Player Matchup

Loki
Loki
EdlerGraphic404
Loki
Level 18
God Stats
30W - 36L
1,352 SR
Queue Stats
101W - 140L
1,171 Elo+
Solo
Bellona
Bellona
ForMion
Bellona
Level 29
God Stats
10W - 8L
1,446 SR
Queue Stats
89W - 92L
1,328 Elo+
Solo
Baron Samedi
Baron Samedi
Mactuersoh
Baron Samedi
Level 3
God Stats
1W - 1L
1,283 SR
Queue Stats
1W - 4L
991 Elo+
Solo
Sylvanus
Sylvanus
Sv-inkvizitor
Sylvanus
Level 15
God Stats
4W - 2L
1,196 SR
Queue Stats
77W - 98L
1,300 Elo+
Solo
Artemis
Artemis
giuly0422
Artemis
Level 16
God Stats
27W - 35L
1,454 SR
Queue Stats
28W - 42L
1,322 Elo+
Solo
Team Averages
Level 16
1,346 SR
1,222 Elo+

VS

Team Averages
Level 11
1,408 SR
1,354 Elo+
Izanami
Izanami
BUENTIO
Izanami
Level 30
God Stats
43W - 53L
1,389 SR
Queue Stats
81W - 97L
1,345 Elo+
Solo
Chernobog
Chernobog
Bubeesoen
Chernobog
Level 5
God Stats
3W - 10L
1,150 SR
Queue Stats
17W - 21L
1,209 Elo+
Solo
Khepri
Khepri
Frédérick1718
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 65L
1,214 Elo+
Solo
Guan Yu
Guan Yu
Saruhtobi
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
the_otherface
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 3
7,650
638
3,374
6,175
1,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
ForMion
Bellona
14
7 / 0 / 1
8,279
690
7,322
6,817
7,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Mactuersoh
Baron Samedi
11
1 / 3 / 4
6,620
552
4,291
6,471
2,398
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Sv-inkvizitor
Sylvanus
10
2 / 4 / 4
6,302
525
2,406
7,150
2,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Artemis
giuly0422
Artemis
10
3 / 3 / 3
6,353
529
2,730
4,151
860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BUENTIO
Izanami
10
2 / 6 / 2
6,566
547
6,820
8,450
2,429
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Bubeesoen
Chernobog
11
9 / 5 / 1
7,313
609
6,196
8,663
2,704
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 2 / 3
5,189
432
997
8,215
6,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Saruhtobi
Guan Yu
7
0 / 1 / 0
4,714
393
127
2,947
1,242
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
5
0 / 5 / 1
4,681
390
1,385
4,339
1,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
19
Kills
11
11
Deaths
19
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
BUENTIO
Izanami
2
6
2
0.5
L
Chernobog
Bubeesoen
Chernobog
9
5
1
1.9
W
6
1
3
7.5
W
Bellona
ForMion
Bellona
7
0
1
7.5
L
0
2
3
0.75
W
Baron Samedi
Mactuersoh
Baron Samedi
1
3
4
1
L
Guan Yu
Saruhtobi
Guan Yu
0
1
0
0
W
Sylvanus
Sv-inkvizitor
Sylvanus
2
4
4
1
W
Artemis
giuly0422
Artemis
3
3
3
1.5
L
Artemis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,123
Damage
15,525
30,764
Taken
32,614
15,421
Mitigated
14,008
5,487
Healing
3,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BUENTIO
Izanami
6,820
3,572
0
0
8,450
2,429
252
3,204
5,246
0
42,414
L
Chernobog
Bubeesoen
Chernobog
6,196
4,869
0
2,633
8,663
2,704
48
1,745
6,918
0
28,825
W
3,374
922
0
500
6,175
1,898
465
284
5,891
0
29,233
W
Bellona
ForMion
Bellona
7,322
1,793
0
2,450
6,817
7,796
896
208
6,609
2,006
48,353
L
997
379
0
1,027
8,215
6,500
0
1,046
7,169
19,797
0
W
Baron Samedi
Mactuersoh
Baron Samedi
4,291
331
132
825
6,471
2,398
905
0
6,471
29,053
0
L
Guan Yu
Saruhtobi
Guan Yu
127
80
0
120
2,947
1,242
0
323
2,624
0
8,556
W
Sylvanus
Sv-inkvizitor
Sylvanus
2,406
1,678
271
1,309
7,150
2,469
1,038
425
6,725
14,534
0
W
Artemis
giuly0422
Artemis
2,730
1,140
0
0
4,151
860
1,541
80
4,071
0
20,693
L
Artemis
1,385
674
0
117
4,339
1,133
150
847
3,492
0
8,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,204
Gold Earned
28,463
300
Minions Killed
232
0
Camps Cleared
0
998,798
Distance Traveled
866,411
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,566
547
93
8
0
195,340
0
L
Chernobog
7,313
609
63
5
0
197,287
0
W
Loki
7,650
638
58
5
0
228,503
0
W
Bellona
8,279
690
107
9
0
247,520
5
L
Khepri
5,189
432
32
3
0
190,053
2
W
Baron Samedi
6,620
552
68
6
0
196,973
1
L
Guan Yu
4,714
393
27
2
0
133,463
0
W
Sylvanus
6,302
525
21
2
0
153,586
0
W
Artemis
6,353
529
46
4
0
172,216
0
L
Artemis
4,681
390
17
1
0
150,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role