Player Matchup

Tiamat
Tiamat
BracingFiber130
Tiamat
Level 29
God Stats
1W - 2L
1,428 SR
Queue Stats
23W - 38L
1,325 Elo+
Solo
Neith
Neith
Death-Snip_pro
Neith
Level 7
God Stats
0W - 1L
1,705 SR
Queue Stats
2W - 6L
1,208 Elo+
Solo
Fenrir
Fenrir
Poltergeist-JK
Fenrir
Level 23
God Stats
23W - 21L
1,472 SR
Queue Stats
84W - 83L
1,475 Elo+
Solo
Ymir
Ymir
chinatwo1
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,515 Elo+
Solo
Cupid
Cupid
stop_lepidote
Cupid
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,361 Elo+
Solo
Team Averages
Level 16
1,521 SR
1,377 Elo+

VS

Team Averages
Level 20
1,461 SR
1,377 Elo+
Ra
Ra
 
Ra
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MeloMan_NYK
Morgan Le Fay
Level 6
God Stats
40W - 43L
1,396 SR
Queue Stats
65W - 76L
1,327 Elo+
Party 1
Thor
Thor
RadicalD1vinity
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,383 Elo+
Solo
Neith
Neith
The-G-O-A-T08
Neith
Level 29
God Stats
7W - 5L
1,413 SR
Queue Stats
43W - 41L
1,255 Elo+
Party 1
Medusa
Medusa
flareonzombie
Medusa
Level 24
God Stats
32W - 27L
1,495 SR
Queue Stats
114W - 114L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 0
8,944
894
8,833
17,678
8,811
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 6 / 4
9,988
999
5,177
11,145
4,439
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 2 / 1
10,499
1,050
7,192
9,042
3,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
15
1 / 3 / 1
9,370
937
5,414
15,417
17,098
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 12 / 1
8,884
888
1,549
17,880
6,561
Team 1 Tickets

56

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
1 / 3 / 16
10,129
1,013
7,041
6,177
2,362
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
MeloMan_NYK
Morgan Le Fay
17
4 / 2 / 14
10,896
1,090
8,533
7,725
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
13 / 1 / 7
11,226
1,123
15,718
8,287
3,147
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
8 / 0 / 13
11,727
1,173
18,228
3,698
1,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
8 / 1 / 7
11,030
1,103
11,094
8,155
3,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
91
7
Kills
34
34
Deaths
7
7
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
3
16
3
L
0
11
0
0
L
1
6
4
0.5
W
Morgan Le Fay
MeloMan_NYK
Morgan Le Fay
4
2
14
5.5
L
5
2
1
2.75
W
13
1
7
16.5
W
8
0
13
14.5
L
Ymir
1
3
1
0.5
W
8
1
7
11.5
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,165
Damage
60,614
71,162
Taken
34,042
40,883
Mitigated
13,226
2,577
Healing
5,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,041
623
703
201
6,177
2,362
0
1,771
4,406
18,314
0
L
8,833
530
0
812
17,678
8,811
0
4,884
12,794
24,405
0
L
5,177
1,461
0
1,011
11,145
4,439
0
2,237
8,908
0
17,041
W
Morgan Le Fay
MeloMan_NYK
Morgan Le Fay
8,533
1,390
192
1,575
7,725
3,104
0
3,090
4,635
26,368
0
L
7,192
1,068
0
43
9,042
3,974
0
2,680
6,362
0
10,412
W
15,718
2,744
0
211
8,287
3,147
0
1,925
6,362
0
27,472
W
18,228
12,060
0
1,490
3,698
1,479
0
2,536
1,162
0
42,374
L
Ymir
5,414
519
0
0
15,417
17,098
0
4,143
11,274
29,449
0
W
11,094
5,145
0
706
8,155
3,134
0
4,925
3,230
0
31,013
L
1,549
406
167
544
17,880
6,561
0
1,630
16,250
0
17,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,685
Gold Earned
55,008
147
Minions Killed
202
4
Camps Cleared
10
949,488
Distance Traveled
986,986
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,129
1,013
42
4
1
186,350
0
L
Tiamat
8,944
894
31
3
1
167,070
0
L
Neith
9,988
999
15
2
3
179,842
1
W
Morgan Le Fay
10,896
1,090
37
4
2
189,458
0
L
Fenrir
10,499
1,050
7
1
0
230,971
0
W
Thor
11,226
1,123
16
2
2
207,553
0
W
Neith
11,727
1,173
61
6
0
191,766
0
L
Ymir
9,370
937
59
6
0
188,940
1
W
Medusa
11,030
1,103
46
5
5
211,859
1
L
Cupid
8,884
888
35
4
0
182,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role