Player Matchup

Zhong Kui
Zhong Kui
Masters
 
Zhong Kui
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Enlightened3
Sun Wukong
Diamond III
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 52L
2,118 MMR
Party 3
Heimdallr
Heimdallr
Diamond V
FOODEATTHE4
Heimdallr
Diamond V
Level 105
God Stats
3W - 2L
1,627 SR
Queue Stats
72W - 62L
2,212 MMR
Party 2
Artio
Artio
Diamond IV
HuecoMundo69
Artio
Diamond IV
Level 128
God Stats
7W - 9L
1,556 SR
Queue Stats
238W - 224L
2,100 MMR
Party 3
Loki
Loki
Diamond III
ProdigyDraconis
Loki
Diamond III
Level 149
God Stats
2W - 1L
1,296 SR
Queue Stats
222W - 218L
2,305 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 115
1,496 SR
2,047 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,595 SR
2,175 MMR
Skadi
Skadi
Diamond IV
Boddddddsaaay
Skadi
Diamond IV
Level 121
God Stats
109W - 68L
1,741 SR
Queue Stats
265W - 255L
2,140 MMR
Party 1
Hera
Hera
Diamond IV
GluteusCaesar
Hera
Diamond IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 254L
2,100 MMR
Solo
Geb
Geb
Diamond III
IVIASK-OFF
Geb
Diamond III
Level 160
God Stats
34W - 44L
1,547 SR
Queue Stats
274W - 261L
2,201 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
OkamiG3
Cu Chulainn
Diamond III
Level 141
God Stats
12W - 8L
1,688 SR
Queue Stats
545W - 534L
2,254 MMR
Party 1
Osiris
Osiris
Masters
gbavr123
Osiris
Masters
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
438W - 426L
2,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
4 / 0 / 2
6,722
611
7,354
6,972
5,002
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Enlightened3
Sun Wukong
12
3 / 2 / 0
7,164
651
6,198
8,403
4,856
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
FOODEATTHE4
Heimdallr
12
2 / 0 / 2
7,058
642
3,129
5,010
1,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 0 / 3
5,832
530
3,086
5,636
2,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 2 / 2
6,394
581
3,428
6,799
2,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
GilgameshTiamatMorgan Le FaySolOdin

VS

Bans
AthenaCerberusRaijinSobekJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,684
517
3,988
5,250
1,319
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,257
478
3,115
5,686
2,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 0
5,204
473
1,673
6,620
2,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
OkamiG3
Cu Chulainn
10
1 / 3 / 0
6,042
549
6,374
9,995
5,660
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
gbavr123
Osiris
10
3 / 3 / 0
6,170
561
4,123
7,464
3,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
4
4
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
0
2
5
L
0
2
1
0.25
W
Sun Wukong
Enlightened3
Sun Wukong
3
2
0
1.5
W
Heimdallr
FOODEATTHE4
Heimdallr
2
0
2
3
L
0
3
0
0
W
1
0
3
2.5
L
0
0
0
0
L
Cu Chulainn
OkamiG3
Cu Chulainn
1
3
0
0.33
W
1
2
2
1
L
Osiris
gbavr123
Osiris
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,195
Damage
19,273
32,820
Taken
35,015
17,237
Mitigated
15,956
14,805
Healing
10,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,354
1,256
0
4,141
6,972
5,002
365
1,706
5,222
35,417
0
L
3,988
1,828
0
1,240
5,250
1,319
0
552
4,649
0
36,815
W
Sun Wukong
Enlightened3
Sun Wukong
6,198
1,593
0
4,388
8,403
4,856
77
738
7,104
0
36,457
W
Heimdallr
FOODEATTHE4
Heimdallr
3,129
1,845
0
2,134
5,010
1,787
0
323
4,687
0
48,713
L
3,115
918
0
1,670
5,686
2,170
0
2,960
2,726
31,121
0
W
3,086
673
478
2,156
5,636
2,989
59
1,505
4,131
11,834
0
L
1,673
161
0
1,876
6,620
2,819
0
3,222
3,349
9,617
0
L
Cu Chulainn
OkamiG3
Cu Chulainn
6,374
1,097
0
3,389
9,995
5,660
0
1,276
8,200
2,512
33,208
W
3,428
632
0
1,508
6,799
2,603
0
1,464
5,335
0
36,745
L
Osiris
gbavr123
Osiris
4,123
1,087
0
2,031
7,464
3,988
0
2,394
5,070
0
38,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,170
Gold Earned
28,357
354
Minions Killed
294
0
Camps Cleared
0
1,186,891
Distance Traveled
1,031,054
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,722
611
66
6
0
220,144
0
L
Skadi
5,684
517
72
7
0
209,074
4
W
Sun Wukong
7,164
651
88
8
0
235,963
2
W
Heimdallr
7,058
642
107
10
0
237,120
4
L
Hera
5,257
478
57
5
0
168,593
0
W
Artio
5,832
530
18
2
0
237,985
5
L
Geb
5,204
473
15
1
0
216,423
4
L
Cu Chulainn
6,042
549
76
7
0
207,976
4
W
Loki
6,394
581
75
7
0
255,679
3
L
Osiris
6,170
561
74
7
0
228,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role