Player Matchup

Anubis
Anubis
Echo Dust6546
Anubis
Level 8
God Stats
0W - 2L
1,306 SR
Queue Stats
16W - 11L
1,280 Elo+
Party 2
Scylla
Scylla
Echo Jutsu
Scylla
Level 66
God Stats
2W - 6L
1,299 SR
Queue Stats
164W - 195L
1,324 Elo+
Party 2
Sylvanus
Sylvanus
McLeavee
Sylvanus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
TSM_Lkifero099
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Odin
Odin
WyldStallyn93
Odin
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 16
1,421 SR
1,421 Elo+

VS

Team Averages
Level 38
1,514 SR
1,294 Elo+
Neith
Neith
FawnYard6239027
Neith
Level 13
God Stats
11W - 6L
1,574 SR
Queue Stats
17W - 16L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
KING TREKY
Cthulhu
Level 27
God Stats
6W - 2L
1,474 SR
Queue Stats
12W - 12L
1,292 Elo+
Party 1
Sun Wukong
Sun Wukong
TomatoDragon666
Sun Wukong
Level 20
God Stats
3W - 3L
1,204 SR
Queue Stats
10W - 18L
961 Elo+
Solo
Arachne
Arachne
UK I TibbsyBoy
Arachne
Level 104
God Stats
9W - 4L
1,678 SR
Queue Stats
27W - 25L
1,395 Elo+
Party 1
Sol
Sol
Xx PEREZ123 xX
Sol
Level 27
God Stats
17W - 9L
1,639 SR
Queue Stats
38W - 38L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,282
612
2,942
4,714
2,244
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Echo Jutsu
Scylla
8
1 / 2 / 0
4,391
627
1,306
2,707
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
McLeavee
Sylvanus
5
0 / 2 / 0
3,677
525
773
3,262
1,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heimdallr
TSM_Lkifero099
Heimdallr
3
0 / 4 / 0
3,197
457
288
2,692
870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 4 / 0
3,396
485
570
3,693
2,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
4 / 0 / 3
4,651
664
3,039
1,794
468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
KING TREKY
Cthulhu
6
2 / 0 / 3
4,205
601
1,993
3,243
1,902
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
TomatoDragon666
Sun Wukong
7
0 / 1 / 1
4,483
640
1,257
6,147
1,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
4 / 0 / 3
4,987
712
3,007
2,559
902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
3 / 0 / 0
4,759
680
1,952
1,466
326
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
13
14
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Scylla
Echo Jutsu
Scylla
1
2
0
0.5
W
4
0
3
5.5
W
Cthulhu
KING TREKY
Cthulhu
2
0
3
3.5
L
Sylvanus
McLeavee
Sylvanus
0
2
0
0
L
Heimdallr
TSM_Lkifero099
Heimdallr
0
4
0
0
W
Sun Wukong
TomatoDragon666
Sun Wukong
0
1
1
0.5
W
4
0
3
5.5
L
0
4
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,879
Damage
11,248
17,068
Taken
15,209
7,596
Mitigated
5,439
3,589
Healing
5,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,942
727
0
1,911
4,714
2,244
297
0
4,714
18,366
0
L
Scylla
Echo Jutsu
Scylla
1,306
49
0
670
2,707
749
0
1,248
1,459
16,387
0
W
3,039
1,927
0
193
1,794
468
0
350
1,444
0
12,371
W
Cthulhu
KING TREKY
Cthulhu
1,993
473
0
0
3,243
1,902
0
423
2,820
11,324
0
L
Sylvanus
McLeavee
Sylvanus
773
595
169
328
3,262
1,452
0
1,237
2,025
10,103
0
L
Heimdallr
TSM_Lkifero099
Heimdallr
288
139
0
36
2,692
870
0
704
1,988
0
4,458
W
Sun Wukong
TomatoDragon666
Sun Wukong
1,257
140
0
2,468
6,147
1,841
44
3,717
2,430
0
15,976
W
3,007
1,846
117
1,483
2,559
902
0
531
2,028
0
16,531
L
570
90
0
475
3,693
2,281
0
756
2,937
0
5,830
W
1,952
255
0
939
1,466
326
1,020
0
1,466
20,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,943
Gold Earned
23,085
121
Minions Killed
146
0
Camps Cleared
0
565,218
Distance Traveled
716,264
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,282
612
43
6
0
118,574
0
L
Scylla
4,391
627
37
5
0
113,436
0
W
Neith
4,651
664
24
3
0
124,889
0
W
Cthulhu
4,205
601
18
3
0
138,997
0
L
Sylvanus
3,677
525
18
3
0
108,908
0
L
Heimdallr
3,197
457
8
1
0
77,969
0
W
Sun Wukong
4,483
640
34
5
0
143,535
0
W
Arachne
4,987
712
39
6
0
173,754
0
L
Odin
3,396
485
15
2
0
146,331
0
W
Sol
4,759
680
31
4
0
135,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role