Player Matchup

Odin
Odin
CAPP_-_CAPP
Odin
Level 25
God Stats
20W - 24L
1,389 SR
Queue Stats
181W - 176L
1,357 Elo+
Party 1
Kukulkan
Kukulkan
JeTeRegardeSurXH
Kukulkan
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
JeTeRegardeSurYT
Jormungandr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,326 Elo+
Party 3
Anhur
Anhur
Mr_GoMan
Anhur
Level 17
God Stats
10W - 9L
1,503 SR
Queue Stats
25W - 21L
1,379 Elo+
Party 1
Gilgamesh
Gilgamesh
oP_Viziion
Gilgamesh
Level 25
God Stats
29W - 27L
1,487 SR
Queue Stats
108W - 103L
1,410 Elo+
Party 1
Team Averages
Level 17
1,476 SR
1,395 Elo+

VS

Team Averages
Level 15
1,459 SR
1,319 Elo+
Fafnir
Fafnir
Easy_-baby
Fafnir
Level 7
God Stats
4W - 7L
1,431 SR
Queue Stats
80W - 90L
1,298 Elo+
Party 2
Eset
Eset
JBLEarphones
Eset
Level 24
God Stats
6W - 9L
1,280 SR
Queue Stats
48W - 83L
1,254 Elo+
Party 4
Arachne
Arachne
cromix92
Arachne
Level 20
God Stats
5W - 2L
1,753 SR
Queue Stats
88W - 77L
1,482 Elo+
Solo
Medusa
Medusa
green-eyeez
Medusa
Level 6
God Stats
2W - 6L
1,331 SR
Queue Stats
121W - 130L
1,298 Elo+
Party 2
Osiris
Osiris
mathimotte24
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 133L
1,261 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 0
11,170
621
8,031
8,689
8,785
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 5 / 7
9,180
510
2,918
7,562
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
JeTeRegardeSurYT
Jormungandr
12
0 / 2 / 8
7,794
433
7,712
16,191
14,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
Mr_GoMan
Anhur
15
7 / 3 / 6
9,168
509
10,906
11,651
4,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
oP_Viziion
Gilgamesh
17
19 / 1 / 4
11,129
618
16,616
14,097
6,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Easy_-baby
Fafnir
11
1 / 4 / 3
7,450
414
4,622
16,380
13,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 11 / 0
8,308
462
7,898
13,839
3,899
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
cromix92
Arachne
10
2 / 6 / 1
7,237
402
8,956
13,123
3,550
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
12
2 / 6 / 2
7,198
400
13,077
11,369
3,620
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
13
0 / 7 / 0
6,774
376
4,330
12,346
6,339
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
34
Kills
11
11
Deaths
34
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
0
0
8
L
Fafnir
Easy_-baby
Fafnir
1
4
3
0.63
L
6
11
0
0.55
W
0
5
7
0.7
W
Jormungandr
JeTeRegardeSurYT
Jormungandr
0
2
8
2
W
Anhur
Mr_GoMan
Anhur
7
3
6
3.33
L
Arachne
cromix92
Arachne
2
6
1
0.42
L
Medusa
2
6
2
0.5
L
Osiris
0
7
0
0
W
Gilgamesh
oP_Viziion
Gilgamesh
19
1
4
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,183
Damage
38,883
58,190
Taken
67,057
36,437
Mitigated
30,783
5,190
Healing
8,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,031
1,441
0
3,012
8,689
8,785
1,908
0
8,689
8,009
54,686
L
Fafnir
Easy_-baby
Fafnir
4,622
1,754
0
2,155
16,380
13,375
0
4,445
11,935
19,063
0
L
7,898
380
0
1,485
13,839
3,899
344
2,918
10,886
37,552
0
W
2,918
671
0
640
7,562
2,042
1,533
4,012
3,106
48,634
0
W
Jormungandr
JeTeRegardeSurYT
Jormungandr
7,712
2,260
0
1,120
16,191
14,054
198
1,714
14,477
34,105
0
W
Anhur
Mr_GoMan
Anhur
10,906
2,816
0
112
11,651
4,564
746
1,754
9,897
0
50,913
L
Arachne
cromix92
Arachne
8,956
7,645
0
1,154
13,123
3,550
0
868
12,212
0
34,545
L
Medusa
13,077
8,128
0
2,166
11,369
3,620
234
2,399
8,970
0
52,415
L
Osiris
4,330
1,523
0
1,130
12,346
6,339
156
869
10,739
0
30,567
W
Gilgamesh
oP_Viziion
Gilgamesh
16,616
6,211
0
306
14,097
6,992
0
4,340
9,501
0
58,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,441
Gold Earned
36,967
476
Minions Killed
261
0
Camps Cleared
0
1,643,171
Distance Traveled
1,563,969
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,170
621
157
9
0
345,935
0
L
Fafnir
7,450
414
19
1
0
317,795
1
L
Eset
8,308
462
57
3
0
266,343
0
W
Kukulkan
9,180
510
97
5
0
257,062
0
W
Jormungandr
7,794
433
43
2
0
327,289
2
W
Anhur
9,168
509
97
5
0
312,285
0
L
Arachne
7,237
402
52
3
0
365,668
1
L
Medusa
7,198
400
85
5
0
314,305
0
L
Osiris
6,774
376
48
3
0
299,858
0
W
Gilgamesh
11,129
618
82
5
0
400,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role