Player Matchup

Izanami
Izanami
DonPatchie
Izanami
Level 26
God Stats
1W - 2L
1,876 SR
Queue Stats
94W - 78L
1,630 Elo+
Party 1
Ganesha
Ganesha
KorgiRider
Ganesha
Level 29
God Stats
2W - 1L
1,833 SR
Queue Stats
32W - 21L
1,539 Elo+
Solo
Tiamat
Tiamat
TorkhalOlofson
Tiamat
Level 29
God Stats
1W - 4L
1,357 SR
Queue Stats
129W - 113L
1,593 Elo+
Solo
Loki
Loki
V3nomFPS
Loki
Level 27
God Stats
192W - 110L
1,614 SR
Queue Stats
304W - 233L
1,586 Elo+
Solo
Anubis
Anubis
Xarias120
Anubis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 57L
1,567 Elo+
Party 1
Team Averages
Level 28
1,636 SR
1,583 Elo+

VS

Team Averages
Level 29
1,447 SR
1,465 Elo+
Janus
Janus
Joestarsang
Janus
Level 36
God Stats
2W - 3L
1,344 SR
Queue Stats
70W - 90L
1,303 Elo+
Party 2
Izanami
Izanami
SubmitEiEi
Izanami
Level 26
God Stats
6W - 6L
1,444 SR
Queue Stats
36W - 48L
1,302 Elo+
Party 2
Vamana
Vamana
TboVC01
Vamana
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 87L
1,759 Elo+
Solo
Bacchus
Bacchus
getgamingnaja
Bacchus
Level 29
God Stats
1W - 2L
1,207 SR
Queue Stats
58W - 61L
1,343 Elo+
Party 2
Achilles
Achilles
pavlusha23
Achilles
Level 27
God Stats
4W - 0L
1,737 SR
Queue Stats
121W - 83L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DonPatchie
Izanami
13
6 / 2 / 0
7,759
554
9,930
8,363
2,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
KorgiRider
Ganesha
11
1 / 2 / 4
7,379
527
3,133
9,880
8,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
0 / 3 / 2
6,636
474
2,394
7,224
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
13
4 / 3 / 2
7,792
557
8,869
8,463
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Xarias120
Anubis
10
0 / 9 / 0
6,096
435
4,627
10,193
5,418
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
7,450
532
3,767
5,853
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SubmitEiEi
Izanami
10
1 / 4 / 1
5,895
421
2,116
6,895
1,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
TboVC01
Vamana
16
7 / 1 / 5
9,395
671
11,462
12,431
11,154
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
10
0 / 2 / 3
6,532
467
3,997
8,727
7,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
pavlusha23
Achilles
15
10 / 1 / 2
8,856
633
10,413
10,509
5,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
11
Kills
19
19
Deaths
11
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
DonPatchie
Izanami
6
2
0
3
W
1
3
5
1.17
L
Ganesha
KorgiRider
Ganesha
1
2
4
1.5
W
Izanami
SubmitEiEi
Izanami
1
4
1
0.38
W
Vamana
TboVC01
Vamana
7
1
5
9.5
L
0
3
2
0.33
L
Loki
4
3
2
1.67
L
Anubis
Xarias120
Anubis
0
9
0
0
W
Bacchus
0
2
3
0.75
W
Achilles
pavlusha23
Achilles
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,953
Damage
31,755
44,123
Taken
44,415
22,479
Mitigated
26,839
9,796
Healing
10,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DonPatchie
Izanami
9,930
6,487
0
1,884
8,363
2,837
343
2,999
5,264
0
72,116
W
3,767
849
0
365
5,853
1,301
274
1,864
3,761
36,181
0
L
Ganesha
KorgiRider
Ganesha
3,133
616
473
2,646
9,880
8,443
385
3,157
6,674
6,723
0
W
Izanami
SubmitEiEi
Izanami
2,116
1,313
0
295
6,895
1,579
0
329
6,566
0
21,131
W
Vamana
TboVC01
Vamana
11,462
5,306
0
5,091
12,431
11,154
0
4,501
7,890
163
60,349
L
2,394
215
0
1,824
7,224
2,904
0
900
6,274
35,513
0
L
Loki
8,869
2,961
0
2,084
8,463
2,877
0
745
7,669
0
49,978
L
Anubis
Xarias120
Anubis
4,627
297
0
885
10,193
5,418
0
188
9,343
29,927
0
W
Bacchus
3,997
492
0
1,884
8,727
7,088
0
1,286
7,441
19,602
0
W
Achilles
pavlusha23
Achilles
10,413
4,227
0
3,205
10,509
5,717
0
1,826
8,603
0
59,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,662
Gold Earned
38,128
387
Minions Killed
385
0
Camps Cleared
0
1,208,265
Distance Traveled
1,366,791
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,759
554
135
10
0
229,051
2
W
Janus
7,450
532
84
6
0
273,299
0
L
Ganesha
7,379
527
2
0
0
267,362
2
W
Izanami
5,895
421
46
3
0
253,768
1
W
Vamana
9,395
671
129
9
0
276,435
1
L
Tiamat
6,636
474
72
5
0
226,678
3
L
Loki
7,792
557
98
7
0
283,066
1
L
Anubis
6,096
435
80
6
0
202,108
2
W
Bacchus
6,532
467
35
3
0
277,599
0
W
Achilles
8,856
633
91
7
0
285,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role