Player Matchup

Fafnir
Fafnir
Agent Hboy
Fafnir
Level 128
God Stats
7W - 7L
1,442 SR
Queue Stats
257W - 197L
1,551 Elo+
Party 1
Bellona
Bellona
FTP CJ
Bellona
Level 94
God Stats
6W - 5L
1,644 SR
Queue Stats
323W - 245L
1,537 Elo+
Party 1
Cupid
Cupid
FTP Shogun
Cupid
Level 105
God Stats
7W - 5L
1,473 SR
Queue Stats
64W - 65L
1,551 Elo+
Party 1
Sylvanus
Sylvanus
KentXI
Sylvanus
Level 137
God Stats
5W - 3L
1,740 SR
Queue Stats
148W - 132L
1,519 Elo+
Party 1
The Morrigan
The Morrigan
NSR Snowball
The Morrigan
Level 121
God Stats
8W - 9L
1,444 SR
Queue Stats
178W - 174L
1,494 Elo+
Party 1
Team Averages
Level 117
1,549 SR
1,530 Elo+

VS

Team Averages
Level 109
1,494 SR
1,428 Elo+
Chaac
Chaac
ELG00N-_-
Chaac
Level 118
God Stats
22W - 19L
1,526 SR
Queue Stats
490W - 509L
1,476 Elo+
Solo
Chiron
Chiron
GYPSYANDTHEHOBO
Chiron
Level 78
God Stats
56W - 48L
1,530 SR
Queue Stats
310W - 342L
1,439 Elo+
Solo
Kukulkan
Kukulkan
Nerdsmackedu626
Kukulkan
Level 102
God Stats
64W - 88L
1,443 SR
Queue Stats
596W - 739L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
astraymortal
Baron Samedi
Level 101
God Stats
1W - 4L
1,605 SR
Queue Stats
19W - 30L
1,332 Elo+
Solo
Agni
Agni
temor_remetido
Agni
Level 147
God Stats
4W - 7L
1,368 SR
Queue Stats
1,170W - 1,244L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Agent Hboy
Fafnir
8
3 / 0 / 2
5,439
544
4,023
6,780
4,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
FTP CJ
Bellona
11
1 / 0 / 1
6,013
601
3,341
5,861
4,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
11
1 / 0 / 2
5,950
595
2,296
5,772
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
KentXI
Sylvanus
10
3 / 1 / 3
6,119
612
4,110
7,096
3,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
NSR Snowball
The Morrigan
11
1 / 1 / 2
6,405
641
2,038
3,992
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ELG00N-_-
Chaac
8
1 / 2 / 1
4,867
487
3,492
7,704
3,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 0
5,930
593
2,855
4,866
1,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
8
0 / 3 / 1
4,719
472
2,570
3,991
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
astraymortal
Baron Samedi
8
0 / 1 / 2
4,943
494
4,609
4,968
1,982
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 0
5,031
503
2,655
6,292
2,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
2
2
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Agent Hboy
Fafnir
3
0
2
4
L
Chaac
ELG00N-_-
Chaac
1
2
1
0.75
W
Bellona
FTP CJ
Bellona
1
0
1
1.5
W
Cupid
1
0
2
2
L
1
2
0
0.5
W
Sylvanus
KentXI
Sylvanus
3
1
3
4.5
W
The Morrigan
NSR Snowball
The Morrigan
1
1
2
2
L
Kukulkan
0
3
1
0.17
L
Baron Samedi
astraymortal
Baron Samedi
0
1
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,808
Damage
16,181
29,501
Taken
27,821
15,162
Mitigated
9,952
14,520
Healing
10,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Agent Hboy
Fafnir
4,023
1,099
0
2,411
6,780
4,084
0
2,825
3,955
11,873
0
L
Chaac
ELG00N-_-
Chaac
3,492
760
0
3,192
7,704
3,226
0
3,471
4,183
0
26,002
W
Bellona
FTP CJ
Bellona
3,341
591
0
2,164
5,861
4,599
0
2,329
3,532
0
35,287
W
Cupid
2,296
1,062
53
4,380
5,772
1,696
0
1,245
4,527
0
36,282
L
2,855
1,042
40
1,717
4,866
1,208
72
973
3,893
0
33,635
W
Sylvanus
KentXI
Sylvanus
4,110
1,135
790
3,638
7,096
3,379
0
2,833
4,263
25,294
11,231
W
The Morrigan
NSR Snowball
The Morrigan
2,038
276
0
1,084
3,992
1,404
568
602
3,390
37,382
0
L
Kukulkan
2,570
180
0
786
3,991
1,202
0
1,857
2,026
24,392
0
L
Baron Samedi
astraymortal
Baron Samedi
4,609
756
416
1,851
4,968
1,982
0
2,446
2,522
18,432
0
L
2,655
152
0
2,460
6,292
2,334
0
1,079
5,213
25,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,926
Gold Earned
25,490
328
Minions Killed
253
0
Camps Cleared
0
993,628
Distance Traveled
952,241
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,439
544
9
1
0
205,081
3
L
Chaac
4,867
487
44
4
0
208,597
0
W
Bellona
6,013
601
79
8
0
210,393
2
W
Cupid
5,950
595
75
8
0
180,056
1
L
Chiron
5,930
593
73
7
0
169,543
2
W
Sylvanus
6,119
612
82
8
0
202,656
6
W
The Morrigan
6,405
641
83
8
0
195,442
3
L
Kukulkan
4,719
472
51
5
0
170,939
1
L
Baron Samedi
4,943
494
28
3
0
186,613
0
L
Agni
5,031
503
57
6
0
216,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role