Player Matchup

Anubis
Anubis
Brenrir
Anubis
Level 96
God Stats
1W - 1L
1,712 SR
Queue Stats
81W - 57L
1,588 Elo+
Party 1
Gilgamesh
Gilgamesh
Knightjulius
Gilgamesh
Level 109
God Stats
9W - 5L
1,515 SR
Queue Stats
73W - 54L
1,587 Elo+
Party 1
Cthulhu
Cthulhu
SharkHunterX
Cthulhu
Level 73
God Stats
9W - 4L
1,706 SR
Queue Stats
51W - 39L
1,601 Elo+
Party 1
Team Averages
Level 93
1,644 SR
1,592 Elo+

VS

Team Averages
Level 81
1,428 SR
1,448 Elo+
Aphrodite
Aphrodite
RuiMeninoDeOuro
Aphrodite
Level 60
God Stats
1W - 0L
1,206 SR
Queue Stats
15W - 24L
1,504 Elo+
Solo
Scylla
Scylla
SerbianBoy99
Scylla
Level 121
God Stats
8W - 5L
1,577 SR
Queue Stats
76W - 78L
1,547 Elo+
Solo
Thanatos
Thanatos
SirJakob
Thanatos
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 6L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Brenrir
Anubis
20
8 / 5 / 8
16,674
618
17,115
20,311
10,036
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Knightjulius
Gilgamesh
20
5 / 6 / 13
15,851
587
17,430
26,397
17,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
SharkHunterX
Cthulhu
19
7 / 4 / 10
15,596
578
22,151
27,136
43,891
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
RuiMeninoDeOuro
Aphrodite
20
0 / 7 / 12
16,047
594
7,820
29,581
37,246
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
20
9 / 1 / 6
18,258
676
38,006
18,381
10,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
SirJakob
Thanatos
20
6 / 12 / 6
16,677
618
18,023
26,011
17,380
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
39
20
Kills
15
15
Deaths
20
31
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
Brenrir
Anubis
8
5
8
2.4
L
Gilgamesh
Knightjulius
Gilgamesh
5
6
13
1.92
W
Aphrodite
RuiMeninoDeOuro
Aphrodite
0
7
12
0.86
W
Scylla
9
1
6
12
L
Cthulhu
SharkHunterX
Cthulhu
7
4
10
3
W
Thanatos
SirJakob
Thanatos
6
12
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,696
Damage
63,849
73,844
Taken
73,973
71,877
Mitigated
65,330
15,603
Healing
36,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Brenrir
Anubis
17,115
1,555
0
6,532
20,311
10,036
470
15,250
5,061
96,053
0
L
Gilgamesh
Knightjulius
Gilgamesh
17,430
3,600
0
5,972
26,397
17,950
693
13,854
12,543
0
58,459
W
Aphrodite
RuiMeninoDeOuro
Aphrodite
7,820
845
7,990
12,669
29,581
37,246
280
18,566
11,015
47,936
0
W
Scylla
38,006
2,550
0
5,475
18,381
10,704
1,693
8,901
9,480
126,914
0
L
Cthulhu
SharkHunterX
Cthulhu
22,151
1,346
821
2,278
27,136
43,891
0
16,722
10,414
54,454
0
W
Thanatos
SirJakob
Thanatos
18,023
3,218
0
10,585
26,011
17,380
748
11,799
14,212
0
65,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,121
Gold Earned
50,982
272
Minions Killed
305
0
Camps Cleared
0
1,481,826
Distance Traveled
1,509,332
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
16,674
618
150
6
0
477,502
2
L
Gilgamesh
15,851
587
52
2
0
493,738
5
W
Aphrodite
16,047
594
75
3
0
476,018
7
W
Scylla
18,258
676
167
6
0
525,588
6
L
Cthulhu
15,596
578
70
3
0
510,586
2
W
Thanatos
16,677
618
63
2
0
507,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role