Player Matchup

Baba Yaga
Baba Yaga
Silver II
AKingYode
Baba Yaga
Silver II
Level 125
God Stats
11W - 17L
1,531 SR
Queue Stats
304W - 312L
1,095 MMR
Solo
Serqet
Serqet
Silver II
CrisMaev
Serqet
Silver II
Level 65
God Stats
2W - 3L
1,559 SR
Queue Stats
40W - 43L
899 MMR
Solo
Chernobog
Chernobog
Silver II
Jaygamer
Chernobog
Silver II
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,143 MMR
Solo
Fafnir
Fafnir
Silver II
aceroker-
Fafnir
Silver II
Level 123
God Stats
10W - 6L
1,762 SR
Queue Stats
465W - 489L
1,133 MMR
Solo
Osiris
Osiris
Silver I
xxNoctXxx
Osiris
Silver I
Level 157
God Stats
8W - 7L
1,658 SR
Queue Stats
453W - 454L
1,196 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,602 SR
1,093 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,535 SR
1,293 MMR
Skadi
Skadi
Silver I
 
Skadi
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver I
GiveUrBallsATug
Cthulhu
Silver I
Level 114
God Stats
16W - 9L
1,614 SR
Queue Stats
171W - 173L
1,073 MMR
Solo
Merlin
Merlin
Gold IV
Nn3uTr0
Merlin
Gold IV
Level 103
God Stats
46W - 49L
1,524 SR
Queue Stats
335W - 333L
1,344 MMR
Solo
Terra
Terra
Silver III
RainbowKR
Terra
Silver III
Level 42
God Stats
6W - 6L
1,535 SR
Queue Stats
110W - 142L
1,049 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AKingYode
Baba Yaga
20
5 / 2 / 4
13,272
474
23,785
17,154
8,719
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
CrisMaev
Serqet
19
1 / 3 / 8
12,196
436
10,005
21,936
8,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
Jaygamer
Chernobog
20
3 / 4 / 5
13,428
480
17,034
21,775
8,593
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
aceroker-
Fafnir
17
3 / 3 / 5
12,313
440
10,563
23,394
34,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
xxNoctXxx
Osiris
20
3 / 3 / 2
12,858
459
15,467
27,603
30,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
Morgan Le FayGilgameshTiamatArtemisAthena

VS

Bans
YemojaSetTyrScyllaChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
8 / 3 / 5
16,028
572
21,506
20,320
8,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
 
Fenrir
20
2 / 3 / 7
13,996
500
10,894
25,609
22,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
1 / 5 / 5
14,907
532
23,355
27,273
41,228
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
Nn3uTr0
Merlin
20
4 / 4 / 4
15,365
549
21,265
23,606
15,671
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Terra
RainbowKR
Terra
17
0 / 1 / 10
12,896
461
5,694
21,847
34,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
46
15
Kills
15
15
Deaths
16
24
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
3
5
3.5
W
Fenrir
 
Fenrir
2
3
7
1.83
L
Baba Yaga
AKingYode
Baba Yaga
5
2
4
3.5
L
Serqet
CrisMaev
Serqet
1
3
8
1.67
W
1
5
5
0.7
L
Chernobog
Jaygamer
Chernobog
3
4
5
1.38
W
Merlin
Nn3uTr0
Merlin
4
4
4
1.5
W
Terra
RainbowKR
Terra
0
1
10
5
L
Fafnir
aceroker-
Fafnir
3
3
5
1.83
L
Osiris
xxNoctXxx
Osiris
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,854
Damage
82,714
111,862
Taken
118,655
91,167
Mitigated
122,439
35,797
Healing
50,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
21,506
12,598
0
11,216
20,320
8,411
5,741
7,817
12,117
0
161,185
W
Fenrir
 
Fenrir
10,894
860
0
9,679
25,609
22,958
861
8,698
16,318
0
89,116
L
Baba Yaga
AKingYode
Baba Yaga
23,785
837
246
6,010
17,154
8,719
557
7,830
9,324
118,336
0
L
Serqet
CrisMaev
Serqet
10,005
1,936
0
7,104
21,936
8,817
0
7,880
14,056
0
86,029
W
23,355
2,422
1,410
8,882
27,273
41,228
0
4,638
20,229
118,180
0
L
Chernobog
Jaygamer
Chernobog
17,034
12,096
0
10,409
21,775
8,593
0
8,842
12,933
0
123,136
W
Merlin
Nn3uTr0
Merlin
21,265
1,407
0
9,667
23,606
15,671
4,038
9,094
13,563
120,393
0
W
Terra
RainbowKR
Terra
5,694
779
4,746
4,728
21,847
34,171
38
7,576
13,972
30,662
0
L
Fafnir
aceroker-
Fafnir
10,563
3,071
0
5,106
23,394
34,464
0
9,256
14,138
39,761
0
L
Osiris
xxNoctXxx
Osiris
15,467
5,464
0
6,922
27,603
30,574
371
16,506
11,097
6,764
74,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,067
Gold Earned
73,192
721
Minions Killed
771
0
Camps Cleared
0
2,724,335
Distance Traveled
2,758,690
32
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
16,028
572
198
7
0
512,857
9
W
Fenrir
13,996
500
127
5
0
609,562
13
L
Baba Yaga
13,272
474
199
7
0
549,435
12
L
Serqet
12,196
436
141
5
0
603,958
3
W
Cthulhu
14,907
532
198
7
0
556,742
6
L
Chernobog
13,428
480
201
7
0
523,076
2
W
Merlin
15,365
549
195
7
0
531,985
8
W
Terra
12,896
461
53
2
0
547,544
6
L
Fafnir
12,313
440
41
1
0
529,572
10
L
Osiris
12,858
459
139
5
0
518,294
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role