Player Matchup

Set
Set
Gold I
ExiIe-xD
Set
Gold I
Level 156
God Stats
5W - 3L
1,556 SR
Queue Stats
65W - 62L
1,666 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
MADKILLER LUKE
Morgan Le Fay
Platinum V
Level 153
God Stats
6W - 8L
1,678 SR
Queue Stats
744W - 739L
1,683 MMR
Solo
Skadi
Skadi
Platinum II
XxUrieltheonexX
Skadi
Platinum II
Level 148
God Stats
16W - 10L
1,641 SR
Queue Stats
256W - 252L
1,665 MMR
Solo
Tyr
Tyr
Gold II
josehillo
Tyr
Gold II
Level 119
God Stats
25W - 24L
1,636 SR
Queue Stats
155W - 142L
1,623 MMR
Solo
Ymir
Ymir
Gold II
snoopy2124
Ymir
Gold II
Level 158
God Stats
3W - 5L
1,437 SR
Queue Stats
144W - 146L
1,658 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,590 SR
1,659 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,599 SR
1,662 MMR
Arachne
Arachne
Gold II
MyEZ Akame
Arachne
Gold II
Level 120
God Stats
0W - 2L
1,596 SR
Queue Stats
151W - 146L
1,597 MMR
Solo
Baba Yaga
Baba Yaga
Gold II
PVP-Rentner
Baba Yaga
Gold II
Level 159
God Stats
17W - 12L
1,558 SR
Queue Stats
346W - 339L
1,612 MMR
Solo
Hades
Hades
Platinum II
fahoooodeRiyadh
Hades
Platinum II
Level 157
God Stats
19W - 10L
1,793 SR
Queue Stats
184W - 166L
1,945 MMR
Party 1
Apollo
Apollo
Gold IV
iEnder7
Apollo
Gold IV
Level 141
God Stats
7W - 8L
1,548 SR
Queue Stats
35W - 31L
1,582 MMR
Party 1
Terra
Terra
Bronze III
vicris141
Terra
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,576 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 5
13,600
567
13,089
18,259
8,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
MADKILLER LUKE
Morgan Le Fay
19
3 / 3 / 9
12,987
541
15,491
20,986
11,468
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 1 / 6
15,006
625
16,002
14,539
6,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 2 / 12
11,514
480
10,398
21,911
21,855
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 0 / 14
11,998
500
11,524
25,244
26,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
LokiGilgameshAthenaTiamatSol

VS

Bans
KaliDanzaburouArtemisChironCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MyEZ Akame
Arachne
16
1 / 5 / 3
10,167
424
9,049
20,050
9,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
PVP-Rentner
Baba Yaga
19
3 / 1 / 2
12,388
516
18,489
8,382
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 6 / 3
10,632
443
16,579
23,546
16,463
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
iEnder7
Apollo
17
2 / 3 / 1
11,272
470
8,075
12,501
5,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
vicris141
Terra
14
1 / 5 / 4
10,058
419
5,053
26,218
22,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
20
Kills
8
8
Deaths
20
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
W
Morgan Le Fay
MADKILLER LUKE
Morgan Le Fay
3
3
9
2.5
L
Arachne
MyEZ Akame
Arachne
1
5
3
0.5
L
Baba Yaga
PVP-Rentner
Baba Yaga
3
1
2
4
W
7
1
6
10
L
1
6
3
0.42
L
Apollo
iEnder7
Apollo
2
3
1
0.83
W
4
2
12
5
W
0
0
14
7
L
Terra
vicris141
Terra
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,504
Damage
57,245
100,939
Taken
90,697
74,163
Mitigated
57,634
44,345
Healing
24,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,089
5,372
0
4,616
18,259
8,166
1,036
6,508
11,751
0
122,878
W
Morgan Le Fay
MADKILLER LUKE
Morgan Le Fay
15,491
1,198
269
9,192
20,986
11,468
1,233
10,184
10,802
109,470
0
L
Arachne
MyEZ Akame
Arachne
9,049
5,725
0
5,101
20,050
9,431
0
5,407
14,403
0
78,620
L
Baba Yaga
PVP-Rentner
Baba Yaga
18,489
486
0
1,948
8,382
4,084
0
2,403
5,882
94,729
0
W
16,002
8,331
0
8,289
14,539
6,060
8,969
5,094
9,445
0
148,956
L
16,579
578
515
8,622
23,546
16,463
0
9,613
13,158
63,481
0
L
Apollo
iEnder7
Apollo
8,075
2,700
0
3,390
12,501
5,133
616
2,025
10,426
0
94,570
W
10,398
360
144
8,457
21,911
21,855
422
9,678
12,233
282
28,731
W
11,524
2,774
0
13,378
25,244
26,614
528
9,745
15,499
61,987
0
L
Terra
vicris141
Terra
5,053
417
1,281
3,383
26,218
22,523
0
6,252
19,668
35,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,105
Gold Earned
54,517
753
Minions Killed
611
0
Camps Cleared
0
2,476,162
Distance Traveled
2,401,735
34
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,600
567
176
7
0
477,093
7
W
Morgan Le Fay
12,987
541
189
8
0
461,267
7
L
Arachne
10,167
424
97
4
0
551,796
2
L
Baba Yaga
12,388
516
167
7
0
497,890
8
W
Skadi
15,006
625
223
9
0
499,704
8
L
Hades
10,632
443
127
5
0
411,344
10
L
Apollo
11,272
470
163
7
0
476,640
9
W
Tyr
11,514
480
46
2
0
581,703
6
W
Ymir
11,998
500
119
5
0
456,395
6
L
Terra
10,058
419
57
2
0
464,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role