Player Matchup

Yemoja
Yemoja
Horrusius
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 2
Tiamat
Tiamat
Larry10225
Tiamat
Level 127
God Stats
0W - 1L
1,243 SR
Queue Stats
40W - 31L
1,488 Elo+
Party 2
Kali
Kali
Wipplesniffer
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,489 Elo+
Party 2
Team Averages
Level 54
1,414 SR
1,416 Elo+

VS

Team Averages
Level 50
1,529 SR
1,493 Elo+
Sun Wukong
Sun Wukong
JimLannister
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,491 Elo+
Party 1
Discordia
Discordia
mesnas
Discordia
Level 7
God Stats
7W - 2L
1,500 SR
Queue Stats
10W - 6L
1,457 Elo+
Solo
Ullr
Ullr
pete011197
Ullr
Level 126
God Stats
2W - 4L
1,588 SR
Queue Stats
60W - 54L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Horrusius
Yemoja
15
1 / 2 / 5
12,024
573
5,983
13,159
14,337
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Larry10225
Tiamat
19
6 / 4 / 2
13,988
666
23,402
21,112
17,777
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 5 / 5
12,269
584
5,431
18,660
10,830
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JimLannister
Sun Wukong
17
1 / 1 / 8
12,241
583
8,066
16,147
14,947
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
mesnas
Discordia
18
4 / 3 / 7
13,269
632
24,748
10,002
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
6 / 4 / 3
13,745
655
11,364
15,456
5,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
8
Kills
11
11
Deaths
8
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Horrusius
Yemoja
1
2
5
1.75
W
Sun Wukong
JimLannister
Sun Wukong
1
1
8
5
L
Tiamat
Larry10225
Tiamat
6
4
2
1.75
L
1
5
5
0.7
W
Discordia
mesnas
Discordia
4
3
7
2.5
W
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,816
Damage
44,178
52,931
Taken
41,605
42,944
Mitigated
23,524
11,926
Healing
8,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Horrusius
Yemoja
5,983
1,237
3,755
1,301
13,159
14,337
1,203
7,797
5,362
23,995
0
W
Sun Wukong
JimLannister
Sun Wukong
8,066
1,536
287
1,488
16,147
14,947
56
11,488
4,659
74
31,056
L
Tiamat
Larry10225
Tiamat
23,402
1,553
109
4,464
21,112
17,777
972
8,756
12,356
90,635
0
L
5,431
2,845
0
2,297
18,660
10,830
770
8,269
10,280
0
26,954
W
Discordia
mesnas
Discordia
24,748
477
1,303
4,458
10,002
3,255
741
7,517
2,485
74,306
0
W
11,364
3,539
0
1,084
15,456
5,322
2,429
10,380
5,076
0
69,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,281
Gold Earned
39,255
218
Minions Killed
233
0
Camps Cleared
0
1,173,031
Distance Traveled
1,153,306
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,024
573
28
1
0
319,364
0
W
Sun Wukong
12,241
583
42
2
0
415,212
0
L
Tiamat
13,988
666
142
7
0
422,944
0
L
Kali
12,269
584
48
2
0
430,723
0
W
Discordia
13,269
632
80
4
0
373,375
4
W
Ullr
13,745
655
111
5
0
364,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role