Player Matchup

Thor
Thor
Ampekko
Thor
Level 15
God Stats
1W - 3L
1,705 SR
Queue Stats
34W - 38L
1,317 Elo+
Party 3
Izanami
Izanami
DrDeepVoice
Izanami
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 43L
1,181 Elo+
Party 3
Horus
Horus
Duckmanp
Horus
Level 26
God Stats
23W - 13L
2,064 SR
Queue Stats
108W - 127L
1,366 Elo+
Party 3
Nu Wa
Nu Wa
ImposingCarp2000
Nu Wa
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,318 Elo+
Party 1
Amaterasu
Amaterasu
pablituch
Amaterasu
Level 11
God Stats
3W - 3L
1,524 SR
Queue Stats
15W - 14L
1,309 Elo+
Party 1
Team Averages
Level 17
1,659 SR
1,298 Elo+

VS

Team Averages
Level 19
1,417 SR
1,316 Elo+
Ra
Ra
Laneth69
Ra
Level 29
God Stats
2W - 2L
1,681 SR
Queue Stats
55W - 69L
1,358 Elo+
Solo
Thanatos
Thanatos
Mindless27
Thanatos
Level 17
God Stats
8W - 5L
1,440 SR
Queue Stats
18W - 18L
1,391 Elo+
Party 2
Guan Yu
Guan Yu
SkillsPls
Guan Yu
Level 11
God Stats
8W - 6L
1,273 SR
Queue Stats
12W - 13L
1,259 Elo+
Party 2
Jormungandr
Jormungandr
geo_ts21
Jormungandr
Level 7
God Stats
7W - 5L
1,303 SR
Queue Stats
8W - 8L
1,255 Elo+
Party 2
Neith
Neith
saha888
Neith
Level 29
God Stats
6W - 5L
1,385 SR
Queue Stats
52W - 62L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ampekko
Thor
11
4 / 6 / 3
7,183
449
6,300
13,422
3,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
DrDeepVoice
Izanami
12
10 / 5 / 3
7,805
488
10,816
12,966
4,441
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Horus
Duckmanp
Horus
11
2 / 2 / 11
7,415
463
5,261
12,042
9,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 6 / 5
7,694
481
7,522
8,563
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
pablituch
Amaterasu
12
2 / 3 / 0
7,521
470
5,098
10,443
7,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 8
7,728
483
8,209
8,019
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Mindless27
Thanatos
16
15 / 0 / 2
10,195
637
13,095
11,450
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
SkillsPls
Guan Yu
13
2 / 2 / 5
7,905
494
4,177
7,831
5,461
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
geo_ts21
Jormungandr
11
1 / 7 / 3
7,023
439
5,087
14,432
10,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
saha888
Neith
11
2 / 5 / 6
7,299
456
9,463
10,002
3,264
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
46
21
Kills
22
22
Deaths
21
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thor
Ampekko
Thor
4
6
3
0.92
L
Izanami
DrDeepVoice
Izanami
10
5
3
2.3
L
Horus
Duckmanp
Horus
2
2
11
3.75
L
3
6
5
0.92
W
2
7
8
0.86
W
Thanatos
Mindless27
Thanatos
15
0
2
16
W
Guan Yu
SkillsPls
Guan Yu
2
2
5
2.25
W
Jormungandr
geo_ts21
Jormungandr
1
7
3
0.36
L
Amaterasu
pablituch
Amaterasu
2
3
0
0.67
W
Neith
saha888
Neith
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,997
Damage
40,031
57,436
Taken
51,734
27,185
Mitigated
25,828
17,995
Healing
20,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Ampekko
Thor
6,300
1,553
0
4,058
13,422
3,942
0
2,461
10,823
0
32,016
L
Izanami
DrDeepVoice
Izanami
10,816
6,573
0
4,541
12,966
4,441
498
4,341
8,499
0
38,185
L
Horus
Duckmanp
Horus
5,261
2,628
1,372
4,016
12,042
9,503
96
3,007
8,907
0
14,590
L
7,522
1,855
0
1,089
8,563
2,200
580
2,337
5,976
35,598
0
W
8,209
548
489
1,195
8,019
2,762
333
2,056
5,747
33,786
0
W
Thanatos
Mindless27
Thanatos
13,095
4,673
0
13,746
11,450
3,999
51
1,405
9,925
0
64,061
W
Guan Yu
SkillsPls
Guan Yu
4,177
529
267
1,910
7,831
5,461
343
1,884
5,763
0
33,044
W
Jormungandr
geo_ts21
Jormungandr
5,087
1,838
0
1,009
14,432
10,342
496
380
13,664
21,803
0
L
Amaterasu
pablituch
Amaterasu
5,098
2,337
0
2,919
10,443
7,099
672
462
9,935
0
42,836
W
Neith
saha888
Neith
9,463
3,806
0
2,118
10,002
3,264
32
1,356
8,506
0
39,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,618
Gold Earned
40,150
271
Minions Killed
316
0
Camps Cleared
0
1,380,091
Distance Traveled
1,424,679
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,183
449
50
3
0
260,586
5
L
Izanami
7,805
488
57
4
0
237,705
0
L
Horus
7,415
463
19
1
0
309,883
1
L
Nu Wa
7,694
481
67
4
0
261,017
3
W
Ra
7,728
483
56
4
0
267,748
1
W
Thanatos
10,195
637
95
6
0
319,867
0
W
Guan Yu
7,905
494
76
5
0
315,868
0
W
Jormungandr
7,023
439
28
2
0
258,616
1
L
Amaterasu
7,521
470
78
5
0
310,900
0
W
Neith
7,299
456
61
4
0
262,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role