Player Matchup

Thanatos
Thanatos
Cyrex_FIPI300IQ
Thanatos
Level 14
God Stats
6W - 11L
1,513 SR
Queue Stats
24W - 42L
1,440 Elo+
Solo
Merlin
Merlin
ERGOPROXY1
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,388 Elo+
Solo
Hou Yi
Hou Yi
Jarno1601
Hou Yi
Level 29
God Stats
6W - 10L
1,383 SR
Queue Stats
8W - 11L
1,358 Elo+
Solo
Osiris
Osiris
kraljnemanjic
Osiris
Level 25
God Stats
2W - 3L
1,525 SR
Queue Stats
48W - 30L
1,453 Elo+
Solo
Cerberus
Cerberus
ДРАКС45
Cerberus
Level 9
God Stats
0W - 3L
1,320 SR
Queue Stats
10W - 17L
1,346 Elo+
Solo
Team Averages
Level 16
1,448 SR
1,397 Elo+

VS

Team Averages
Level 54
1,540 SR
1,427 Elo+
Khepri
Khepri
DerZwerg
Khepri
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
7W - 4L
1,501 Elo+
Party 2
Neith
Neith
HellSinGe
Neith
Level 12
God Stats
9W - 4L
1,346 SR
Queue Stats
18W - 14L
1,409 Elo+
Party 1
Anubis
Anubis
Tarque
Anubis
Level 88
God Stats
28W - 18L
1,654 SR
Queue Stats
107W - 115L
1,471 Elo+
Party 2
Bellona
Bellona
briian81
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,203 Elo+
Party 1
Ao Kuang
Ao Kuang
ghotex2589
Ao Kuang
Level 160
God Stats
2W - 1L
1,699 SR
Queue Stats
34W - 41L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
1 / 6 / 0
5,853
418
1,568
7,285
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
ERGOPROXY1
Merlin
10
0 / 9 / 0
6,176
441
758
8,019
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Jarno1601
Hou Yi
10
2 / 3 / 0
6,613
472
11,010
9,756
5,108
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 5 / 1
6,501
464
5,138
10,440
4,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
ДРАКС45
Cerberus
10
0 / 3 / 2
6,607
472
3,158
8,914
7,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DerZwerg
Khepri
11
1 / 1 / 3
7,036
503
3,092
9,173
8,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
HellSinGe
Neith
11
0 / 1 / 3
6,353
454
5,617
7,211
3,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Tarque
Anubis
15
13 / 0 / 2
9,958
711
12,255
6,821
4,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
briian81
Bellona
12
1 / 2 / 4
6,851
489
4,402
7,191
5,301
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
ghotex2589
Ao Kuang
15
10 / 1 / 0
8,992
642
5,240
10,172
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
25
26
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
6
0
0.17
W
Khepri
DerZwerg
Khepri
1
1
3
2.5
L
Merlin
ERGOPROXY1
Merlin
0
9
0
0
W
Neith
HellSinGe
Neith
0
1
3
1.5
L
Hou Yi
Jarno1601
Hou Yi
2
3
0
0.67
W
Anubis
Tarque
Anubis
13
0
2
14
W
Bellona
briian81
Bellona
1
2
4
1.5
W
Ao Kuang
ghotex2589
Ao Kuang
10
1
0
10
L
1
5
1
0.3
L
Cerberus
ДРАКС45
Cerberus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,632
Damage
30,606
44,414
Taken
40,568
21,600
Mitigated
24,980
9,395
Healing
14,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
1,568
365
0
2,807
7,285
2,016
300
3,779
3,418
0
15,815
W
Khepri
DerZwerg
Khepri
3,092
626
0
2,420
9,173
8,448
0
1,954
7,219
11,348
0
L
Merlin
ERGOPROXY1
Merlin
758
117
0
120
8,019
1,897
780
4,472
3,547
24,355
0
W
Neith
HellSinGe
Neith
5,617
2,229
0
1,435
7,211
3,851
503
733
6,478
0
39,766
L
Hou Yi
Jarno1601
Hou Yi
11,010
4,662
0
2,587
9,756
5,108
334
4,236
5,520
0
41,414
W
Anubis
Tarque
Anubis
12,255
1,206
0
4,246
6,821
4,085
2,945
1,045
5,776
67,353
0
W
Bellona
briian81
Bellona
4,402
678
0
874
7,191
5,301
476
115
7,076
0
22,192
W
Ao Kuang
ghotex2589
Ao Kuang
5,240
1,117
0
5,643
10,172
3,295
160
69
10,103
62,744
0
L
5,138
1,689
0
1,823
10,440
4,953
378
4,393
5,378
0
27,900
L
Cerberus
ДРАКС45
Cerberus
3,158
675
0
2,058
8,914
7,626
133
3,707
5,132
17,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,750
Gold Earned
39,190
255
Minions Killed
363
0
Camps Cleared
0
1,234,901
Distance Traveled
1,308,534
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,853
418
38
3
0
262,465
0
W
Khepri
7,036
503
16
1
0
263,571
1
L
Merlin
6,176
441
52
4
0
235,963
0
W
Neith
6,353
454
66
5
0
252,407
1
L
Hou Yi
6,613
472
64
5
0
251,269
3
W
Anubis
9,958
711
130
9
0
240,385
6
W
Bellona
6,851
489
47
3
0
241,931
0
W
Ao Kuang
8,992
642
104
7
0
310,240
0
L
Osiris
6,501
464
55
4
0
243,633
5
L
Cerberus
6,607
472
46
3
0
241,571
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role