Player Matchup

Anhur
Anhur
EvilCrotal
Anhur
Level 88
God Stats
28W - 30L
1,544 SR
Queue Stats
747W - 780L
1,548 Elo+
Solo
Mulan
Mulan
LukenLeah
Mulan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,624 Elo+
Solo
Olorun
Olorun
razvy77
Olorun
Level 128
God Stats
16W - 7L
1,696 SR
Queue Stats
236W - 176L
1,594 Elo+
Solo
Team Averages
Level 113
1,580 SR
1,589 Elo+

VS

Team Averages
Level 139
1,496 SR
1,577 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
JuGg3rN4uT
Serqet
Level 121
God Stats
1W - 0L
1,489 SR
Queue Stats
11W - 4L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
2 / 4 / 5
8,877
683
8,776
12,641
3,087
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
LukenLeah
Mulan
13
5 / 5 / 4
9,576
737
9,133
15,104
10,336
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
razvy77
Olorun
13
3 / 6 / 2
8,843
680
9,800
12,792
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
5 / 2 / 4
9,883
760
14,992
8,913
2,935
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
 
Cerberus
13
4 / 3 / 11
9,812
755
9,236
15,853
15,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
JuGg3rN4uT
Serqet
13
6 / 5 / 7
9,653
743
7,722
9,014
3,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
10
Kills
15
15
Deaths
10
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
4
3.5
W
Cerberus
 
Cerberus
4
3
11
3.17
L
Anhur
2
4
5
1.13
W
Serqet
JuGg3rN4uT
Serqet
6
5
7
1.9
L
Mulan
LukenLeah
Mulan
5
5
4
1.4
L
Olorun
razvy77
Olorun
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,709
Damage
31,950
40,537
Taken
33,780
16,974
Mitigated
21,427
9,704
Healing
6,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,992
1,060
0
1,918
8,913
2,935
973
1,787
7,126
49,711
0
W
Cerberus
 
Cerberus
9,236
292
0
4,247
15,853
15,407
244
5,560
10,293
19,492
0
L
Anhur
8,776
4,452
0
0
12,641
3,087
1,405
7,485
4,507
0
28,948
W
Serqet
JuGg3rN4uT
Serqet
7,722
692
0
0
9,014
3,085
643
2,453
6,561
0
16,216
L
Mulan
LukenLeah
Mulan
9,133
821
0
3,500
15,104
10,336
0
8,967
5,215
0
25,739
L
Olorun
razvy77
Olorun
9,800
4,032
1,493
4,711
12,792
3,551
0
6,624
5,222
35,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,296
Gold Earned
29,348
135
Minions Killed
129
0
Camps Cleared
0
694,123
Distance Traveled
669,126
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,883
760
79
6
0
226,467
2
W
Cerberus
9,812
755
31
2
0
238,422
0
L
Anhur
8,877
683
56
4
0
227,643
1
W
Serqet
9,653
743
19
1
0
204,237
4
L
Mulan
9,576
737
21
2
0
231,068
3
L
Olorun
8,843
680
58
4
0
235,412
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role