Player Matchup

Achilles
Achilles
HavokTamer
Achilles
Level 83
God Stats
34W - 31L
1,657 SR
Queue Stats
266W - 292L
1,503 Elo+
Party 1
Ra
Ra
hajacha
Ra
Level 8
God Stats
1W - 4L
1,517 SR
Queue Stats
4W - 9L
1,397 Elo+
Solo
Athena
Athena
usual-camisole7
Athena
Level 17
God Stats
0W - 1L
1,686 SR
Queue Stats
11W - 7L
1,523 Elo+
Party 1
Team Averages
Level 36
1,620 SR
1,474 Elo+

VS

Team Averages
Level 30
1,571 SR
1,402 Elo+
Morgan Le Fay
Morgan Le Fay
ItsMeCryptik
Morgan Le Fay
Level 16
God Stats
3W - 1L
1,786 SR
Queue Stats
13W - 15L
1,346 Elo+
Party 2
Sobek
Sobek
ThyDoctah
Sobek
Level 29
God Stats
3W - 4L
1,428 SR
Queue Stats
19W - 26L
1,400 Elo+
Party 2
Ne Zha
Ne Zha
xRyoki
Ne Zha
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HavokTamer
Achilles
12
2 / 6 / 5
9,285
619
6,776
24,847
20,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
2 / 11 / 1
9,542
636
9,722
15,080
6,911
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
4 / 5 / 3
9,867
658
10,791
20,176
13,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ItsMeCryptik
Morgan Le Fay
15
7 / 1 / 11
11,213
748
21,323
11,816
5,284
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
ThyDoctah
Sobek
13
0 / 2 / 19
9,856
657
6,995
17,485
21,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
xRyoki
Ne Zha
17
14 / 5 / 5
12,637
842
19,064
13,012
6,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
8
Kills
21
22
Deaths
8
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Achilles
HavokTamer
Achilles
2
6
5
0.75
W
Morgan Le Fay
ItsMeCryptik
Morgan Le Fay
7
1
11
12.5
W
Sobek
ThyDoctah
Sobek
0
2
19
4.75
L
2
11
1
0.23
L
4
5
3
1.1
W
Ne Zha
xRyoki
Ne Zha
14
5
5
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,289
Damage
47,382
60,103
Taken
42,313
41,252
Mitigated
33,266
7,109
Healing
10,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
HavokTamer
Achilles
6,776
2,294
675
4,570
24,847
20,448
190
9,015
15,832
0
14,910
W
Morgan Le Fay
ItsMeCryptik
Morgan Le Fay
21,323
2,901
0
2,099
11,816
5,284
1,499
6,325
5,491
50,925
0
W
Sobek
ThyDoctah
Sobek
6,995
752
896
4,532
17,485
21,769
573
8,529
8,956
12,645
0
L
9,722
1,065
487
881
15,080
6,911
426
5,500
9,580
36,287
0
L
10,791
2,693
0
496
20,176
13,893
503
13,803
6,373
25,476
1,579
W
Ne Zha
xRyoki
Ne Zha
19,064
10,128
0
2,498
13,012
6,213
1,207
5,143
7,869
0
61,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,694
Gold Earned
33,706
105
Minions Killed
125
0
Camps Cleared
0
749,660
Distance Traveled
829,038
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,285
619
12
1
0
283,126
0
W
Morgan Le Fay
11,213
748
55
4
0
277,322
1
W
Sobek
9,856
657
12
1
0
295,314
1
L
Ra
9,542
636
54
4
0
195,442
0
L
Athena
9,867
658
39
3
0
271,092
0
W
Ne Zha
12,637
842
58
4
0
256,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role