Player Matchup

Chaac
Chaac
BloodyZen-
Chaac
Level 15
God Stats
13W - 5L
1,487 SR
Queue Stats
13W - 5L
1,699 Elo+
Solo
Merlin
Merlin
Kev8251
Merlin
Level 10
God Stats
20W - 24L
1,589 SR
Queue Stats
221W - 242L
1,419 Elo+
Solo
Thor
Thor
ceanu_Hitzeroth
Thor
Level 10
God Stats
2W - 1L
1,741 SR
Queue Stats
90W - 81L
1,300 Elo+
Solo
Anhur
Anhur
one_eye_reaper55
Anhur
Level 18
God Stats
1W - 4L
1,080 SR
Queue Stats
17W - 19L
1,308 Elo+
Solo
Zeus
Zeus
まーと1
Zeus
Level 11
God Stats
4W - 0L
1,724 SR
Queue Stats
6W - 4L
1,362 Elo+
Solo
Team Averages
Level 13
1,524 SR
1,418 Elo+

VS

Team Averages
Level 12
1,553 SR
1,371 Elo+
Aphrodite
Aphrodite
Emilia452
Aphrodite
Level 16
God Stats
34W - 32L
1,588 SR
Queue Stats
52W - 59L
1,532 Elo+
Party 1
Nemesis
Nemesis
Neko_Z380
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,172 Elo+
Party 2
Thanatos
Thanatos
Riles_Mameyne
Thanatos
Level 2
God Stats
16W - 11L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Party 2
Neith
Neith
SkillOn2808
Neith
Level 12
God Stats
0W - 1L
1,675 SR
Queue Stats
38W - 40L
1,204 Elo+
Solo
Hel
Hel
favourspider218
Hel
Level 24
God Stats
10W - 9L
1,500 SR
Queue Stats
42W - 31L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
12 / 2 / 8
14,128
1,177
20,912
20,619
13,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
Kev8251
Merlin
19
4 / 0 / 12
12,107
1,009
8,931
2,256
878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 7 / 12
11,814
985
7,500
13,021
4,498
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 1 / 14
11,443
954
7,153
9,069
3,187
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
7 / 5 / 12
12,930
1,078
22,199
10,413
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

196

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Emilia452
Aphrodite
17
3 / 4 / 5
11,060
922
9,126
16,356
12,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
Neko_Z380
Nemesis
17
1 / 6 / 6
10,433
869
4,089
10,092
3,593
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
Riles_Mameyne
Thanatos
17
4 / 6 / 5
11,480
957
11,962
13,789
5,095
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
3 / 5 / 4
11,516
960
12,192
14,719
5,325
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
4 / 9 / 5
11,608
967
14,338
22,388
13,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
40
29
Kills
15
15
Deaths
30
58
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
12
2
8
8
L
Aphrodite
Emilia452
Aphrodite
3
4
5
1.38
W
Merlin
Kev8251
Merlin
4
0
12
10
L
Nemesis
Neko_Z380
Nemesis
1
6
6
0.67
L
Thanatos
Riles_Mameyne
Thanatos
4
6
5
1.08
L
3
5
4
1
W
5
7
12
1.57
L
4
9
5
0.72
W
1
1
14
8
W
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,695
Damage
51,707
55,378
Taken
77,344
25,061
Mitigated
40,407
8,987
Healing
26,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
20,912
8,258
0
7,283
20,619
13,177
0
7,112
13,507
0
32,222
L
Aphrodite
Emilia452
Aphrodite
9,126
425
2,152
4,809
16,356
12,648
0
6,417
9,939
28,291
0
W
Merlin
Kev8251
Merlin
8,931
267
124
177
2,256
878
0
947
1,309
30,726
0
L
Nemesis
Neko_Z380
Nemesis
4,089
962
0
325
10,092
3,593
0
2,961
7,131
0
8,956
L
Thanatos
Riles_Mameyne
Thanatos
11,962
1,170
0
5,401
13,789
5,095
0
3,409
10,380
0
31,161
L
12,192
4,338
0
2,714
14,719
5,325
0
6,050
8,669
0
45,800
W
7,500
1,527
0
0
13,021
4,498
0
6,915
6,106
0
17,884
L
14,338
881
5,225
6,360
22,388
13,746
0
12,293
10,095
26,828
0
W
7,153
3,744
0
303
9,069
3,187
0
4,260
4,809
0
19,638
W
22,199
2,265
0
1,100
10,413
3,321
0
4,230
6,183
61,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,422
Gold Earned
56,097
216
Minions Killed
197
9
Camps Cleared
3
1,032,735
Distance Traveled
1,049,013
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,128
1,177
18
2
2
236,055
0
L
Aphrodite
11,060
922
35
3
3
214,545
0
W
Merlin
12,107
1,009
54
5
1
206,675
0
L
Nemesis
10,433
869
8
1
0
173,994
1
L
Thanatos
11,480
957
32
3
0
221,982
0
L
Neith
11,516
960
88
7
0
216,931
0
W
Thor
11,814
985
22
2
0
190,236
0
L
Hel
11,608
967
34
3
0
221,561
0
W
Anhur
11,443
954
18
2
5
226,802
0
W
Zeus
12,930
1,078
104
9
1
172,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role