
Nemesis
Level 155
God Stats
2W - 1L
1,917 SR
Queue Stats
139W - 134L
1,596 Elo+
Solo
Achilles
Achilles
SleepyAkuma
Achilles
Level 62
God Stats
12W - 16L
1,476 SR
Queue Stats
302W - 272L
1,553 Elo+
Solo
Izanami
Izanami
kirlimike
Izanami
Level 54
God Stats
99W - 103L
1,646 SR
Queue Stats
231W - 257L
1,597 Elo+
Solo
Geb
Geb
yuzuruya
Geb
Level 69
God Stats
271W - 225L
1,552 SR
Queue Stats
373W - 375L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 1 / 7
6,795
485
4,427
10,524
8,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 1 / 4
7,927
566
3,768
7,377
1,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
7 / 2 / 5
8,656
618
7,847
6,548
2,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 6
9,050
646
7,244
7,787
5,280
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
jongarcia1207
Thanatos
14
5 / 3 / 6
8,668
619
6,615
10,428
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
3 / 3 / 3
7,615
544
7,259
7,054
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Rudedaio
Nemesis
7
1 / 3 / 1
5,449
389
1,871
5,928
1,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
SleepyAkuma
Achilles
11
0 / 5 / 0
6,323
452
3,330
10,984
6,113
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
kirlimike
Izanami
13
2 / 3 / 1
7,909
565
5,808
6,575
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 3 / 2
6,333
452
3,638
11,675
5,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
17
Kills
7
7
Deaths
17
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
3
3
1.5
W
Chaac
1
1
7
4.5
W
1
1
4
3
W
7
2
5
4.75
L
Nemesis
Rudedaio
Nemesis
1
3
1
0.5
L
Achilles
SleepyAkuma
Achilles
0
5
0
0
W
3
0
6
6
W
Thanatos
jongarcia1207
Thanatos
5
3
6
2.67
L
Izanami
kirlimike
Izanami
2
3
1
0.83
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,901
Damage
21,906
42,664
Taken
42,216
20,658
Mitigated
16,786
23,067
Healing
7,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,259
299
0
1,223
7,054
1,520
0
1,540
5,514
48,152
0
W
Chaac
4,427
858
0
3,095
10,524
8,246
0
2,281
8,050
0
20,666
W
3,768
1,313
0
4,591
7,377
1,792
1,204
1,711
5,639
60,526
0
W
7,847
1,467
0
2,059
6,548
2,196
688
2,368
4,180
0
53,767
L
Nemesis
Rudedaio
Nemesis
1,871
767
0
698
5,928
1,354
0
879
5,049
0
18,615
L
Achilles
SleepyAkuma
Achilles
3,330
818
0
1,956
10,984
6,113
0
3,799
7,142
0
35,518
W
7,244
1,160
716
6,654
7,787
5,280
328
1,330
6,422
57,936
0
W
Thanatos
jongarcia1207
Thanatos
6,615
2,691
0
5,952
10,428
3,144
0
3,342
7,063
0
47,324
L
Izanami
kirlimike
Izanami
5,808
3,494
0
1,890
6,575
2,026
0
1,650
4,644
0
54,173
L
3,638
356
0
1,867
11,675
5,773
0
3,144
8,156
13,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,096
Gold Earned
33,629
443
Minions Killed
347
0
Camps Cleared
0
1,338,825
Distance Traveled
1,259,188
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,615
544
95
7
0
272,365
4
W
Chaac
6,795
485
36
3
0
257,623
0
W
Sol
7,927
566
104
7
0
247,086
4
W
Neith
8,656
618
89
6
0
279,416
7
L
Nemesis
5,449
389
32
2
0
163,782
3
L
Achilles
6,323
452
77
6
0
275,794
4
W
Hades
9,050
646
134
10
0
273,045
3
W
Thanatos
8,668
619
80
6
0
281,655
4
L
Izanami
7,909
565
120
9
0
269,193
3
L
Geb
6,333
452
23
2
0
278,054
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role