Player Matchup

Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Allamas120
Agni
Level 84
God Stats
11W - 4L
1,574 SR
Queue Stats
322W - 365L
1,418 Elo+
Party 2
Sobek
Sobek
DearBird
Sobek
Level 126
God Stats
12W - 6L
1,700 SR
Queue Stats
127W - 124L
1,531 Elo+
Solo
Neith
Neith
Necrodeus2222
Neith
Level 85
God Stats
3W - 11L
1,633 SR
Queue Stats
248W - 321L
1,383 Elo+
Party 2
Team Averages
Level 108
1,581 SR
1,466 Elo+

VS

Team Averages
Level 95
1,540 SR
1,467 Elo+
Thoth
Thoth
Painbear
Thoth
Level 99
God Stats
5W - 10L
1,456 SR
Queue Stats
219W - 242L
1,391 Elo+
Party 1
Arachne
Arachne
XSDQSDSQDQD
Arachne
Level 120
God Stats
94W - 56L
1,573 SR
Queue Stats
364W - 320L
1,532 Elo+
Solo
Izanami
Izanami
Zaklampie
Izanami
Level 73
God Stats
5W - 5L
1,627 SR
Queue Stats
81W - 82L
1,407 Elo+
Party 1
Fenrir
Fenrir
albercraftYT
Fenrir
Level 119
God Stats
3W - 2L
1,654 SR
Queue Stats
31W - 45L
1,443 Elo+
Solo
Tiamat
Tiamat
hrnecek1cz
Tiamat
Level 65
God Stats
4W - 4L
1,388 SR
Queue Stats
180W - 154L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
8 / 0 / 2
6,980
698
5,617
5,968
4,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
 
Cerberus
10
0 / 0 / 2
5,930
593
3,067
6,823
5,233
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
6 / 1 / 4
6,762
676
6,222
4,562
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
DearBird
Sobek
8
1 / 3 / 3
5,046
505
1,554
7,199
3,268
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 0 / 1
5,734
573
1,594
2,089
521
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Painbear
Thoth
8
0 / 7 / 0
4,467
447
741
5,622
1,515
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
XSDQSDSQDQD
Arachne
9
3 / 1 / 0
5,619
562
3,885
6,894
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Zaklampie
Izanami
7
0 / 3 / 1
4,464
446
1,835
5,192
1,117
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
8
0 / 4 / 0
4,657
466
1,918
7,253
2,997
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Tiamat
hrnecek1cz
Tiamat
8
1 / 1 / 1
4,900
490
2,375
4,593
3,372
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
16
Kills
4
4
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
8
0
2
9
W
Cerberus
 
Cerberus
0
0
2
1
W
6
1
4
8
W
Sobek
DearBird
Sobek
1
3
3
0.83
W
1
0
1
1.5
L
Thoth
Painbear
Thoth
0
7
0
0
L
Arachne
XSDQSDSQDQD
Arachne
3
1
0
3
L
Izanami
Zaklampie
Izanami
0
3
1
0.17
L
Fenrir
0
4
0
0
L
Tiamat
hrnecek1cz
Tiamat
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,054
Damage
10,754
26,641
Taken
29,554
14,633
Mitigated
11,611
8,885
Healing
7,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,617
2,685
0
2,284
5,968
4,120
94
198
5,770
0
43,151
W
Cerberus
 
Cerberus
3,067
958
0
3,233
6,823
5,233
101
688
6,135
33,663
0
W
6,222
758
0
1,070
4,562
1,491
396
1,403
3,159
34,990
0
W
Sobek
DearBird
Sobek
1,554
66
0
1,098
7,199
3,268
0
649
6,550
7,792
0
W
1,594
422
0
1,200
2,089
521
246
178
1,911
0
28,935
L
Thoth
Painbear
Thoth
741
321
0
745
5,622
1,515
0
3,504
2,118
20,272
0
L
Arachne
XSDQSDSQDQD
Arachne
3,885
2,242
0
2,566
6,894
2,610
0
2,342
4,552
0
28,966
L
Izanami
Zaklampie
Izanami
1,835
1,411
0
2,402
5,192
1,117
0
1,267
3,925
0
19,039
L
Fenrir
1,918
577
0
728
7,253
2,997
0
2,346
4,891
0
18,844
L
Tiamat
hrnecek1cz
Tiamat
2,375
316
0
1,072
4,593
3,372
0
1,603
2,935
19,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,452
Gold Earned
24,107
337
Minions Killed
213
0
Camps Cleared
0
986,985
Distance Traveled
917,902
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,980
698
82
8
0
222,101
1
W
Cerberus
5,930
593
110
11
0
197,801
3
W
Agni
6,762
676
67
7
0
209,491
1
W
Sobek
5,046
505
14
1
0
191,490
4
W
Neith
5,734
573
64
6
0
166,102
4
L
Thoth
4,467
447
37
4
0
155,713
1
L
Arachne
5,619
562
59
6
0
220,636
4
L
Izanami
4,464
446
41
4
0
149,447
3
L
Fenrir
4,657
466
49
5
0
194,506
2
L
Tiamat
4,900
490
27
3
0
197,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role