Player Matchup

Medusa
Medusa
Elichikao
Medusa
Level 8
God Stats
0W - 1L
1,574 SR
Queue Stats
4W - 4L
1,590 Elo+
Party 1
Ra
Ra
HiiiPower101
Ra
Level 27
God Stats
1W - 1L
1,415 SR
Queue Stats
60W - 54L
1,559 Elo+
Solo
Chang'e
Chang'e
MEDDINO
Chang'e
Level 15
God Stats
1W - 2L
1,350 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Bakasura
Bakasura
SuperDOOMboi15
Bakasura
Level 5
God Stats
0W - 2L
1,290 SR
Queue Stats
0W - 2L
1,220 Elo+
Solo
Olorun
Olorun
YummyLifesteal
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,831 Elo+
Solo
Team Averages
Level 12
1,426 SR
1,540 Elo+

VS

Team Averages
Level 13
1,502 SR
1,488 Elo+
Ra
Ra
DemBoiz937
Ra
Level 8
God Stats
2W - 5L
1,246 SR
Queue Stats
8W - 12L
1,382 Elo+
Solo
Yemoja
Yemoja
Ratedstark
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 41L
1,554 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RyZe_Daniflow_YT
Ah Muzen Cab
Level 29
God Stats
3W - 1L
1,663 SR
Queue Stats
118W - 120L
1,597 Elo+
Solo
Nemesis
Nemesis
lucyfairy33
Nemesis
Level 6
God Stats
3W - 2L
1,776 SR
Queue Stats
15W - 20L
1,307 Elo+
Solo
Thor
Thor
yaboijac0b
Thor
Level 7
God Stats
2W - 2L
1,326 SR
Queue Stats
53W - 53L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Elichikao
Medusa
12
1 / 8 / 4
7,744
387
6,831
15,532
4,216
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 2 / 9
9,251
463
6,186
13,629
5,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
MEDDINO
Chang'e
16
3 / 4 / 6
9,611
481
9,403
14,820
8,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
4
0 / 2 / 2
5,758
288
667
2,419
740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
11 / 3 / 1
13,225
661
18,328
19,842
9,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
9,281
464
11,131
10,646
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Ratedstark
Yemoja
17
6 / 3 / 1
11,184
559
9,655
17,885
13,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
RyZe_Daniflow_YT
Ah Muzen Cab
19
9 / 3 / 3
12,371
619
14,900
12,759
5,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
lucyfairy33
Nemesis
13
0 / 11 / 1
8,409
420
2,340
13,633
8,120
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 2 / 3
10,632
532
5,225
13,199
5,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
18
Kills
19
19
Deaths
22
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
L
Medusa
Elichikao
Medusa
1
8
4
0.38
L
3
2
9
3.75
L
Chang'e
MEDDINO
Chang'e
3
4
6
1.5
W
Yemoja
Ratedstark
Yemoja
6
3
1
2.17
W
Ah Muzen Cab
RyZe_Daniflow_YT
Ah Muzen Cab
9
3
3
3.5
L
Bakasura
0
2
2
0.5
L
11
3
1
3.83
W
Nemesis
lucyfairy33
Nemesis
0
11
1
0.05
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,415
Damage
43,251
66,242
Taken
68,122
28,218
Mitigated
36,828
30,410
Healing
13,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,131
1,204
1,061
2,695
10,646
4,240
233
6,289
4,157
58,569
0
L
Medusa
Elichikao
Medusa
6,831
3,135
0
2,451
15,532
4,216
225
3,712
11,690
0
38,585
L
6,186
305
1,158
4,926
13,629
5,056
659
3,596
9,861
50,273
0
L
Chang'e
MEDDINO
Chang'e
9,403
1,368
2,205
7,296
14,820
8,482
1,018
5,144
9,424
54,410
0
W
Yemoja
Ratedstark
Yemoja
9,655
1,820
645
4,090
17,885
13,972
1,546
10,150
7,579
50,907
0
W
Ah Muzen Cab
RyZe_Daniflow_YT
Ah Muzen Cab
14,900
7,654
263
2,723
12,759
5,278
7,380
6,926
5,779
0
93,749
L
Bakasura
667
364
0
160
2,419
740
0
1,316
923
0
2,263
L
18,328
10,973
770
11,444
19,842
9,724
855
6,182
13,492
95,194
8,312
W
Nemesis
lucyfairy33
Nemesis
2,340
553
0
1,244
13,633
8,120
128
3,956
9,635
0
52,160
W
5,225
1,040
0
719
13,199
5,218
0
4,108
8,993
0
71,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,589
Gold Earned
51,877
423
Minions Killed
545
0
Camps Cleared
0
1,434,078
Distance Traveled
1,686,503
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,281
464
104
5
0
345,805
5
L
Medusa
7,744
387
53
3
0
354,197
0
L
Ra
9,251
463
81
4
0
323,036
1
L
Chang'e
9,611
481
95
5
0
351,855
0
W
Yemoja
11,184
559
72
4
0
296,316
0
W
Ah Muzen Cab
12,371
619
167
8
0
349,041
2
L
Bakasura
5,758
288
5
0
0
65,382
1
L
Olorun
13,225
661
189
9
0
339,608
3
W
Nemesis
8,409
420
72
4
0
330,047
0
W
Thor
10,632
532
130
7
0
365,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role