Player Matchup

Kukulkan
Kukulkan
Samurai493266
Kukulkan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,225 Elo+
Solo
Hou Yi
Hou Yi
TwitchTvJackLvL6
Hou Yi
Level 18
God Stats
5W - 2L
1,276 SR
Queue Stats
52W - 53L
1,297 Elo+
Solo
Sun Wukong
Sun Wukong
XF A T T YL
Sun Wukong
Level 6
God Stats
2W - 2L
1,301 SR
Queue Stats
8W - 30L
1,050 Elo+
Solo
Team Averages
Level 11
1,359 SR
1,190 Elo+

VS

Team Averages
Level 10
1,405 SR
1,085 Elo+
Anubis
Anubis
DELGA321
Anubis
Level 7
God Stats
5W - 9L
1,222 SR
Queue Stats
39W - 68L
1,050 Elo+
Party 1
Zhong Kui
Zhong Kui
DeathStar121508
Zhong Kui
Level 7
God Stats
2W - 3L
1,598 SR
Queue Stats
39W - 90L
1,054 Elo+
Party 1
Danzaburou
Danzaburou
Jovi408
Danzaburou
Level 15
God Stats
6W - 6L
1,394 SR
Queue Stats
58W - 96L
1,150 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Samurai493266
Kukulkan
19
5 / 4 / 8
14,021
637
12,699
17,561
20,550
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
15 / 6 / 4
16,766
762
28,933
23,841
10,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
XF A T T YL
Sun Wukong
8
1 / 3 / 7
11,285
513
1,233
3,531
1,133
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DELGA321
Anubis
18
6 / 6 / 5
14,343
652
15,739
18,788
8,953
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
DeathStar121508
Zhong Kui
10
1 / 8 / 4
11,694
532
4,151
12,577
5,495
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Jovi408
Danzaburou
19
6 / 7 / 3
15,314
696
18,738
25,361
11,968
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
21
Kills
13
13
Deaths
21
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
DELGA321
Anubis
6
6
5
1.42
L
Zhong Kui
DeathStar121508
Zhong Kui
1
8
4
0.38
L
Danzaburou
Jovi408
Danzaburou
6
7
3
1.07
W
Kukulkan
Samurai493266
Kukulkan
5
4
8
2.25
W
15
6
4
2.83
W
Sun Wukong
XF A T T YL
Sun Wukong
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,865
Damage
38,628
44,933
Taken
56,726
31,930
Mitigated
26,416
5,171
Healing
9,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DELGA321
Anubis
15,739
214
129
4,858
18,788
8,953
360
4,912
13,876
40,684
0
L
Zhong Kui
DeathStar121508
Zhong Kui
4,151
746
0
1,405
12,577
5,495
822
2,866
9,711
17,459
0
L
Danzaburou
Jovi408
Danzaburou
18,738
9,158
157
3,242
25,361
11,968
1,769
4,921
20,440
0
69,606
W
Kukulkan
Samurai493266
Kukulkan
12,699
1,898
0
0
17,561
20,550
38
7,857
9,704
59,285
0
W
28,933
15,000
0
5,171
23,841
10,247
2,435
9,431
14,410
0
84,836
W
Sun Wukong
XF A T T YL
Sun Wukong
1,233
523
0
0
3,531
1,133
0
2,602
929
0
2,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,072
Gold Earned
41,351
193
Minions Killed
176
0
Camps Cleared
0
742,221
Distance Traveled
883,291
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,343
652
51
2
0
338,487
0
L
Zhong Kui
11,694
532
18
1
0
209,574
0
L
Danzaburou
15,314
696
107
5
0
335,230
0
W
Kukulkan
14,021
637
82
4
0
345,335
0
W
Hou Yi
16,766
762
108
5
0
315,852
1
W
Sun Wukong
11,285
513
3
0
0
81,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role