Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AlvaroXO
Heimdallr
Level 73
God Stats
10W - 4L
1,398 SR
Queue Stats
166W - 157L
1,496 Elo+
Solo
Chang'e
Chang'e
Ploobio
Chang'e
Level 109
God Stats
22W - 17L
1,687 SR
Queue Stats
60W - 57L
1,582 Elo+
Solo
Mercury
Mercury
Szorstki
Mercury
Level 103
God Stats
11W - 11L
1,522 SR
Queue Stats
92W - 90L
1,504 Elo+
Solo
Ganesha
Ganesha
Ukanl0s
Ganesha
Level 124
God Stats
1W - 0L
1,593 SR
Queue Stats
7W - 10L
1,459 Elo+
Solo
Team Averages
Level 114
1,540 SR
1,508 Elo+

VS

Team Averages
Level 63
1,525 SR
1,550 Elo+
Horus
Horus
HughMungis94
Horus
Level 104
God Stats
21W - 22L
1,443 SR
Queue Stats
514W - 499L
1,563 Elo+
Solo
Thanatos
Thanatos
JustKnait
Thanatos
Level 29
God Stats
5W - 8L
1,532 SR
Queue Stats
15W - 13L
1,578 Elo+
Party 1
Nu Wa
Nu Wa
RayCore
Nu Wa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,512 Elo+
Party 1
Zeus
Zeus
Th3Executi0ner
Zeus
Level 19
God Stats
6W - 6L
1,650 SR
Queue Stats
13W - 14L
1,526 Elo+
Party 1
Merlin
Merlin
xAguilucho99
Merlin
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 166L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
8 / 0 / 4
6,894
689
5,973
3,598
1,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
AlvaroXO
Heimdallr
10
6 / 1 / 5
6,360
636
5,364
8,627
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Ploobio
Chang'e
10
2 / 0 / 1
6,371
637
5,197
5,986
3,518
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
Szorstki
Mercury
10
1 / 1 / 3
6,112
611
2,096
6,788
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Ukanl0s
Ganesha
8
0 / 2 / 9
5,329
533
2,442
7,908
3,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,193
519
4,236
9,551
5,797
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
JustKnait
Thanatos
9
2 / 4 / 1
5,568
557
2,793
7,370
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
RayCore
Nu Wa
7
0 / 4 / 2
4,454
445
2,794
4,801
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
2 / 5 / 1
4,746
475
4,416
6,065
1,673
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
6
0 / 3 / 3
4,285
429
3,489
4,421
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
17
Kills
4
4
Deaths
17
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
0
4
10
W
Heimdallr
AlvaroXO
Heimdallr
6
1
5
8.5
L
0
1
0
0
L
Thanatos
JustKnait
Thanatos
2
4
1
0.63
W
Chang'e
Ploobio
Chang'e
2
0
1
2.5
L
Nu Wa
RayCore
Nu Wa
0
4
2
0.25
W
Mercury
Szorstki
Mercury
1
1
3
2.5
L
2
5
1
0.5
W
Ganesha
Ukanl0s
Ganesha
0
2
9
2.25
L
Merlin
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,072
Damage
17,728
32,907
Taken
32,208
13,485
Mitigated
11,417
16,360
Healing
12,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,973
138
0
1,886
3,598
1,468
286
1,644
1,954
33,089
0
W
Heimdallr
AlvaroXO
Heimdallr
5,364
3,543
0
5,421
8,627
2,811
352
4,314
4,313
0
30,771
L
4,236
1,622
0
4,493
9,551
5,797
0
4,888
4,663
0
25,620
L
Thanatos
JustKnait
Thanatos
2,793
779
0
5,434
7,370
2,108
0
1,530
5,840
0
27,929
W
Chang'e
Ploobio
Chang'e
5,197
858
264
4,204
5,986
3,518
145
101
5,720
30,071
0
L
Nu Wa
RayCore
Nu Wa
2,794
659
601
709
4,801
986
0
1,645
3,156
12,628
0
W
Mercury
Szorstki
Mercury
2,096
839
0
3,460
6,788
2,108
0
740
6,048
0
30,542
L
4,416
825
0
1,154
6,065
1,673
0
4,239
1,826
15,972
0
W
Ganesha
Ukanl0s
Ganesha
2,442
133
0
1,125
7,908
3,580
0
3,900
4,008
10,066
0
L
Merlin
3,489
256
0
0
4,421
853
0
1,310
3,111
16,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,066
Gold Earned
24,246
255
Minions Killed
185
0
Camps Cleared
0
1,009,200
Distance Traveled
1,016,535
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,894
689
52
5
0
203,882
6
W
Heimdallr
6,360
636
72
7
0
184,960
1
L
Horus
5,193
519
47
5
0
216,420
2
L
Thanatos
5,568
557
58
6
0
225,577
3
W
Chang'e
6,371
637
62
6
0
201,697
0
L
Nu Wa
4,454
445
27
3
0
175,848
3
W
Mercury
6,112
611
66
7
0
211,484
2
L
Zeus
4,746
475
33
3
0
178,135
2
W
Ganesha
5,329
533
3
0
0
207,177
3
L
Merlin
4,285
429
20
2
0
220,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role