Player Matchup

Sobek
Sobek
Grannel
Sobek
Level 98
God Stats
2W - 1L
1,431 SR
Queue Stats
52W - 25L
1,696 Elo+
Party 1
Pele
Pele
Salmonpowder
Pele
Level 29
God Stats
6W - 3L
1,590 SR
Queue Stats
33W - 12L
1,711 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Solvargen
Morgan Le Fay
Level 86
God Stats
4W - 0L
1,892 SR
Queue Stats
35W - 18L
1,656 Elo+
Party 1
Team Averages
Level 71
1,638 SR
1,687 Elo+

VS

Team Averages
Level 28
1,617 SR
1,352 Elo+
Merlin
Merlin
SamOstartima
Merlin
Level 32
God Stats
41W - 52L
1,509 SR
Queue Stats
140W - 180L
1,370 Elo+
Solo
Gilgamesh
Gilgamesh
lacrisis2015
Gilgamesh
Level 18
God Stats
31W - 33L
1,532 SR
Queue Stats
118W - 166L
1,311 Elo+
Party 2
Odin
Odin
maderjuan
Odin
Level 34
God Stats
26W - 17L
1,811 SR
Queue Stats
160W - 172L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Grannel
Sobek
11
0 / 0 / 9
7,793
708
5,081
9,551
10,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
4 / 1 / 5
7,638
694
4,528
6,446
3,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Solvargen
Morgan Le Fay
12
5 / 0 / 4
8,185
744
11,568
5,761
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 3 / 1
6,526
593
5,595
5,377
1,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
lacrisis2015
Gilgamesh
10
1 / 5 / 0
6,870
625
3,846
9,196
5,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odin
10
0 / 1 / 1
6,444
586
5,072
10,677
6,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
9
Kills
1
1
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
Grannel
Sobek
0
0
9
4.5
W
4
1
5
6.5
L
Merlin
0
3
1
0.17
W
Morgan Le Fay
Solvargen
Morgan Le Fay
5
0
4
7
L
Gilgamesh
lacrisis2015
Gilgamesh
1
5
0
0.2
L
Odin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,177
Damage
14,513
21,758
Taken
25,250
15,975
Mitigated
13,882
6,629
Healing
1,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Grannel
Sobek
5,081
598
0
3,940
9,551
10,007
110
1,980
7,001
16,803
0
W
4,528
485
0
1,240
6,446
3,294
66
2,919
3,237
0
12,499
L
Merlin
5,595
67
0
69
5,377
1,846
0
3,986
1,391
21,064
0
W
Morgan Le Fay
Solvargen
Morgan Le Fay
11,568
729
0
1,449
5,761
2,674
530
696
4,610
38,018
0
L
Gilgamesh
lacrisis2015
Gilgamesh
3,846
671
0
596
9,196
5,530
0
5,822
3,119
0
13,683
L
Odin
5,072
462
0
894
10,677
6,506
0
6,841
3,541
0
20,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,616
Gold Earned
19,840
97
Minions Killed
96
0
Camps Cleared
0
660,925
Distance Traveled
608,974
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,793
708
20
2
0
222,247
2
W
Pele
7,638
694
21
2
0
224,225
0
L
Merlin
6,526
593
43
4
0
206,401
3
W
Morgan Le Fay
8,185
744
56
5
0
214,453
4
L
Gilgamesh
6,870
625
27
2
0
190,815
2
L
Odin
6,444
586
26
2
0
211,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role