Player Matchup

Heimdallr
Heimdallr
Polo_MarkY_
Heimdallr
Level 57
God Stats
17W - 16L
1,535 SR
Queue Stats
577W - 597L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
SanHolo1988
Gilgamesh
Level 116
God Stats
22W - 15L
1,832 SR
Queue Stats
353W - 333L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
Unite_Syndicate
Baron Samedi
Level 121
God Stats
4W - 5L
1,514 SR
Queue Stats
160W - 189L
1,489 Elo+
Solo
Merlin
Merlin
Xunakle
Merlin
Level 119
God Stats
10W - 14L
1,436 SR
Queue Stats
663W - 634L
1,538 Elo+
Solo
Osiris
Osiris
yoelkiller
Osiris
Level 101
God Stats
4W - 4L
1,517 SR
Queue Stats
162W - 169L
1,553 Elo+
Solo
Team Averages
Level 103
1,567 SR
1,526 Elo+

VS

Team Averages
Level 113
1,610 SR
1,500 Elo+
Neith
Neith
CarliosXD
Neith
Level 109
God Stats
4W - 2L
1,510 SR
Queue Stats
119W - 103L
1,516 Elo+
Solo
Cthulhu
Cthulhu
NJG199
Cthulhu
Level 141
God Stats
5W - 9L
1,428 SR
Queue Stats
437W - 442L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
Scamologist
Baron Samedi
Level 120
God Stats
2W - 0L
1,721 SR
Queue Stats
116W - 115L
1,523 Elo+
Solo
Bellona
Bellona
helloder12321
Bellona
Level 101
God Stats
11W - 6L
1,640 SR
Queue Stats
281W - 271L
1,472 Elo+
Solo
Ra
Ra
keyrol69jr
Ra
Level 96
God Stats
4W - 2L
1,751 SR
Queue Stats
171W - 169L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Polo_MarkY_
Heimdallr
20
1 / 5 / 3
12,499
500
9,082
16,914
6,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
SanHolo1988
Gilgamesh
19
3 / 6 / 2
12,039
482
11,192
20,859
7,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Unite_Syndicate
Baron Samedi
16
3 / 6 / 3
11,304
452
12,043
26,789
23,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
Xunakle
Merlin
19
2 / 2 / 4
11,751
470
21,676
15,705
6,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
yoelkiller
Osiris
17
1 / 7 / 1
10,926
437
10,239
35,444
22,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CarliosXD
Neith
20
6 / 1 / 4
15,157
606
19,105
16,429
6,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
NJG199
Cthulhu
18
1 / 5 / 14
12,589
504
16,934
30,410
34,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Scamologist
Baron Samedi
20
6 / 1 / 9
13,963
559
19,733
17,771
19,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
20
9 / 0 / 6
14,677
587
19,179
22,019
21,473
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

20
4 / 3 / 10
13,702
548
15,735
18,115
8,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
10
Kills
26
26
Deaths
10
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Neith
CarliosXD
Neith
6
1
4
8
W
Cthulhu
NJG199
Cthulhu
1
5
14
1.6
L
Heimdallr
Polo_MarkY_
Heimdallr
1
5
3
0.5
L
Gilgamesh
SanHolo1988
Gilgamesh
3
6
2
0.67
W
Baron Samedi
Scamologist
Baron Samedi
6
1
9
10.5
L
Baron Samedi
Unite_Syndicate
Baron Samedi
3
6
3
0.75
L
Merlin
Xunakle
Merlin
2
2
4
2
W
Bellona
9
0
6
12
W
4
3
10
3
L
Osiris
yoelkiller
Osiris
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,232
Damage
90,686
115,711
Taken
104,744
66,281
Mitigated
90,233
33,221
Healing
43,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CarliosXD
Neith
19,105
10,890
0
7,199
16,429
6,755
3,837
3,921
12,508
0
136,677
W
Cthulhu
NJG199
Cthulhu
16,934
906
1,340
4,320
30,410
34,252
587
10,921
19,480
57,202
0
L
Heimdallr
Polo_MarkY_
Heimdallr
9,082
4,841
0
4,998
16,914
6,314
2,432
4,945
11,896
0
97,831
L
Gilgamesh
SanHolo1988
Gilgamesh
11,192
2,813
0
770
20,859
7,285
2,368
5,580
15,024
0
92,967
W
Baron Samedi
Scamologist
Baron Samedi
19,733
1,873
2,437
8,917
17,771
19,535
2,821
4,413
13,358
75,719
0
L
Baron Samedi
Unite_Syndicate
Baron Samedi
12,043
2,003
2,163
6,994
26,789
23,554
0
14,315
12,061
44,037
0
L
Merlin
Xunakle
Merlin
21,676
1,207
0
3,869
15,705
6,312
84
9,809
5,616
94,990
0
W
Bellona
19,179
9,472
0
7,079
22,019
21,473
4,867
7,399
14,620
0
126,400
W
15,735
2,708
3,760
8,080
18,115
8,218
325
10,151
7,964
97,756
0
L
Osiris
yoelkiller
Osiris
10,239
2,420
0
14,427
35,444
22,816
0
15,949
18,293
0
60,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,519
Gold Earned
70,088
630
Minions Killed
744
0
Camps Cleared
0
2,149,048
Distance Traveled
2,419,970
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,157
606
218
9
0
457,504
0
W
Cthulhu
12,589
504
69
3
0
503,972
6
L
Heimdallr
12,499
500
161
6
0
396,315
0
L
Gilgamesh
12,039
482
161
6
0
462,047
7
W
Baron Samedi
13,963
559
132
5
0
425,613
3
L
Baron Samedi
11,304
452
56
2
0
407,883
3
L
Merlin
11,751
470
155
6
0
455,626
3
W
Bellona
14,677
587
155
6
0
535,852
3
W
Ra
13,702
548
170
7
0
497,029
8
L
Osiris
10,926
437
97
4
0
427,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role