Player Matchup

Arachne
Arachne
LeTcHyNoMaD
Arachne
Level 22
God Stats
6W - 2L
1,500 SR
Queue Stats
40W - 38L
1,308 Elo+
Party 1
Heimdallr
Heimdallr
VELIKANHC
Heimdallr
Level 6
God Stats
3W - 0L
1,736 SR
Queue Stats
65W - 68L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
brocajj
Sun Wukong
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 20L
1,364 Elo+
Party 1
Pele
Pele
iTz Swifty Au
Pele
Level 25
God Stats
9W - 6L
1,259 SR
Queue Stats
71W - 64L
1,301 Elo+
Party 1
Fafnir
Fafnir
xA Boogie
Fafnir
Level 23
God Stats
4W - 3L
1,147 SR
Queue Stats
38W - 38L
1,330 Elo+
Party 1
Team Averages
Level 17
1,428 SR
1,365 Elo+

VS

Team Averages
Level 17
1,475 SR
1,391 Elo+
Pele
Pele
 
Pele
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Apollo_Heracles
Ymir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 62L
1,336 Elo+
Solo
Loki
Loki
Crazy_Seahawker
Loki
Level 13
God Stats
1W - 2L
1,292 SR
Queue Stats
2W - 6L
1,371 Elo+
Solo
Hera
Hera
NukesTheOne
Hera
Level 29
God Stats
5W - 7L
1,604 SR
Queue Stats
135W - 153L
1,501 Elo+
Solo
Neith
Neith
XxTheShadow_18xX
Neith
Level 15
God Stats
4W - 10L
1,482 SR
Queue Stats
103W - 121L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LeTcHyNoMaD
Arachne
11
7 / 2 / 2
7,622
508
4,014
6,486
2,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
VELIKANHC
Heimdallr
15
5 / 1 / 2
8,864
591
6,771
8,300
3,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
brocajj
Sun Wukong
11
3 / 2 / 4
7,280
485
3,593
8,152
3,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
3 / 0 / 3
8,369
558
6,227
10,047
5,252
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
xA Boogie
Fafnir
11
2 / 1 / 10
8,115
541
4,239
6,728
5,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
6
0 / 9 / 1
4,974
332
2,087
9,709
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 1
5,759
384
2,668
5,872
4,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
2 / 3 / 2
7,765
518
3,873
8,107
2,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
3 / 1 / 1
7,302
487
6,716
3,885
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 4 / 2
5,752
383
5,806
8,934
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
20
Kills
6
6
Deaths
21
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
9
1
0.06
L
0
4
1
0.13
L
2
3
2
1
W
Arachne
LeTcHyNoMaD
Arachne
7
2
2
4
L
3
1
1
3.5
W
Heimdallr
VELIKANHC
Heimdallr
5
1
2
6
L
1
4
2
0.5
W
Sun Wukong
brocajj
Sun Wukong
3
2
4
2.5
W
3
0
3
4.5
W
Fafnir
xA Boogie
Fafnir
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,844
Damage
21,150
39,713
Taken
36,507
19,991
Mitigated
12,003
14,015
Healing
7,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,087
968
0
718
9,709
1,666
0
923
8,786
0
9,444
L
2,668
377
0
509
5,872
4,022
0
795
5,077
22,290
0
L
3,873
931
0
2,452
8,107
2,743
0
820
7,287
0
47,381
W
Arachne
LeTcHyNoMaD
Arachne
4,014
2,910
0
2,234
6,486
2,434
0
1,316
5,170
0
29,692
L
6,716
1,804
0
831
3,885
1,102
0
338
3,547
39,054
0
W
Heimdallr
VELIKANHC
Heimdallr
6,771
3,803
128
3,973
8,300
3,205
3,754
1,137
7,163
0
70,954
L
5,806
2,008
0
2,553
8,934
2,470
460
1,363
7,571
0
17,911
W
Sun Wukong
brocajj
Sun Wukong
3,593
978
0
493
8,152
3,559
1,059
2,438
5,714
0
23,472
W
6,227
982
0
5,107
10,047
5,252
0
3,569
6,478
0
55,248
W
Fafnir
xA Boogie
Fafnir
4,239
765
0
2,080
6,728
5,541
168
924
5,804
9,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,250
Gold Earned
31,552
338
Minions Killed
251
0
Camps Cleared
0
1,289,236
Distance Traveled
1,231,373
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,974
332
7
0
0
232,142
1
L
Ymir
5,759
384
46
3
0
123,213
2
L
Loki
7,765
518
98
7
0
352,905
2
W
Arachne
7,622
508
57
4
0
248,998
2
L
Hera
7,302
487
73
5
0
277,370
7
W
Heimdallr
8,864
591
128
9
0
238,270
1
L
Neith
5,752
383
27
2
0
245,743
2
W
Sun Wukong
7,280
485
41
3
0
253,468
0
W
Pele
8,369
558
95
6
0
266,803
4
W
Fafnir
8,115
541
17
1
0
281,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role