Player Matchup

Serqet
Serqet
 
Serqet
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Meta1coreFan
Morgan Le Fay
Level 17
God Stats
12W - 8L
1,574 SR
Queue Stats
95W - 98L
1,552 Elo+
Solo
Vamana
Vamana
openfire110
Vamana
Level 13
God Stats
0W - 3L
1,690 SR
Queue Stats
73W - 82L
1,529 Elo+
Solo
Merlin
Merlin
睁不开眼睛
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,878 Elo+
Solo
Team Averages
Level 18
1,553 SR
1,592 Elo+

VS

Team Averages
Level 16
1,594 SR
1,592 Elo+
Artemis
Artemis
 
Artemis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BurriedButAlive
Zhong Kui
Level 18
God Stats
2W - 1L
1,807 SR
Queue Stats
47W - 36L
1,646 Elo+
Solo
Fenrir
Fenrir
GMTfinest
Fenrir
Level 10
God Stats
13W - 6L
1,836 SR
Queue Stats
130W - 136L
1,564 Elo+
Solo
Aphrodite
Aphrodite
Veneficas
Aphrodite
Level 27
God Stats
1W - 0L
1,325 SR
Queue Stats
2W - 0L
1,682 Elo+
Solo
Bellona
Bellona
xxSuchyxx
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
0 / 0 / 0
4,390
549
1,509
6,334
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
 
Izanami
5
0 / 2 / 0
3,618
452
405
3,688
874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Meta1coreFan
Morgan Le Fay
7
0 / 1 / 2
4,221
528
2,681
3,452
1,226
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vamana
8
1 / 3 / 1
4,933
617
2,499
8,396
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 3 / 1
4,180
523
1,521
3,170
907
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
1 / 1 / 0
4,677
585
3,170
3,909
1,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
BurriedButAlive
Zhong Kui
11
5 / 0 / 1
6,202
775
4,026
4,824
3,415
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
GMTfinest
Fenrir
8
3 / 1 / 2
5,309
664
3,219
3,623
1,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Veneficas
Aphrodite
8
0 / 0 / 4
4,634
579
2,106
2,991
1,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
xxSuchyxx
Bellona
8
0 / 0 / 3
4,910
614
4,022
2,706
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
9
9
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
0
0
0
L
Izanami
 
Izanami
0
2
0
0
W
Artemis
 
Artemis
1
1
0
1
W
Zhong Kui
BurriedButAlive
Zhong Kui
5
0
1
5.5
W
Fenrir
GMTfinest
Fenrir
3
1
2
4
L
Morgan Le Fay
Meta1coreFan
Morgan Le Fay
0
1
2
1
W
Aphrodite
Veneficas
Aphrodite
0
0
4
2
L
Vamana
1
3
1
0.5
W
Bellona
xxSuchyxx
Bellona
0
0
3
1.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,615
Damage
16,543
25,040
Taken
18,053
7,720
Mitigated
8,939
8,618
Healing
7,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,509
483
0
2,984
6,334
1,736
0
1,173
5,161
0
20,176
L
Izanami
 
Izanami
405
256
0
1,035
3,688
874
0
1,117
2,571
0
11,885
W
Artemis
 
Artemis
3,170
887
0
308
3,909
1,080
0
780
3,129
0
29,235
W
Zhong Kui
BurriedButAlive
Zhong Kui
4,026
615
0
2,506
4,824
3,415
0
1,379
3,127
36,031
0
W
Fenrir
GMTfinest
Fenrir
3,219
1,373
0
385
3,623
1,747
992
477
3,146
0
22,770
L
Morgan Le Fay
Meta1coreFan
Morgan Le Fay
2,681
277
0
934
3,452
1,226
0
886
2,566
14,280
0
W
Aphrodite
Veneficas
Aphrodite
2,106
775
1,215
1,639
2,991
1,000
0
1,566
1,425
7,470
0
L
Vamana
2,499
1,550
0
3,415
8,396
2,977
0
1,303
7,093
0
16,570
W
Bellona
xxSuchyxx
Bellona
4,022
1,097
0
975
2,706
1,697
358
0
2,706
0
18,356
L
1,521
167
0
250
3,170
907
0
1,653
1,517
11,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,342
Gold Earned
25,732
171
Minions Killed
244
0
Camps Cleared
0
686,597
Distance Traveled
783,879
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,390
549
54
7
0
178,356
1
L
Izanami
3,618
452
20
3
0
92,489
0
W
Artemis
4,677
585
54
7
0
130,235
3
W
Zhong Kui
6,202
775
73
9
0
147,448
1
W
Fenrir
5,309
664
55
7
0
163,818
0
L
Morgan Le Fay
4,221
528
38
5
0
137,755
2
W
Aphrodite
4,634
579
18
2
0
181,819
3
L
Vamana
4,933
617
43
5
0
147,537
1
W
Bellona
4,910
614
44
6
0
160,559
1
L
Merlin
4,180
523
16
2
0
130,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role