Player Matchup

Hel
Hel
Mr_Guwop2122
Hel
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
86W - 67L
1,585 Elo+
Party 2
Chernobog
Chernobog
Testy Chan
Chernobog
Level 26
God Stats
5W - 3L
1,663 SR
Queue Stats
139W - 183L
1,311 Elo+
Solo
Thanatos
Thanatos
aj08112001
Thanatos
Level 29
God Stats
24W - 18L
1,583 SR
Queue Stats
75W - 77L
1,424 Elo+
Solo
Olorun
Olorun
bursting_fox69
Olorun
Level 18
God Stats
0W - 2L
1,382 SR
Queue Stats
11W - 15L
1,384 Elo+
Solo
Gilgamesh
Gilgamesh
niceCap3
Gilgamesh
Level 20
God Stats
4W - 4L
1,648 SR
Queue Stats
52W - 51L
1,576 Elo+
Party 2
Team Averages
Level 24
1,555 SR
1,456 Elo+

VS

Team Averages
Level 24
1,609 SR
1,527 Elo+
Ymir
Ymir
Plx_anCHo
Ymir
Level 27
God Stats
8W - 5L
1,452 SR
Queue Stats
162W - 159L
1,573 Elo+
Party 3
Osiris
Osiris
RileyReidFan_
Osiris
Level 27
God Stats
5W - 4L
1,659 SR
Queue Stats
159W - 139L
1,578 Elo+
Party 3
Cernunnos
Cernunnos
S1N1573R117
Cernunnos
Level 57
God Stats
5W - 1L
1,748 SR
Queue Stats
116W - 86L
1,519 Elo+
Party 1
Tiamat
Tiamat
YT-Kaomie
Tiamat
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,463 Elo+
Solo
Kumbhakarna
Kumbhakarna
YVNG WARLXRD
Kumbhakarna
Level 2
God Stats
1W - 0L
1,687 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 2
5,931
593
3,925
5,618
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Testy Chan
Chernobog
8
2 / 5 / 3
5,118
512
3,556
7,609
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
aj08112001
Thanatos
8
5 / 0 / 2
5,746
575
2,860
5,281
1,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

6
1 / 5 / 0
4,412
441
1,557
4,382
1,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
niceCap3
Gilgamesh
8
0 / 3 / 0
5,043
504
2,507
7,932
4,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
6 / 1 / 2
6,348
635
5,249
6,005
3,160
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 6
6,296
630
5,460
5,181
4,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
S1N1573R117
Cernunnos
10
5 / 3 / 0
6,094
609
6,964
5,904
1,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
YT-Kaomie
Tiamat
9
2 / 2 / 0
5,366
537
1,484
5,066
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
YVNG WARLXRD
Kumbhakarna
5
0 / 5 / 0
4,105
411
437
4,943
1,403

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
11
Kills
16
16
Deaths
11
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Ymir
6
1
2
7
W
3
0
6
6
W
Cernunnos
S1N1573R117
Cernunnos
5
3
0
1.67
L
Chernobog
Testy Chan
Chernobog
2
5
3
0.7
W
Tiamat
YT-Kaomie
Tiamat
2
2
0
1
W
Kumbhakarna
YVNG WARLXRD
Kumbhakarna
0
5
0
0
L
Thanatos
aj08112001
Thanatos
5
0
2
6
L
1
5
0
0.2
L
Gilgamesh
niceCap3
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,405
Damage
19,594
30,822
Taken
27,099
10,704
Mitigated
12,572
7,678
Healing
5,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,925
461
98
1,648
5,618
1,511
0
3,210
2,336
22,872
0
W
Ymir
5,249
1,855
0
992
6,005
3,160
0
1,418
4,587
33,827
0
W
5,460
1,261
0
1,191
5,181
4,262
190
1,615
3,566
4,373
23,226
W
Cernunnos
S1N1573R117
Cernunnos
6,964
2,484
0
1,661
5,904
1,687
670
138
5,766
0
32,916
L
Chernobog
Testy Chan
Chernobog
3,556
2,331
0
1,720
7,609
1,930
0
811
6,798
0
18,659
W
Tiamat
YT-Kaomie
Tiamat
1,484
279
0
908
5,066
2,060
0
2,386
2,680
18,127
0
W
Kumbhakarna
YVNG WARLXRD
Kumbhakarna
437
94
0
428
4,943
1,403
0
782
4,161
4,510
0
L
Thanatos
aj08112001
Thanatos
2,860
176
0
3,265
5,281
1,759
0
469
4,772
0
13,803
L
1,557
643
0
414
4,382
1,293
0
2,029
2,301
9,202
1,566
L
Gilgamesh
niceCap3
Gilgamesh
2,507
262
0
533
7,932
4,211
0
1,886
6,006
4,941
18,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,250
Gold Earned
28,209
179
Minions Killed
216
0
Camps Cleared
0
874,706
Distance Traveled
899,220
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,931
593
42
4
0
187,607
2
W
Ymir
6,348
635
71
7
0
190,068
5
W
Osiris
6,296
630
48
5
0
202,929
2
W
Cernunnos
6,094
609
52
5
0
181,943
2
L
Chernobog
5,118
512
35
4
0
177,469
4
W
Tiamat
5,366
537
38
4
0
195,395
1
W
Kumbhakarna
4,105
411
7
1
0
128,885
2
L
Thanatos
5,746
575
28
3
0
210,998
0
L
Olorun
4,412
441
21
2
0
133,424
0
L
Gilgamesh
5,043
504
53
5
0
165,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role