Player Matchup

Tiamat
Tiamat
Jako_977
Tiamat
Level 125
God Stats
3W - 1L
1,671 SR
Queue Stats
310W - 295L
1,512 Elo+
Solo
Ares
Ares
Machacador93
Ares
Level 86
God Stats
5W - 4L
1,481 SR
Queue Stats
161W - 165L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
SanHolo1988
Gilgamesh
Level 116
God Stats
22W - 15L
1,799 SR
Queue Stats
353W - 333L
1,522 Elo+
Solo
Artemis
Artemis
helloder12321
Artemis
Level 101
God Stats
26W - 20L
1,536 SR
Queue Stats
281W - 271L
1,462 Elo+
Solo
Ymir
Ymir
keyrol69jr
Ymir
Level 96
God Stats
5W - 6L
1,511 SR
Queue Stats
171W - 169L
1,507 Elo+
Solo
Team Averages
Level 105
1,599 SR
1,488 Elo+

VS

Team Averages
Level 91
1,539 SR
1,483 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
CharlieDigw
Aphrodite
Level 63
God Stats
3W - 1L
1,670 SR
Queue Stats
113W - 89L
1,498 Elo+
Solo
Artemis
Artemis
Scamologist
Artemis
Level 120
God Stats
13W - 16L
1,633 SR
Queue Stats
116W - 115L
1,536 Elo+
Solo
Bakasura
Bakasura
yologue12345
Bakasura
Level 88
God Stats
5W - 14L
1,390 SR
Queue Stats
338W - 414L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jako_977
Tiamat
10
1 / 1 / 0
5,971
597
1,166
4,556
1,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 0 / 3
4,793
479
2,098
6,698
2,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
SanHolo1988
Gilgamesh
10
1 / 0 / 4
5,884
588
3,218
4,575
1,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
10
5 / 0 / 0
5,707
571
3,462
3,810
957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 0 / 1
6,185
619
3,121
5,710
3,633
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 3 / 0
4,566
457
2,840
6,410
4,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Scylla
 
Scylla
3
0 / 1 / 0
3,568
357
784
1,132
203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
CharlieDigw
Aphrodite
10
0 / 1 / 0
5,573
557
3,132
6,514
4,048
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
Scamologist
Artemis
8
0 / 2 / 0
4,547
455
4,849
5,204
1,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
yologue12345
Bakasura
10
1 / 0 / 0
5,458
546
1,804
4,579
1,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
7
Kills
1
1
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
0
0
L
Scylla
 
Scylla
0
1
0
0
L
Aphrodite
CharlieDigw
Aphrodite
0
1
0
0
W
Tiamat
Jako_977
Tiamat
1
1
0
1
W
0
0
3
1.5
W
Gilgamesh
SanHolo1988
Gilgamesh
1
0
4
3
L
Artemis
Scamologist
Artemis
0
2
0
0
W
Artemis
5
0
0
5
W
0
0
1
0.5
L
Bakasura
yologue12345
Bakasura
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,065
Damage
13,409
25,349
Taken
23,839
10,807
Mitigated
12,137
8,343
Healing
12,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,840
728
443
1,910
6,410
4,599
0
1,165
5,245
16,866
0
L
Scylla
 
Scylla
784
160
0
500
1,132
203
0
164
968
3,627
0
L
Aphrodite
CharlieDigw
Aphrodite
3,132
714
0
4,920
6,514
4,048
0
3,004
3,510
35,273
0
W
Tiamat
Jako_977
Tiamat
1,166
40
0
1,510
4,556
1,959
777
613
3,858
33,370
0
W
2,098
241
0
2,000
6,698
2,466
0
1,659
4,959
11,221
0
W
Gilgamesh
SanHolo1988
Gilgamesh
3,218
1,244
0
451
4,575
1,792
0
437
4,039
0
36,633
L
Artemis
Scamologist
Artemis
4,849
2,095
0
1,619
5,204
1,329
390
993
4,211
0
26,764
W
Artemis
3,462
1,782
0
2,072
3,810
957
0
857
2,953
0
33,524
W
3,121
1,353
0
2,310
5,710
3,633
0
3,132
2,438
35,524
0
L
Bakasura
yologue12345
Bakasura
1,804
1,160
0
2,772
4,579
1,958
0
1,059
3,520
0
23,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,540
Gold Earned
23,712
331
Minions Killed
238
0
Camps Cleared
0
919,700
Distance Traveled
827,254
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,566
457
44
4
0
140,095
0
L
Scylla
3,568
357
10
1
0
135,925
0
L
Aphrodite
5,573
557
82
8
0
160,412
0
W
Tiamat
5,971
597
79
8
0
170,876
0
W
Ares
4,793
479
18
2
0
186,681
4
W
Gilgamesh
5,884
588
80
8
0
208,711
3
L
Artemis
4,547
455
32
3
0
155,364
2
W
Artemis
5,707
571
63
6
0
175,955
1
W
Ymir
6,185
619
91
9
0
177,477
3
L
Bakasura
5,458
546
70
7
0
235,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role