Player Matchup

Anubis
Anubis
DanteSCP
Anubis
Level 7
God Stats
2W - 0L
1,836 SR
Queue Stats
5W - 4L
1,257 Elo+
Solo
Olorun
Olorun
DarkL0ve
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
SaltPacketz
Gilgamesh
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
叫我小胖大人
Ao Kuang
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Neith
Neith
煞神1468
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,706 Elo+
Party 2
Team Averages
Level 6
1,567 SR
1,491 Elo+

VS

Team Averages
Level 18
1,527 SR
1,449 Elo+
Bakasura
Bakasura
SanchezOG
Bakasura
Level 21
God Stats
3W - 3L
1,800 SR
Queue Stats
51W - 44L
1,483 Elo+
Party 1
Discordia
Discordia
ZarkoOG
Discordia
Level 24
God Stats
1W - 4L
1,333 SR
Queue Stats
56W - 52L
1,409 Elo+
Party 1
Achilles
Achilles
iiGrid
Achilles
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 60L
1,431 Elo+
Party 1
Heimdallr
Heimdallr
snidmist1
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,424 Elo+
Solo
Yemoja
Yemoja
亚里士多穷
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DanteSCP
Anubis
18
1 / 3 / 3
10,804
540
6,074
11,496
6,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Olorun
DarkL0ve
Olorun
17
5 / 4 / 4
10,528
526
11,563
17,321
7,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
SaltPacketz
Gilgamesh
17
8 / 1 / 7
11,958
598
12,432
11,660
9,253
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 5 / 4
8,457
423
4,424
11,725
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
17
9 / 3 / 6
11,002
550
11,712
13,734
5,056
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
SanchezOG
Bakasura
18
6 / 2 / 6
11,261
563
10,212
16,226
7,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
ZarkoOG
Discordia
18
9 / 3 / 1
11,218
561
17,736
10,635
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
iiGrid
Achilles
15
0 / 6 / 1
8,658
433
5,165
16,696
13,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
snidmist1
Heimdallr
12
0 / 9 / 3
7,810
391
4,216
11,400
3,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 5 / 1
8,185
409
2,495
11,829
10,336
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
25
Kills
15
16
Deaths
25
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
DanteSCP
Anubis
1
3
3
0.83
W
Olorun
DarkL0ve
Olorun
5
4
4
1.75
W
Gilgamesh
SaltPacketz
Gilgamesh
8
1
7
11.5
L
Bakasura
SanchezOG
Bakasura
6
2
6
4.5
L
Discordia
ZarkoOG
Discordia
9
3
1
3.17
L
Achilles
iiGrid
Achilles
0
6
1
0.08
L
Heimdallr
snidmist1
Heimdallr
0
9
3
0.17
L
0
5
1
0.1
W
2
5
4
0.8
W
Neith
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,205
Damage
39,824
65,936
Taken
66,786
33,154
Mitigated
38,830
21,687
Healing
14,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DanteSCP
Anubis
6,074
247
0
6,209
11,496
6,842
1,178
5,396
5,920
70,401
0
W
Olorun
DarkL0ve
Olorun
11,563
5,340
814
7,445
17,321
7,955
1,857
1,809
14,651
73,682
9,485
W
Gilgamesh
SaltPacketz
Gilgamesh
12,432
4,608
0
442
11,660
9,253
865
4,258
7,332
42
41,720
L
Bakasura
SanchezOG
Bakasura
10,212
7,375
0
7,834
16,226
7,927
0
4,940
11,286
0
64,483
L
Discordia
ZarkoOG
Discordia
17,736
1,627
0
2,324
10,635
3,488
0
3,899
6,736
79,547
0
L
Achilles
iiGrid
Achilles
5,165
967
0
2,247
16,696
13,888
302
7,037
9,659
0
49,123
L
Heimdallr
snidmist1
Heimdallr
4,216
1,433
0
248
11,400
3,191
300
2,764
8,636
0
30,304
L
2,495
928
389
1,437
11,829
10,336
0
2,234
9,595
29,868
0
W
4,424
1,283
0
3,049
11,725
4,048
200
4,568
7,102
34,050
0
W
Neith
11,712
6,666
0
3,728
13,734
5,056
3,341
4,200
9,173
0
72,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,749
Gold Earned
47,132
502
Minions Killed
481
0
Camps Cleared
0
1,763,712
Distance Traveled
1,780,436
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,804
540
137
7
0
327,761
5
W
Olorun
10,528
526
126
6
0
349,971
5
W
Gilgamesh
11,958
598
56
3
0
404,882
5
L
Bakasura
11,261
563
147
7
0
444,704
1
L
Discordia
11,218
561
139
7
0
372,761
0
L
Achilles
8,658
433
83
4
0
389,026
2
L
Heimdallr
7,810
391
52
3
0
297,799
0
L
Yemoja
8,185
409
60
3
0
276,146
4
W
Ao Kuang
8,457
423
59
3
0
387,382
3
W
Neith
11,002
550
124
6
0
293,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role