Player Matchup

Gilgamesh
Gilgamesh
AdamFox
Gilgamesh
Level 29
God Stats
7W - 15L
1,585 SR
Queue Stats
18W - 28L
1,481 Elo+
Party 1
Khepri
Khepri
DiviCrox
Khepri
Level 28
God Stats
16W - 20L
1,571 SR
Queue Stats
80W - 81L
1,518 Elo+
Solo
Izanami
Izanami
JinkyJocko
Izanami
Level 22
God Stats
1W - 1L
1,726 SR
Queue Stats
38W - 36L
1,542 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KoTiGG
Morgan Le Fay
Level 13
God Stats
4W - 1L
1,558 SR
Queue Stats
7W - 11L
1,582 Elo+
Party 1
Thor
Thor
vernelen1
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 144L
1,431 Elo+
Solo
Team Averages
Level 23
1,588 SR
1,511 Elo+

VS

Team Averages
Level 14
1,472 SR
1,418 Elo+
Bellona
Bellona
DaBootMastah
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,500 Elo+
Solo
Discordia
Discordia
LogiF4
Discordia
Level 31
God Stats
2W - 2L
1,193 SR
Queue Stats
160W - 186L
1,494 Elo+
Solo
Cernunnos
Cernunnos
MarcoRF
Cernunnos
Level 7
God Stats
2W - 7L
1,288 SR
Queue Stats
65W - 122L
1,038 Elo+
Party 2
Bakasura
Bakasura
Ten07113
Bakasura
Level 16
God Stats
2W - 1L
1,675 SR
Queue Stats
2W - 5L
1,517 Elo+
Party 2
Sylvanus
Sylvanus
ХајлеСеласије
Sylvanus
Level 10
God Stats
4W - 2L
1,703 SR
Queue Stats
12W - 12L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdamFox
Gilgamesh
17
4 / 10 / 11
11,301
419
14,473
23,583
18,856
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
DiviCrox
Khepri
17
3 / 2 / 20
12,291
455
7,775
24,059
27,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
JinkyJocko
Izanami
20
15 / 8 / 6
13,862
513
33,037
24,446
10,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
KoTiGG
Morgan Le Fay
17
2 / 12 / 9
10,958
406
8,577
21,308
8,602
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
16
4 / 10 / 7
11,115
412
11,366
23,364
10,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaBootMastah
Bellona
20
27 / 0 / 10
16,696
618
40,914
31,356
45,509
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
LogiF4
Discordia
20
12 / 7 / 12
14,546
539
27,428
21,376
12,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
MarcoRF
Cernunnos
17
1 / 12 / 1
11,977
444
6,468
17,295
7,050
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bakasura
Ten07113
Bakasura
19
2 / 8 / 19
13,356
495
7,312
31,368
14,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 3 / 21
11,234
416
8,545
25,078
28,329
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
105
28
Kills
42
42
Deaths
30
53
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AdamFox
Gilgamesh
4
10
11
0.95
W
Bellona
DaBootMastah
Bellona
27
0
10
32
L
Khepri
DiviCrox
Khepri
3
2
20
6.5
L
Izanami
JinkyJocko
Izanami
15
8
6
2.25
L
Morgan Le Fay
KoTiGG
Morgan Le Fay
2
12
9
0.54
W
Discordia
LogiF4
Discordia
12
7
12
2.57
W
Cernunnos
MarcoRF
Cernunnos
1
12
1
0.13
W
Bakasura
Ten07113
Bakasura
2
8
19
1.44
L
Thor
4
10
7
0.75
W
0
3
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,228
Damage
90,667
116,760
Taken
126,473
75,529
Mitigated
107,627
11,620
Healing
45,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AdamFox
Gilgamesh
14,473
3,002
783
1,984
23,583
18,856
883
9,285
14,198
0
33,106
W
Bellona
DaBootMastah
Bellona
40,914
25,261
0
11,171
31,356
45,509
3,267
5,099
26,257
0
109,078
L
Khepri
DiviCrox
Khepri
7,775
570
0
10
24,059
27,463
480
7,001
17,038
17,864
0
L
Izanami
JinkyJocko
Izanami
33,037
27,234
0
4,774
24,446
10,433
1,386
8,577
15,784
141
131,954
L
Morgan Le Fay
KoTiGG
Morgan Le Fay
8,577
1,712
0
1,107
21,308
8,602
587
6,456
14,824
54,882
0
W
Discordia
LogiF4
Discordia
27,428
2,720
0
4,147
21,376
12,367
3,332
4,152
17,224
104,746
0
W
Cernunnos
MarcoRF
Cernunnos
6,468
3,113
38
706
17,295
7,050
5,072
3,577
13,718
0
51,572
W
Bakasura
Ten07113
Bakasura
7,312
5,383
616
18,280
31,368
14,372
1,511
2,734
28,634
0
84,419
L
Thor
11,366
1,226
0
2,962
23,364
10,175
160
5,589
17,747
0
75,508
W
8,545
2,276
3,620
7,365
25,078
28,329
577
5,662
19,416
32,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,527
Gold Earned
67,809
437
Minions Killed
542
0
Camps Cleared
0
2,361,355
Distance Traveled
2,363,406
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,301
419
45
2
0
511,796
0
W
Bellona
16,696
618
140
5
0
566,548
0
L
Khepri
12,291
455
18
1
0
585,775
3
L
Izanami
13,862
513
186
7
0
410,125
5
L
Morgan Le Fay
10,958
406
95
4
0
378,487
1
W
Discordia
14,546
539
132
5
0
433,356
4
W
Cernunnos
11,977
444
102
4
0
438,616
0
W
Bakasura
13,356
495
127
5
0
511,489
1
L
Thor
11,115
412
93
3
0
475,172
3
W
Sylvanus
11,234
416
41
2
0
413,397
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role